Player Matchup

Nemesis
Nemesis
FreeformTea2
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 79L
1,282 Elo+
Party 1
Hachiman
Hachiman
Jinstro
Hachiman
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,239 Elo+
Party 3
Ao Kuang
Ao Kuang
RDxD34TH
Ao Kuang
Level 17
God Stats
36W - 32L
1,564 SR
Queue Stats
400W - 432L
1,372 Elo+
Party 1
Jing Wei
Jing Wei
Toppiin_
Jing Wei
Level 20
God Stats
0W - 2L
1,253 SR
Queue Stats
16W - 19L
1,225 Elo+
Party 3
Jormungandr
Jormungandr
wet sniper
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,186 Elo+
Solo
Team Averages
Level 16
1,463 SR
1,261 Elo+

VS

Team Averages
Level 23
1,585 SR
1,293 Elo+
Anubis
Anubis
ARC-Golem1977
Anubis
Level 23
God Stats
6W - 6L
1,538 SR
Queue Stats
33W - 54L
1,222 Elo+
Party 2
Scylla
Scylla
NateTheGr8t1
Scylla
Level 29
God Stats
5W - 3L
1,706 SR
Queue Stats
45W - 52L
1,434 Elo+
Solo
Mulan
Mulan
Yeet_that_meet_
Mulan
Level 5
God Stats
2W - 0L
1,726 SR
Queue Stats
21W - 8L
1,202 Elo+
Solo
Rama
Rama
arc-theidra33
Rama
Level 28
God Stats
20W - 19L
1,534 SR
Queue Stats
55W - 96L
1,280 Elo+
Party 2
Neith
Neith
ark-diego15
Neith
Level 31
God Stats
31W - 50L
1,419 SR
Queue Stats
68W - 119L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FreeformTea2
Nemesis
16
4 / 8 / 4
10,193
378
10,737
19,114
8,639
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
Jinstro
Hachiman
18
3 / 4 / 7
10,964
406
16,198
17,847
6,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
RDxD34TH
Ao Kuang
17
15 / 9 / 3
12,691
470
21,082
24,750
9,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Toppiin_
Jing Wei
16
4 / 6 / 3
10,573
392
11,332
17,410
6,232
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
wet sniper
Jormungandr
8
0 / 4 / 3
7,797
289
4,555
9,874
6,535
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 9 / 6
12,201
452
10,647
17,083
7,607
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
16
6 / 8 / 8
11,947
442
12,293
15,996
5,520
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 0 / 5
16,228
601
20,493
19,924
30,396
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 3 / 5
11,238
416
9,968
13,126
4,520
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
5 / 6 / 4
12,451
461
10,617
15,328
5,791
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
59
26
Kills
31
31
Deaths
26
20
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
9
6
0.89
L
Nemesis
FreeformTea2
Nemesis
4
8
4
0.75
L
Hachiman
Jinstro
Hachiman
3
4
7
1.63
W
Scylla
6
8
8
1.25
L
Ao Kuang
RDxD34TH
Ao Kuang
15
9
3
1.83
L
Jing Wei
Toppiin_
Jing Wei
4
6
3
0.92
W
12
0
5
14.5
W
3
3
5
1.83
W
5
6
4
1.17
L
Jormungandr
wet sniper
Jormungandr
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,904
Damage
64,018
88,995
Taken
81,457
37,121
Mitigated
53,834
11,218
Healing
15,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,647
1,427
0
1,843
17,083
7,607
3,441
5,343
11,740
54,861
0
L
Nemesis
FreeformTea2
Nemesis
10,737
4,047
0
1,936
19,114
8,639
256
3,858
15,256
0
34,500
L
Hachiman
Jinstro
Hachiman
16,198
12,764
0
500
17,847
6,336
1,834
4,050
13,797
0
68,885
W
Scylla
12,293
1,959
0
1,047
15,996
5,520
692
8,354
7,642
33,868
0
L
Ao Kuang
RDxD34TH
Ao Kuang
21,082
6,579
0
6,956
24,750
9,379
0
6,611
18,139
50,519
0
L
Jing Wei
Toppiin_
Jing Wei
11,332
8,269
0
931
17,410
6,232
1,386
3,071
14,339
0
54,707
W
20,493
1,808
0
8,921
19,924
30,396
3,230
2,689
17,235
0
129,451
W
9,968
8,973
0
0
13,126
4,520
2,911
6,511
6,615
0
39,759
W
10,617
5,234
133
3,712
15,328
5,791
4,137
2,740
12,588
0
62,839
L
Jormungandr
wet sniper
Jormungandr
4,555
2,072
0
895
9,874
6,535
30
5,402
4,472
19,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,218
Gold Earned
64,065
310
Minions Killed
552
0
Camps Cleared
0
1,987,263
Distance Traveled
2,320,123
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,201
452
93
3
0
388,422
0
L
Nemesis
10,193
378
47
2
0
423,393
4
L
Hachiman
10,964
406
99
4
0
422,406
0
W
Scylla
11,947
442
47
2
0
466,654
1
L
Ao Kuang
12,691
470
48
2
0
467,903
4
L
Jing Wei
10,573
392
89
3
0
462,498
1
W
Mulan
16,228
601
246
9
0
523,556
2
W
Rama
11,238
416
69
3
0
479,637
0
W
Neith
12,451
461
97
4
0
461,854
0
L
Jormungandr
7,797
289
27
1
0
211,063
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role