Player Matchup

Anubis
Anubis
ObeyChris
Anubis
Level 160
God Stats
9W - 6L
1,995 SR
Queue Stats
298W - 225L
1,671 Elo+
Party 1
Baron Samedi
Baron Samedi
Scribe_of_Magnus
Baron Samedi
Level 132
God Stats
2W - 0L
1,824 SR
Queue Stats
46W - 38L
1,590 Elo+
Party 1
Sylvanus
Sylvanus
SunkenSpore
Sylvanus
Level 118
God Stats
11W - 9L
1,562 SR
Queue Stats
382W - 355L
1,557 Elo+
Party 1
Hercules
Hercules
Yemmm
Hercules
Level 86
God Stats
11W - 4L
1,817 SR
Queue Stats
603W - 275L
1,781 Elo+
Party 1
Apollo
Apollo
deepfreezekillr
Apollo
Level 25
God Stats
1W - 1L
1,213 SR
Queue Stats
21W - 15L
1,593 Elo+
Party 1
Team Averages
Level 104
1,682 SR
1,639 Elo+

VS

Team Averages
Level 126
1,618 SR
1,627 Elo+
Anhur
Anhur
Geb Bush7599
Anhur
Level 160
God Stats
76W - 76L
1,541 SR
Queue Stats
1,559W - 1,422L
1,692 Elo+
Party 2
Arachne
Arachne
Perdition98
Arachne
Level 160
God Stats
14W - 8L
1,721 SR
Queue Stats
766W - 621L
1,687 Elo+
Party 2
Chaac
Chaac
Saiyuuni
Chaac
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,500 Elo+
Party 2
Fenrir
Fenrir
Zirosity
Fenrir
Level 154
God Stats
2W - 2L
1,743 SR
Queue Stats
119W - 82L
1,638 Elo+
Party 2
Ao Kuang
Ao Kuang
urlocalbackpack
Ao Kuang
Level 157
God Stats
30W - 34L
1,582 SR
Queue Stats
714W - 725L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ObeyChris
Anubis
13
6 / 1 / 1
8,071
621
9,290
9,018
5,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
Scribe_of_Magnus
Baron Samedi
12
0 / 1 / 2
7,233
556
4,640
7,793
8,052
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
SunkenSpore
Sylvanus
11
2 / 1 / 3
7,071
544
5,138
7,868
3,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
Yemmm
Hercules
10
1 / 2 / 3
6,039
465
3,144
6,177
4,682
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 3 / 2
6,366
490
2,629
5,329
1,558
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
4,533
349
1,089
3,114
650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Perdition98
Arachne
13
4 / 1 / 2
7,656
589
7,425
8,499
2,319
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Saiyuuni
Chaac
13
1 / 1 / 0
7,183
553
4,035
7,518
3,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Zirosity
Fenrir
10
1 / 4 / 4
6,588
507
6,114
10,227
4,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
11
2 / 2 / 0
6,549
504
4,858
9,875
2,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
9
Kills
8
8
Deaths
9
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Anubis
ObeyChris
Anubis
6
1
1
6.5
L
Arachne
Perdition98
Arachne
4
1
2
5
L
Chaac
Saiyuuni
Chaac
1
1
0
1
W
Baron Samedi
Scribe_of_Magnus
Baron Samedi
0
1
2
1
W
Sylvanus
SunkenSpore
Sylvanus
2
1
3
3.5
W
Hercules
Yemmm
Hercules
1
2
3
1.25
L
Fenrir
Zirosity
Fenrir
1
4
4
0.75
W
0
3
2
0.33
L
Ao Kuang
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,841
Damage
23,521
36,185
Taken
39,233
23,543
Mitigated
12,999
15,947
Healing
13,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,089
880
0
1,183
3,114
650
0
1,413
1,701
0
9,966
W
Anubis
ObeyChris
Anubis
9,290
1,608
0
6,671
9,018
5,391
0
2,749
6,157
53,238
0
L
Arachne
Perdition98
Arachne
7,425
5,872
0
2,136
8,499
2,319
0
2,639
5,860
0
49,412
L
Chaac
Saiyuuni
Chaac
4,035
918
0
4,664
7,518
3,140
0
4,462
3,056
0
45,152
W
Baron Samedi
Scribe_of_Magnus
Baron Samedi
4,640
412
0
3,334
7,793
8,052
0
758
6,997
39,960
0
W
Sylvanus
SunkenSpore
Sylvanus
5,138
1,502
238
3,835
7,868
3,860
560
213
7,655
33,259
13,596
W
Hercules
Yemmm
Hercules
3,144
651
0
1,369
6,177
4,682
0
997
4,998
0
15,451
L
Fenrir
Zirosity
Fenrir
6,114
1,734
0
1,169
10,227
4,049
0
5,094
5,133
0
20,494
W
2,629
1,320
0
500
5,329
1,558
658
0
5,276
0
31,420
L
Ao Kuang
4,858
1,086
0
4,025
9,875
2,841
0
4,983
4,892
35,045
7,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,780
Gold Earned
32,509
365
Minions Killed
340
0
Camps Cleared
0
1,174,935
Distance Traveled
1,110,959
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,533
349
18
1
0
88,074
1
W
Anubis
8,071
621
98
8
0
231,536
3
L
Arachne
7,656
589
105
8
0
272,547
4
L
Chaac
7,183
553
104
8
0
240,436
4
W
Baron Samedi
7,233
556
92
7
0
223,117
4
W
Sylvanus
7,071
544
80
6
0
251,009
0
W
Hercules
6,039
465
25
2
0
236,252
3
L
Fenrir
6,588
507
31
2
0
230,673
3
W
Apollo
6,366
490
70
5
0
233,021
7
L
Ao Kuang
6,549
504
82
6
0
279,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role