Player Matchup

Heimdallr
Heimdallr
Deadfish69420
Heimdallr
Level 105
God Stats
8W - 9L
1,355 SR
Queue Stats
319W - 288L
1,477 Elo+
Party 2
Zeus
Zeus
Juuzou-sempai_18
Zeus
Level 134
God Stats
3W - 2L
1,802 SR
Queue Stats
336W - 350L
1,506 Elo+
Solo
Fenrir
Fenrir
TayKey47
Fenrir
Level 61
God Stats
11W - 5L
1,588 SR
Queue Stats
353W - 276L
1,507 Elo+
Party 3
Bellona
Bellona
Yami Gado
Bellona
Level 129
God Stats
2W - 1L
1,491 SR
Queue Stats
272W - 253L
1,496 Elo+
Party 3
Cerberus
Cerberus
zombezslayer115
Cerberus
Level 129
God Stats
6W - 4L
1,757 SR
Queue Stats
625W - 570L
1,507 Elo+
Party 2
Team Averages
Level 112
1,598 SR
1,498 Elo+

VS

Team Averages
Level 119
1,611 SR
1,499 Elo+
Merlin
Merlin
 
Merlin
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Amaterasu
Amaterasu
Kruckov
Amaterasu
Level 62
God Stats
0W - 1L
1,735 SR
Queue Stats
2W - 4L
1,447 Elo+
Party 1
Nu Wa
Nu Wa
SilentDeath1803
Nu Wa
Level 118
God Stats
1W - 1L
1,615 SR
Queue Stats
135W - 137L
1,499 Elo+
Solo
Izanami
Izanami
iDreamingKitten
Izanami
Level 146
God Stats
4W - 1L
1,704 SR
Queue Stats
22W - 16L
1,547 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Deadfish69420
Heimdallr
10
2 / 0 / 1
5,770
481
3,948
3,799
1,171
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 1 / 2
7,279
607
7,836
5,157
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
TayKey47
Fenrir
11
3 / 2 / 0
6,535
545
2,596
8,046
2,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Yami Gado
Bellona
11
1 / 1 / 1
6,595
550
7,855
9,170
5,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
10
1 / 0 / 3
5,527
461
3,295
5,903
3,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 3 / 1
6,389
532
2,103
5,815
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
 
Kumbhakarna
9
0 / 1 / 0
5,592
466
1,703
8,178
3,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Kruckov
Amaterasu
12
3 / 1 / 0
7,184
599
6,697
13,515
10,778
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
0 / 3 / 2
6,328
527
3,100
6,742
1,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 3 / 0
4,952
413
2,253
5,206
1,042
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
11
Kills
4
4
Deaths
11
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
1
0.5
L
Kumbhakarna
 
Kumbhakarna
0
1
0
0
W
Heimdallr
Deadfish69420
Heimdallr
2
0
1
2.5
W
4
1
2
5
L
Amaterasu
Kruckov
Amaterasu
3
1
0
3
L
0
3
2
0.33
W
Fenrir
TayKey47
Fenrir
3
2
0
1.5
W
Bellona
Yami Gado
Bellona
1
1
1
1.5
L
0
3
0
0
W
Cerberus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,530
Damage
15,856
32,075
Taken
39,456
14,351
Mitigated
18,344
14,417
Healing
16,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,103
208
0
1,139
5,815
1,766
0
3,979
1,836
34,888
0
L
Kumbhakarna
 
Kumbhakarna
1,703
92
0
1,847
8,178
3,016
0
2,071
5,751
14,399
0
W
Heimdallr
Deadfish69420
Heimdallr
3,948
1,802
0
1,301
3,799
1,171
444
1,619
2,180
0
38,935
W
7,836
1,021
0
1,764
5,157
1,578
0
2,263
2,894
44,294
0
L
Amaterasu
Kruckov
Amaterasu
6,697
4,289
0
10,298
13,515
10,778
541
0
13,515
0
38,482
L
3,100
328
0
1,987
6,742
1,742
0
2,000
4,742
43,391
0
W
Fenrir
TayKey47
Fenrir
2,596
624
0
3,250
8,046
2,648
0
857
7,189
0
36,097
W
Bellona
Yami Gado
Bellona
7,855
3,911
0
4,723
9,170
5,495
0
1,040
8,130
0
39,089
L
2,253
1,815
0
1,612
5,206
1,042
0
2,566
2,481
0
27,367
W
Cerberus
3,295
60
355
3,024
5,903
3,459
90
1,367
4,536
14,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,706
Gold Earned
30,445
349
Minions Killed
333
0
Camps Cleared
0
1,114,149
Distance Traveled
1,063,928
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,389
532
75
6
0
214,398
3
L
Kumbhakarna
5,592
466
17
1
0
247,479
0
W
Heimdallr
5,770
481
68
6
0
207,885
0
W
Zeus
7,279
607
91
8
0
223,147
1
L
Amaterasu
7,184
599
86
7
0
224,661
1
L
Nu Wa
6,328
527
89
7
0
195,970
4
W
Fenrir
6,535
545
70
6
0
232,391
2
W
Bellona
6,595
550
79
7
0
239,719
2
L
Izanami
4,952
413
66
6
0
181,420
1
W
Cerberus
5,527
461
41
3
0
211,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role