Player Matchup

Cu Chulainn
Cu Chulainn
Nuukh
Cu Chulainn
Level 28
God Stats
44W - 21L
1,690 SR
Queue Stats
82W - 58L
1,560 Elo+
Party 1
Nu Wa
Nu Wa
WojmirDeXD
Nu Wa
Level 26
God Stats
16W - 11L
1,480 SR
Queue Stats
117W - 122L
1,383 Elo+
Solo
Mercury
Mercury
bigmeat202
Mercury
Level 16
God Stats
5W - 2L
1,503 SR
Queue Stats
8W - 6L
1,417 Elo+
Solo
Ymir
Ymir
greewoodmick1984
Ymir
Level 24
God Stats
17W - 7L
1,594 SR
Queue Stats
281W - 277L
1,391 Elo+
Solo
Ullr
Ullr
ledrak228
Ullr
Level 23
God Stats
16W - 10L
1,452 SR
Queue Stats
88W - 68L
1,448 Elo+
Party 1
Team Averages
Level 23
1,544 SR
1,440 Elo+

VS

Team Averages
Level 15
1,484 SR
1,349 Elo+
Artemis
Artemis
DoubtingChimp42
Artemis
Level 5
God Stats
1W - 3L
1,504 SR
Queue Stats
1W - 5L
1,060 Elo+
Solo
Chaac
Chaac
Gods basH
Chaac
Level 21
God Stats
2W - 1L
1,744 SR
Queue Stats
119W - 135L
1,387 Elo+
Solo
Ra
Ra
Kirito08028668
Ra
Level 4
God Stats
4W - 6L
1,500 SR
Queue Stats
59W - 74L
1,647 Elo+
Party 2
Guan Yu
Guan Yu
RBS-WiZarD3456
Guan Yu
Level 22
God Stats
8W - 7L
1,313 SR
Queue Stats
243W - 291L
1,329 Elo+
Solo
Thor
Thor
tryhardingXD
Thor
Level 23
God Stats
2W - 6L
1,359 SR
Queue Stats
226W - 274L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Nuukh
Cu Chulainn
20
13 / 1 / 19
14,992
535
33,325
28,916
43,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
20
11 / 4 / 10
16,436
587
31,143
23,052
9,664
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
bigmeat202
Mercury
20
9 / 7 / 14
14,836
530
20,060
22,089
11,191
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
6 / 0 / 21
13,097
468
5,567
17,374
23,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
16
3 / 6 / 14
12,460
445
11,160
17,754
7,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 16 / 2
9,343
334
5,837
21,802
6,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chaac
Gods basH
Chaac
14
2 / 5 / 5
10,690
382
7,656
16,726
13,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
0 / 10 / 1
10,053
359
7,061
19,585
7,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 9 / 3
11,640
416
8,013
38,501
27,959
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
8 / 2 / 2
14,036
501
18,453
28,120
11,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
27
42
Kills
14
18
Deaths
42
78
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
16
2
0.06
L
Chaac
Gods basH
Chaac
2
5
5
0.9
L
0
10
1
0.05
W
Cu Chulainn
Nuukh
Cu Chulainn
13
1
19
22.5
L
4
9
3
0.61
W
Nu Wa
11
4
10
4
W
Mercury
bigmeat202
Mercury
9
7
14
2.29
W
6
0
21
16.5
W
Ullr
3
6
14
1.67
L
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,255
Damage
47,020
109,185
Taken
124,734
94,712
Mitigated
67,767
30,446
Healing
12,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,837
4,837
0
884
21,802
6,622
422
8,695
12,709
0
37,291
L
Chaac
Gods basH
Chaac
7,656
986
0
1,230
16,726
13,903
120
3,888
11,923
0
31,019
L
7,061
1,131
902
973
19,585
7,372
0
7,577
11,792
64,661
0
W
Cu Chulainn
Nuukh
Cu Chulainn
33,325
6,292
0
8,704
28,916
43,276
1,254
4,012
23,188
23,360
77,501
L
8,013
2,025
1,410
6,537
38,501
27,959
289
14,941
22,761
0
59,081
W
Nu Wa
31,143
6,990
1,532
9,287
23,052
9,664
10,077
2,200
20,852
142,892
0
W
Mercury
bigmeat202
Mercury
20,060
10,070
0
4,296
22,089
11,191
1,989
2,236
19,853
0
101,814
W
5,567
1,722
0
2,962
17,374
23,369
1,018
3,491
13,883
28,669
0
W
Ullr
11,160
7,624
0
3,665
17,754
7,212
1,034
653
17,101
0
57,504
L
18,453
3,763
0
180
28,120
11,911
0
8,770
18,877
0
125,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,821
Gold Earned
55,762
512
Minions Killed
495
0
Camps Cleared
0
2,583,161
Distance Traveled
1,927,155
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,343
334
56
2
0
261,712
1
L
Chaac
10,690
382
53
2
0
353,083
1
L
Ra
10,053
359
109
4
0
373,763
0
W
Cu Chulainn
14,992
535
121
4
0
528,245
4
L
Guan Yu
11,640
416
88
3
0
442,859
2
W
Nu Wa
16,436
587
201
7
0
470,706
0
W
Mercury
14,836
530
103
4
0
546,473
0
W
Ymir
13,097
468
26
1
0
535,736
0
W
Ullr
12,460
445
61
2
0
502,001
0
L
Thor
14,036
501
189
7
0
495,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role