Player Matchup

Baron Samedi
Baron Samedi
Crafcio
Baron Samedi
Level 28
God Stats
0W - 1L
1,506 SR
Queue Stats
1W - 3L
1,327 Elo+
Party 2
Horus
Horus
Sman2004
Horus
Level 22
God Stats
0W - 2L
1,208 SR
Queue Stats
1W - 3L
1,327 Elo+
Party 2
Apollo
Apollo
Twodu
Apollo
Level 12
God Stats
0W - 2L
1,230 SR
Queue Stats
41W - 48L
1,375 Elo+
Solo
Sun Wukong
Sun Wukong
krauser018
Sun Wukong
Level 29
God Stats
3W - 3L
1,558 SR
Queue Stats
38W - 32L
1,418 Elo+
Solo
Pele
Pele
shepps12
Pele
Level 29
God Stats
4W - 3L
1,653 SR
Queue Stats
92W - 107L
1,450 Elo+
Solo
Team Averages
Level 24
1,431 SR
1,379 Elo+

VS

Team Averages
Level 28
1,397 SR
1,445 Elo+
Sylvanus
Sylvanus
H4Kk3N
Sylvanus
Level 24
God Stats
9W - 7L
1,500 SR
Queue Stats
93W - 95L
1,463 Elo+
Party 1
Kukulkan
Kukulkan
MissNeako
Kukulkan
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 72L
1,450 Elo+
Party 1
Achilles
Achilles
NorbyPL
Achilles
Level 27
God Stats
18W - 16L
1,485 SR
Queue Stats
144W - 162L
1,380 Elo+
Solo
Thanatos
Thanatos
Thespios
Thanatos
Level 29
God Stats
5W - 3L
1,200 SR
Queue Stats
64W - 70L
1,469 Elo+
Party 1
Izanami
Izanami
ZerthøxX
Izanami
Level 27
God Stats
5W - 4L
1,301 SR
Queue Stats
50W - 58L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crafcio
Baron Samedi
12
2 / 7 / 1
7,717
454
5,689
11,019
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Sman2004
Horus
10
1 / 4 / 3
7,473
440
3,714
14,948
11,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Twodu
Apollo
9
0 / 10 / 0
6,343
373
3,186
11,068
2,479
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
krauser018
Sun Wukong
14
3 / 2 / 2
8,979
528
8,644
14,811
15,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
13
3 / 4 / 3
8,772
516
6,809
13,020
4,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
H4Kk3N
Sylvanus
15
2 / 1 / 20
10,699
629
8,143
12,302
13,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
MissNeako
Kukulkan
15
4 / 2 / 9
9,760
574
9,035
4,033
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
NorbyPL
Achilles
14
1 / 2 / 8
8,188
482
5,339
10,736
8,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Thespios
Thanatos
14
3 / 3 / 6
8,931
525
6,467
10,685
3,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
ZerthøxX
Izanami
17
17 / 1 / 6
11,295
664
21,569
11,265
5,527
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
76
9
Kills
27
27
Deaths
9
9
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Crafcio
Baron Samedi
2
7
1
0.36
W
Sylvanus
H4Kk3N
Sylvanus
2
1
20
12
W
Kukulkan
MissNeako
Kukulkan
4
2
9
4.25
W
Achilles
NorbyPL
Achilles
1
2
8
2.5
L
Horus
Sman2004
Horus
1
4
3
0.63
W
Thanatos
Thespios
Thanatos
3
3
6
2
L
Apollo
Twodu
Apollo
0
10
0
0
W
Izanami
ZerthøxX
Izanami
17
1
6
20
L
Sun Wukong
krauser018
Sun Wukong
3
2
2
2
L
Pele
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,042
Damage
50,553
64,866
Taken
49,021
37,644
Mitigated
32,922
16,432
Healing
23,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Crafcio
Baron Samedi
5,689
317
675
1,552
11,019
4,352
569
4,331
6,688
26,234
0
W
Sylvanus
H4Kk3N
Sylvanus
8,143
2,541
3,488
5,639
12,302
13,750
997
1,977
10,325
27,172
0
W
Kukulkan
MissNeako
Kukulkan
9,035
914
0
308
4,033
1,450
1,241
2,177
1,759
58,433
0
W
Achilles
NorbyPL
Achilles
5,339
1,712
0
4,477
10,736
8,216
0
298
9,719
0
35,921
L
Horus
Sman2004
Horus
3,714
1,492
496
5,031
14,948
11,000
148
5,042
9,906
0
20,942
W
Thanatos
Thespios
Thanatos
6,467
1,576
0
6,373
10,685
3,979
1,117
413
10,101
0
49,541
L
Apollo
Twodu
Apollo
3,186
2,244
0
1,126
11,068
2,479
0
3,667
7,281
0
18,816
W
Izanami
ZerthøxX
Izanami
21,569
13,028
0
3,697
11,265
5,527
4,078
1,092
9,980
0
95,066
L
Sun Wukong
krauser018
Sun Wukong
8,644
1,713
0
3,991
14,811
15,013
286
2,125
12,686
0
49,290
L
Pele
6,809
1,368
249
3,312
13,020
4,800
822
1,752
11,127
0
45,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,284
Gold Earned
48,873
305
Minions Killed
422
0
Camps Cleared
0
1,464,656
Distance Traveled
1,598,059
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,717
454
46
3
0
270,606
0
W
Sylvanus
10,699
629
35
2
0
278,608
4
W
Kukulkan
9,760
574
117
7
0
313,697
4
W
Achilles
8,188
482
48
3
0
351,314
0
L
Horus
7,473
440
30
2
0
329,332
6
W
Thanatos
8,931
525
75
4
0
364,175
2
L
Apollo
6,343
373
37
2
0
313,729
0
W
Izanami
11,295
664
147
9
0
290,265
5
L
Sun Wukong
8,979
528
108
6
0
263,537
2
L
Pele
8,772
516
84
5
0
287,452
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role