Player Matchup

Erlang Shen
Erlang Shen
DaleWebo
Erlang Shen
Level 8
God Stats
8W - 7L
1,747 SR
Queue Stats
36W - 38L
1,530 Elo+
Party 3
Gilgamesh
Gilgamesh
Dulapy
Gilgamesh
Level 28
God Stats
2W - 1L
1,320 SR
Queue Stats
75W - 93L
1,476 Elo+
Party 3
Merlin
Merlin
SkinnyDevil
Merlin
Level 29
God Stats
6W - 10L
1,372 SR
Queue Stats
87W - 92L
1,497 Elo+
Solo
Chiron
Chiron
Yourbored
Chiron
Level 39
God Stats
8W - 4L
1,748 SR
Queue Stats
119W - 141L
1,466 Elo+
Party 3
Sobek
Sobek
ZorosDurag
Sobek
Level 39
God Stats
5W - 2L
1,684 SR
Queue Stats
161W - 176L
1,529 Elo+
Party 3
Team Averages
Level 29
1,574 SR
1,500 Elo+

VS

Team Averages
Level 34
1,561 SR
1,524 Elo+
Nox
Nox
AdjectiveName00
Nox
Level 101
God Stats
0W - 1L
1,239 SR
Queue Stats
32W - 23L
1,618 Elo+
Party 2
Susano
Susano
Jzke
Susano
Level 14
God Stats
11W - 15L
1,591 SR
Queue Stats
101W - 95L
1,407 Elo+
Party 1
Yemoja
Yemoja
Myrrhman
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,655 Elo+
Party 2
Artemis
Artemis
RapidRAF
Artemis
Level 21
God Stats
18W - 11L
2,018 SR
Queue Stats
229W - 213L
1,524 Elo+
Party 1
Amaterasu
Amaterasu
aaroon5
Amaterasu
Level 26
God Stats
6W - 11L
1,456 SR
Queue Stats
491W - 554L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DaleWebo
Erlang Shen
18
10 / 1 / 6
12,534
597
9,553
14,648
7,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Dulapy
Gilgamesh
17
4 / 2 / 11
11,182
532
5,942
14,032
8,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
17
5 / 1 / 12
11,851
564
17,936
9,342
4,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
Yourbored
Chiron
19
14 / 1 / 10
13,117
625
18,327
15,102
6,481
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sobek
16
4 / 0 / 18
12,141
578
7,750
18,957
20,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 2
9,979
475
13,228
14,390
5,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
Jzke
Susano
13
3 / 12 / 1
9,115
434
9,933
19,442
6,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Myrrhman
Yemoja
11
0 / 4 / 1
8,523
406
5,739
12,467
8,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
RapidRAF
Artemis
15
0 / 11 / 0
9,016
429
9,469
17,299
5,652
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
aaroon5
Amaterasu
13
1 / 6 / 0
8,645
412
5,828
16,302
8,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
9
37
Kills
5
5
Deaths
37
57
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Erlang Shen
DaleWebo
Erlang Shen
10
1
6
13
W
Gilgamesh
Dulapy
Gilgamesh
4
2
11
4.75
L
Susano
Jzke
Susano
3
12
1
0.29
L
Yemoja
Myrrhman
Yemoja
0
4
1
0.13
L
Artemis
RapidRAF
Artemis
0
11
0
0
W
Merlin
5
1
12
11
W
Chiron
Yourbored
Chiron
14
1
10
19
W
Sobek
4
0
18
13
L
Amaterasu
aaroon5
Amaterasu
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,508
Damage
44,197
72,081
Taken
79,900
47,827
Mitigated
35,017
24,092
Healing
12,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,228
134
98
2,995
14,390
5,853
282
6,605
7,785
67,316
0
W
Erlang Shen
DaleWebo
Erlang Shen
9,553
4,645
0
2,108
14,648
7,352
1,982
2,716
11,802
0
73,020
W
Gilgamesh
Dulapy
Gilgamesh
5,942
2,280
0
4,289
14,032
8,556
1,372
3,540
10,374
377
44,530
L
Susano
Jzke
Susano
9,933
1,288
0
861
19,442
6,375
0
5,844
13,509
0
48,364
L
Yemoja
Myrrhman
Yemoja
5,739
536
702
114
12,467
8,729
0
7,213
5,172
23,761
0
L
Artemis
RapidRAF
Artemis
9,469
3,634
0
3,618
17,299
5,652
573
1,609
15,633
0
73,016
W
Merlin
17,936
940
136
3,556
9,342
4,528
479
2,770
6,468
75,236
0
W
Chiron
Yourbored
Chiron
18,327
7,667
1,151
8,286
15,102
6,481
9,761
4,910
10,036
0
117,298
W
Sobek
7,750
1,035
0
4,566
18,957
20,910
718
4,724
14,030
26,254
0
L
Amaterasu
aaroon5
Amaterasu
5,828
2,377
0
3,756
16,302
8,408
307
4,553
11,738
0
35,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,825
Gold Earned
45,278
486
Minions Killed
427
0
Camps Cleared
0
2,023,108
Distance Traveled
1,774,242
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,979
475
143
7
0
390,791
6
W
Erlang Shen
12,534
597
109
5
0
433,993
2
W
Gilgamesh
11,182
532
65
3
0
400,945
3
L
Susano
9,115
434
70
3
0
315,196
0
L
Yemoja
8,523
406
22
1
0
349,521
9
L
Artemis
9,016
429
121
6
0
335,409
1
W
Merlin
11,851
564
131
6
0
372,131
9
W
Chiron
13,117
625
160
8
0
392,995
1
W
Sobek
12,141
578
21
1
0
423,044
6
L
Amaterasu
8,645
412
71
3
0
383,325
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role