Player Matchup

Loki
Loki
JayDully
Loki
Level 28
God Stats
96W - 53L
1,694 SR
Queue Stats
175W - 140L
1,628 Elo+
Solo
Merlin
Merlin
TheDiablillox
Merlin
Level 29
God Stats
2W - 1L
1,749 SR
Queue Stats
79W - 64L
1,619 Elo+
Solo
Nike
Nike
Wirshl
Nike
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 84L
1,581 Elo+
Solo
Skadi
Skadi
fliciano2002
Skadi
Level 25
God Stats
30W - 23L
1,577 SR
Queue Stats
97W - 93L
1,547 Elo+
Solo
Athena
Athena
pMayf
Athena
Level 28
God Stats
11W - 7L
1,500 SR
Queue Stats
152W - 172L
1,542 Elo+
Solo
Team Averages
Level 27
1,604 SR
1,583 Elo+

VS

Team Averages
Level 35
1,592 SR
1,608 Elo+
Ra
Ra
ChoCorRoll6673
Ra
Level 26
God Stats
5W - 5L
1,548 SR
Queue Stats
94W - 77L
1,690 Elo+
Solo
Artio
Artio
Heistivo
Artio
Level 29
God Stats
1W - 4L
1,851 SR
Queue Stats
133W - 143L
1,546 Elo+
Solo
Da Ji
Da Ji
Serpente5778
Da Ji
Level 7
God Stats
1W - 1L
1,715 SR
Queue Stats
28W - 22L
1,737 Elo+
Party 1
Chernobog
Chernobog
Soy Mexicano529
Chernobog
Level 7
God Stats
0W - 1L
1,594 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
matod123
Sun Wukong
Level 104
God Stats
1W - 3L
1,254 SR
Queue Stats
398W - 343L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
8 / 2 / 3
10,091
594
12,068
13,044
4,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 2 / 5
8,858
521
8,601
8,166
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
Wirshl
Nike
16
8 / 2 / 3
9,961
586
11,451
9,957
5,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate

Breastplate

+20
Physical Protection

14
5 / 7 / 0
9,036
532
9,336
11,350
3,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
pMayf
Athena
13
1 / 3 / 9
8,944
526
9,050
12,760
9,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 4
9,483
558
11,407
11,667
5,733
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
Heistivo
Artio
13
3 / 2 / 2
8,100
476
9,577
17,936
12,344
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
4 / 4 / 4
8,760
515
7,601
14,139
6,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Soy Mexicano529
Chernobog
11
0 / 8 / 0
6,661
392
2,191
11,415
12,926
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
matod123
Sun Wukong
14
5 / 6 / 3
8,665
510
8,263
15,142
6,428
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
24
Kills
16
16
Deaths
24
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
L
Artio
Heistivo
Artio
3
2
2
2
W
Loki
8
2
3
4.75
L
4
4
4
1.5
L
Chernobog
Soy Mexicano529
Chernobog
0
8
0
0
W
2
2
5
2.25
W
Nike
Wirshl
Nike
8
2
3
4.75
W
5
7
0
0.71
L
Sun Wukong
matod123
Sun Wukong
5
6
3
1.08
W
Athena
pMayf
Athena
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,506
Damage
39,039
55,277
Taken
70,299
25,454
Mitigated
44,309
13,551
Healing
17,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,407
472
236
3,880
11,667
5,733
0
4,159
7,508
63,549
0
L
Artio
Heistivo
Artio
9,577
368
847
7,458
17,936
12,344
342
6,105
11,831
52,098
0
W
Loki
12,068
4,067
0
6,624
13,044
4,391
382
5,682
7,362
0
63,268
L
7,601
1,735
0
1,773
14,139
6,878
0
2,103
12,036
0
57,580
L
Chernobog
Soy Mexicano529
Chernobog
2,191
863
0
0
11,415
12,926
277
226
11,189
0
25,913
W
8,601
177
345
2,423
8,166
3,316
0
3,557
4,609
62,012
0
W
Nike
Wirshl
Nike
11,451
3,831
0
1,700
9,957
5,350
715
678
9,279
0
59,443
W
9,336
5,514
0
1,839
11,350
3,217
0
5,808
5,542
0
54,086
L
Sun Wukong
matod123
Sun Wukong
8,263
824
0
3,446
15,142
6,428
0
6,176
8,966
0
44,165
W
Athena
pMayf
Athena
9,050
1,608
0
620
12,760
9,180
0
5,552
7,208
32,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,890
Gold Earned
41,669
476
Minions Killed
420
0
Camps Cleared
0
1,594,645
Distance Traveled
1,513,865
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,483
558
111
7
0
322,040
2
L
Artio
8,100
476
69
4
0
319,139
0
W
Loki
10,091
594
114
7
0
359,549
1
L
Da Ji
8,760
515
98
6
0
318,005
1
L
Chernobog
6,661
392
39
2
0
258,246
1
W
Merlin
8,858
521
99
6
0
313,716
5
W
Nike
9,961
586
123
7
0
318,916
1
W
Skadi
9,036
532
91
5
0
266,291
2
L
Sun Wukong
8,665
510
103
6
0
296,435
0
W
Athena
8,944
526
49
3
0
336,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role