Player Matchup

Medusa
Medusa
Alex-revolution
Medusa
Level 122
God Stats
8W - 7L
1,674 SR
Queue Stats
267W - 242L
1,562 Elo+
Party 1
Yemoja
Yemoja
Gamer_Cruz94
Yemoja
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
279W - 271L
1,479 Elo+
Solo
Cu Chulainn
Cu Chulainn
PartYahweh
Cu Chulainn
Level 136
God Stats
81W - 90L
1,350 SR
Queue Stats
507W - 505L
1,495 Elo+
Party 1
Pele
Pele
aotd99
Pele
Level 45
God Stats
7W - 11L
1,404 SR
Queue Stats
106W - 144L
1,298 Elo+
Party 1
He Bo
He Bo
oBanging-
He Bo
Level 116
God Stats
4W - 7L
1,600 SR
Queue Stats
157W - 164L
1,405 Elo+
Party 1
Team Averages
Level 115
1,506 SR
1,448 Elo+

VS

Team Averages
Level 102
1,505 SR
1,503 Elo+
Anubis
Anubis
GenericAttic557
Anubis
Level 122
God Stats
74W - 43L
1,647 SR
Queue Stats
691W - 726L
1,432 Elo+
Party 2
Ymir
Ymir
JackZparoow
Ymir
Level 29
God Stats
22W - 16L
1,516 SR
Queue Stats
63W - 61L
1,472 Elo+
Party 3
Pele
Pele
WormierVirus
Pele
Level 147
God Stats
9W - 11L
1,371 SR
Queue Stats
406W - 370L
1,532 Elo+
Party 2
Gilgamesh
Gilgamesh
kibyado
Gilgamesh
Level 126
God Stats
6W - 6L
1,500 SR
Queue Stats
112W - 102L
1,523 Elo+
Party 3
Heimdallr
Heimdallr
thatdude6921
Heimdallr
Level 88
God Stats
4W - 4L
1,493 SR
Queue Stats
101W - 84L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
6,993
500
9,143
9,555
2,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
11
0 / 3 / 4
7,164
512
4,058
9,695
6,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
PartYahweh
Cu Chulainn
13
2 / 3 / 3
8,295
593
9,021
13,555
9,582
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
aotd99
Pele
12
1 / 6 / 2
7,265
519
3,958
11,833
3,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
oBanging-
He Bo
11
5 / 5 / 2
7,399
529
5,319
9,236
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 10
8,333
595
4,905
4,536
2,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 9
7,050
504
3,350
10,557
6,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
13 / 3 / 1
9,200
657
13,398
12,227
10,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
kibyado
Gilgamesh
10
3 / 0 / 1
6,840
489
3,776
5,904
2,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
thatdude6921
Heimdallr
12
2 / 4 / 6
6,985
499
10,397
9,597
3,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
10
Kills
21
22
Deaths
10
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Yemoja
0
3
4
0.67
W
2
1
10
7
W
1
2
9
2.75
L
Cu Chulainn
PartYahweh
Cu Chulainn
2
3
3
1.17
W
13
3
1
4.5
L
Pele
aotd99
Pele
1
6
2
0.33
W
Gilgamesh
kibyado
Gilgamesh
3
0
1
3.5
L
He Bo
oBanging-
He Bo
5
5
2
1.2
W
Heimdallr
thatdude6921
Heimdallr
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,499
Damage
35,826
53,874
Taken
42,821
24,354
Mitigated
25,944
11,443
Healing
9,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,143
3,519
0
126
9,555
2,859
480
1,967
7,539
0
42,614
L
Yemoja
4,058
585
1,258
1,391
9,695
6,017
75
2,443
7,179
17,677
0
W
4,905
436
0
1,948
4,536
2,347
339
1,299
3,157
52,554
0
W
3,350
1,034
0
1,547
10,557
6,002
0
2,762
7,707
14,622
0
L
Cu Chulainn
PartYahweh
Cu Chulainn
9,021
1,510
0
3,997
13,555
9,582
0
1,175
11,572
3,098
41,131
W
13,398
3,866
0
3,510
12,227
10,886
0
1,969
10,190
0
47,763
L
Pele
aotd99
Pele
3,958
717
0
3,159
11,833
3,508
0
786
10,785
0
43,313
W
Gilgamesh
kibyado
Gilgamesh
3,776
974
0
670
5,904
2,821
0
1,062
4,786
0
28,256
L
He Bo
oBanging-
He Bo
5,319
282
0
1,512
9,236
2,388
0
1,884
7,258
35,476
0
W
Heimdallr
thatdude6921
Heimdallr
10,397
3,198
0
2,274
9,597
3,888
458
3,365
6,181
0
42,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,116
Gold Earned
38,408
333
Minions Killed
335
0
Camps Cleared
0
1,477,988
Distance Traveled
1,273,870
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,993
500
69
5
0
289,892
6
L
Yemoja
7,164
512
34
2
0
295,525
3
W
Anubis
8,333
595
105
8
0
262,588
1
W
Ymir
7,050
504
17
1
0
284,206
3
L
Cu Chulainn
8,295
593
88
6
0
305,189
6
W
Pele
9,200
657
86
6
0
286,918
1
L
Pele
7,265
519
88
6
0
320,709
0
W
Gilgamesh
6,840
489
41
3
0
178,240
4
L
He Bo
7,399
529
54
4
0
266,673
10
W
Heimdallr
6,985
499
86
6
0
261,918
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role