Player Matchup

Danzaburou
Danzaburou
ChronoVeil
Danzaburou
Level 26
God Stats
13W - 9L
1,625 SR
Queue Stats
22W - 17L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
EVIAM27
Sun Wukong
Level 24
God Stats
11W - 7L
1,683 SR
Queue Stats
20W - 20L
1,406 Elo+
Solo
Nemesis
Nemesis
OGCookiesHDD
Nemesis
Level 8
God Stats
4W - 3L
1,311 SR
Queue Stats
34W - 34L
1,275 Elo+
Solo
Artemis
Artemis
ShayShay1993
Artemis
Level 7
God Stats
3W - 5L
1,190 SR
Queue Stats
23W - 16L
1,246 Elo+
Party 2
Hera
Hera
skadiplayer07
Hera
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 9L
1,322 Elo+
Party 2
Team Averages
Level 14
1,462 SR
1,341 Elo+

VS

Team Averages
Level 8
1,495 SR
1,263 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ManuelDxt
Cthulhu
Level 4
God Stats
2W - 3L
1,244 SR
Queue Stats
4W - 7L
926 Elo+
Party 3
Neith
Neith
Tblueen
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,194 Elo+
Party 3
Kumbhakarna
Kumbhakarna
tallerescba27
Kumbhakarna
Level 5
God Stats
0W - 1L
1,731 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
tuchikibaby7w7
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,194 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChronoVeil
Danzaburou
20
18 / 1 / 14
15,461
1,288
33,649
16,827
7,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
EVIAM27
Sun Wukong
19
4 / 0 / 10
12,304
1,025
7,300
11,651
4,554
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
OGCookiesHDD
Nemesis
19
12 / 6 / 13
13,190
1,099
21,565
14,056
4,163
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
ShayShay1993
Artemis
19
6 / 4 / 15
12,133
1,011
17,224
12,651
4,259
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
6 / 0 / 26
14,154
1,180
31,271
6,450
2,107
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

244

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
3 / 4 / 4
12,768
1,064
18,212
18,167
7,846
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
ManuelDxt
Cthulhu
17
0 / 7 / 7
10,553
879
8,876
26,678
34,241
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Tblueen
Neith
17
2 / 12 / 5
10,714
893
7,352
17,096
7,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
tallerescba27
Kumbhakarna
17
1 / 4 / 6
10,935
911
3,787
28,446
32,818
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
17
3 / 19 / 4
11,302
942
15,356
27,720
11,909
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
35
46
Kills
9
11
Deaths
46
78
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
4
4
1.25
W
Danzaburou
ChronoVeil
Danzaburou
18
1
14
25
W
Sun Wukong
EVIAM27
Sun Wukong
4
0
10
9
L
Cthulhu
ManuelDxt
Cthulhu
0
7
7
0.5
W
Nemesis
OGCookiesHDD
Nemesis
12
6
13
3.08
W
Artemis
ShayShay1993
Artemis
6
4
15
3.38
L
Neith
Tblueen
Neith
2
12
5
0.38
W
6
0
26
19
L
Kumbhakarna
tallerescba27
Kumbhakarna
1
4
6
1
L
Thanatos
3
19
4
0.26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,009
Damage
53,583
61,635
Taken
118,107
22,175
Mitigated
93,920
16,311
Healing
7,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
18,212
427
0
714
18,167
7,846
0
4,305
13,862
72,768
0
W
Danzaburou
ChronoVeil
Danzaburou
33,649
20,426
0
11,019
16,827
7,092
0
8,628
8,199
0
60,947
W
Sun Wukong
EVIAM27
Sun Wukong
7,300
5,089
0
610
11,651
4,554
0
5,199
6,452
0
31,808
L
Cthulhu
ManuelDxt
Cthulhu
8,876
1,339
511
0
26,678
34,241
0
6,610
20,068
15,509
0
W
Nemesis
OGCookiesHDD
Nemesis
21,565
11,248
0
373
14,056
4,163
0
6,477
5,722
0
30,336
W
Artemis
ShayShay1993
Artemis
17,224
10,892
0
2,420
12,651
4,259
0
8,659
3,992
0
22,813
L
Neith
Tblueen
Neith
7,352
4,684
0
1,005
17,096
7,106
0
5,268
11,828
0
11,566
W
31,271
7,543
164
1,725
6,450
2,107
0
1,912
4,538
46,035
0
L
Kumbhakarna
tallerescba27
Kumbhakarna
3,787
1,055
0
0
28,446
32,818
0
6,592
21,854
11,684
0
L
Thanatos
15,356
4,359
0
5,256
27,720
11,909
0
8,496
19,224
0
24,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,242
Gold Earned
56,272
187
Minions Killed
182
13
Camps Cleared
1
1,138,929
Distance Traveled
1,131,668
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,768
1,064
123
10
1
266,238
0
W
Danzaburou
15,461
1,288
73
6
2
224,302
0
W
Sun Wukong
12,304
1,025
53
4
8
221,759
2
L
Cthulhu
10,553
879
18
2
0
248,168
2
W
Nemesis
13,190
1,099
16
1
1
217,058
0
W
Artemis
12,133
1,011
5
0
0
193,171
0
L
Neith
10,714
893
9
1
0
161,293
0
W
Hera
14,154
1,180
40
3
2
282,639
0
L
Kumbhakarna
10,935
911
17
1
0
252,676
0
L
Thanatos
11,302
942
15
1
0
203,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role