Player Matchup

Bakasura
Bakasura
BANNANA HANDS1
Bakasura
Level 65
God Stats
5W - 7L
1,540 SR
Queue Stats
712W - 629L
1,480 Elo+
Party 1
Ullr
Ullr
HurricanesComing
Ullr
Level 88
God Stats
2W - 5L
1,682 SR
Queue Stats
167W - 164L
1,427 Elo+
Solo
Kukulkan
Kukulkan
SucioDanxX
Kukulkan
Level 66
God Stats
5W - 3L
1,631 SR
Queue Stats
32W - 31L
1,471 Elo+
Solo
Geb
Geb
imaterra666
Geb
Level 107
God Stats
43W - 38L
1,593 SR
Queue Stats
119W - 104L
1,499 Elo+
Solo
Vamana
Vamana
ll Stomp pit ll
Vamana
Level 86
God Stats
29W - 28L
1,598 SR
Queue Stats
269W - 246L
1,553 Elo+
Party 1
Team Averages
Level 82
1,609 SR
1,486 Elo+

VS

Team Averages
Level 88
1,397 SR
1,450 Elo+
Cabrakan
Cabrakan
Get_Flanked73
Cabrakan
Level 67
God Stats
17W - 10L
1,097 SR
Queue Stats
491W - 454L
1,426 Elo+
Solo
Osiris
Osiris
GotJellyFoot
Osiris
Level 64
God Stats
62W - 36L
1,579 SR
Queue Stats
210W - 183L
1,496 Elo+
Solo
Yemoja
Yemoja
Lightning Fury4
Yemoja
Level 99
God Stats
6W - 4L
1,712 SR
Queue Stats
468W - 472L
1,425 Elo+
Solo
Chiron
Chiron
Mad4Money
Chiron
Level 62
God Stats
32W - 11L
1,159 SR
Queue Stats
387W - 342L
1,444 Elo+
Solo
Baba Yaga
Baba Yaga
spicyitalian1
Baba Yaga
Level 146
God Stats
5W - 3L
1,439 SR
Queue Stats
555W - 488L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
3 / 3 / 0
10,449
522
6,343
16,241
7,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 5 / 0
7,762
388
5,175
13,452
4,732
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
SucioDanxX
Kukulkan
17
1 / 7 / 3
11,026
551
9,493
11,161
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 2 / 2
9,242
462
4,613
21,187
18,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 4 / 1
10,522
526
5,619
15,946
8,123
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Get_Flanked73
Cabrakan
19
6 / 3 / 2
12,151
608
15,364
14,572
13,197
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
17
7 / 3 / 2
10,908
545
10,823
12,146
8,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 0 / 9
10,108
505
5,314
14,297
16,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
Mad4Money
Chiron
18
4 / 0 / 5
10,914
546
12,512
12,571
5,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baba Yaga
spicyitalian1
Baba Yaga
17
4 / 1 / 9
10,994
550
11,242
8,993
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
7
Kills
21
21
Deaths
7
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bakasura
3
3
0
1
W
Cabrakan
Get_Flanked73
Cabrakan
6
3
2
2.33
W
Osiris
7
3
2
2.67
L
0
5
0
0
W
0
0
9
4.5
W
Chiron
Mad4Money
Chiron
4
0
5
6.5
L
Kukulkan
SucioDanxX
Kukulkan
1
7
3
0.36
L
1
2
2
1
L
2
4
1
0.63
W
Baba Yaga
spicyitalian1
Baba Yaga
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,243
Damage
55,255
77,987
Taken
62,579
42,614
Mitigated
47,600
15,303
Healing
23,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
6,343
4,878
0
5,036
16,241
7,282
0
4,775
11,466
0
57,610
W
Cabrakan
Get_Flanked73
Cabrakan
15,364
2,447
0
4,331
14,572
13,197
2,561
2,266
12,083
84,627
0
W
Osiris
10,823
3,264
0
2,686
12,146
8,937
1,567
2,481
9,430
0
86,662
L
5,175
1,829
0
250
13,452
4,732
0
4,880
8,572
0
44,200
W
5,314
1,241
3,470
4,132
14,297
16,060
383
3,868
10,429
28,913
0
W
Chiron
Mad4Money
Chiron
12,512
3,638
1,230
4,501
12,571
5,194
1,434
2,845
9,331
0
83,217
L
Kukulkan
SucioDanxX
Kukulkan
9,493
1,161
0
452
11,161
4,179
342
4,569
6,475
70,429
0
L
4,613
616
546
5,800
21,187
18,298
0
7,165
13,888
29,321
0
L
5,619
2,877
15
3,204
15,946
8,123
0
10,991
4,955
0
52,997
W
Baba Yaga
spicyitalian1
Baba Yaga
11,242
1,219
0
3,157
8,993
4,212
637
2,646
6,067
81,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,001
Gold Earned
55,075
457
Minions Killed
612
0
Camps Cleared
0
1,892,879
Distance Traveled
1,946,313
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,449
522
113
6
0
454,470
8
W
Cabrakan
12,151
608
170
9
0
367,825
5
W
Osiris
10,908
545
113
6
0
425,314
6
L
Ullr
7,762
388
78
4
0
355,174
7
W
Yemoja
10,108
505
40
2
0
347,780
5
W
Chiron
10,914
546
162
8
0
396,773
3
L
Kukulkan
11,026
551
135
7
0
350,239
2
L
Geb
9,242
462
40
2
0
381,355
6
L
Vamana
10,522
526
91
5
0
351,641
4
W
Baba Yaga
10,994
550
127
6
0
408,621
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role