Player Matchup

Jormungandr
Jormungandr
ANHELAR
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
994 Elo+
Party 1
Neith
Neith
Clickytong
Neith
Level 16
God Stats
3W - 2L
1,235 SR
Queue Stats
3W - 2L
1,192 Elo+
Solo
Bakasura
Bakasura
MrDinoMeowMeow27
Bakasura
Level 8
God Stats
5W - 7L
1,496 SR
Queue Stats
8W - 14L
1,278 Elo+
Solo
Cthulhu
Cthulhu
VOID Shadow4045
Cthulhu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Set
Set
chucho1945
Set
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 50L
1,161 Elo+
Party 1
Team Averages
Level 8
1,446 SR
1,225 Elo+

VS

Team Averages
Level 11
1,459 SR
1,257 Elo+
Hou Yi
Hou Yi
PapiKota5477
Hou Yi
Level 18
God Stats
7W - 5L
1,565 SR
Queue Stats
147W - 147L
1,346 Elo+
Party 3
Neith
Neith
QJohnC
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,222 Elo+
Party 2
Ra
Ra
YungChino911
Ra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,222 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
masterdude68
Morgan Le Fay
Level 7
God Stats
6W - 8L
1,448 SR
Queue Stats
16W - 23L
1,232 Elo+
Solo
Danzaburou
Danzaburou
o LovelyLady o
Danzaburou
Level 23
God Stats
12W - 12L
1,280 SR
Queue Stats
74W - 67L
1,264 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ANHELAR
Jormungandr
19
4 / 14 / 5
13,411
1,032
9,105
29,501
36,155
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
18
4 / 1 / 4
12,400
954
7,287
12,932
7,419
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

18
4 / 14 / 6
11,984
922
14,602
28,199
10,791
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
1 / 19 / 8
12,341
949
16,714
34,491
39,247
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
3 / 8 / 5
11,823
909
11,700
21,073
10,033
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
24 / 0 / 19
16,643
1,280
34,802
13,542
5,147
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
QJohnC
Neith
20
19 / 4 / 23
15,923
1,225
36,626
12,858
5,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
8 / 6 / 26
13,492
1,038
15,800
15,870
5,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
masterdude68
Morgan Le Fay
20
3 / 3 / 34
12,912
993
12,946
9,365
6,590
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
o LovelyLady o
Danzaburou
20
2 / 3 / 33
12,830
987
13,712
11,026
4,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
191
16
Kills
56
56
Deaths
16
28
Assists
135
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ANHELAR
Jormungandr
4
14
5
0.46
L
Neith
4
1
4
6
L
4
14
6
0.5
W
Hou Yi
24
0
19
33.5
W
Neith
QJohnC
Neith
19
4
23
7.63
L
1
19
8
0.26
W
8
6
26
3.5
L
3
8
5
0.69
W
Morgan Le Fay
masterdude68
Morgan Le Fay
3
3
34
6.67
W
Danzaburou
o LovelyLady o
Danzaburou
2
3
33
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,408
Damage
113,886
126,196
Taken
62,661
103,645
Mitigated
27,445
2,005
Healing
18,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ANHELAR
Jormungandr
9,105
1,771
0
0
29,501
36,155
0
4,801
24,700
39,472
0
L
Neith
7,287
1,220
0
1,159
12,932
7,419
0
3,825
9,107
0
28,602
L
14,602
8,651
0
134
28,199
10,791
0
8,251
19,948
0
23,042
W
Hou Yi
34,802
30,128
0
9,681
13,542
5,147
0
6,217
6,695
0
57,244
W
Neith
QJohnC
Neith
36,626
22,857
0
4,089
12,858
5,429
0
6,645
5,926
0
52,149
L
16,714
1,624
194
0
34,491
39,247
0
7,997
26,494
31,373
0
W
15,800
5,530
589
378
15,870
5,657
0
4,425
10,354
32,252
0
L
11,700
5,114
0
518
21,073
10,033
0
3,872
17,201
0
22,654
W
Morgan Le Fay
masterdude68
Morgan Le Fay
12,946
3,706
775
1,756
9,365
6,590
0
4,248
4,557
19,163
0
W
Danzaburou
o LovelyLady o
Danzaburou
13,712
7,742
0
1,373
11,026
4,622
0
4,284
5,721
0
34,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,959
Gold Earned
71,800
176
Minions Killed
178
3
Camps Cleared
10
1,234,592
Distance Traveled
1,034,276
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,411
1,032
46
4
0
199,984
0
L
Neith
12,400
954
37
3
2
249,329
0
L
Bakasura
11,984
922
28
2
0
297,114
0
W
Hou Yi
16,643
1,280
36
3
9
250,277
0
W
Neith
15,923
1,225
38
3
0
188,417
0
L
Cthulhu
12,341
949
43
3
0
221,455
3
W
Ra
13,492
1,038
49
4
0
178,456
2
L
Set
11,823
909
22
2
1
266,710
2
W
Morgan Le Fay
12,912
993
15
1
0
203,344
2
W
Danzaburou
12,830
987
40
3
1
213,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role