Player Matchup

Set
Set
Bolvine
Set
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
27W - 16L
1,658 Elo+
Party 1
Cthulhu
Cthulhu
Philosphorous
Cthulhu
Level 14
God Stats
11W - 3L
1,718 SR
Queue Stats
13W - 5L
1,680 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PussPowerPanda
Tsukuyomi
Level 5
God Stats
1W - 1L
1,312 SR
Queue Stats
14W - 5L
1,727 Elo+
Party 1
Cerberus
Cerberus
SoloGioalex
Cerberus
Level 30
God Stats
26W - 15L
1,542 SR
Queue Stats
93W - 90L
1,499 Elo+
Solo
Zhong Kui
Zhong Kui
captbigcakes
Zhong Kui
Level 12
God Stats
6W - 1L
1,875 SR
Queue Stats
30W - 15L
1,676 Elo+
Party 1
Team Averages
Level 15
1,589 SR
1,648 Elo+

VS

Team Averages
Level 28
1,540 SR
1,519 Elo+
Hachiman
Hachiman
BLACK TEA REX
Hachiman
Level 29
God Stats
9W - 25L
1,471 SR
Queue Stats
83W - 115L
1,589 Elo+
Solo
Gilgamesh
Gilgamesh
Publicwolf
Gilgamesh
Level 26
God Stats
50W - 37L
1,628 SR
Queue Stats
159W - 169L
1,574 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sparrow-7676
Morgan Le Fay
Level 28
God Stats
36W - 38L
1,515 SR
Queue Stats
265W - 311L
1,431 Elo+
Party 2
Neith
Neith
drowninnit
Neith
Level 26
God Stats
13W - 17L
1,502 SR
Queue Stats
100W - 85L
1,539 Elo+
Solo
Guan Yu
Guan Yu
ragnarok-2176
Guan Yu
Level 29
God Stats
5W - 3L
1,587 SR
Queue Stats
304W - 344L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
20
6 / 6 / 18
14,383
959
20,974
19,965
12,639
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
20
6 / 8 / 32
15,631
1,042
28,118
22,977
42,397
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tsukuyomi
PussPowerPanda
Tsukuyomi
20
4 / 8 / 23
15,380
1,025
24,683
21,183
11,603
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
SoloGioalex
Cerberus
20
5 / 5 / 24
16,182
1,079
22,703
42,940
66,655
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Zhong Kui
captbigcakes
Zhong Kui
20
22 / 6 / 16
18,113
1,208
55,119
36,883
25,560
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Team 1 Tickets

16

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BLACK TEA REX
Hachiman
20
1 / 14 / 19
13,915
928
19,864
33,827
16,136
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
Publicwolf
Gilgamesh
20
9 / 5 / 16
15,897
1,060
22,278
23,934
29,223
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Morgan Le Fay
Sparrow-7676
Morgan Le Fay
20
5 / 12 / 20
15,266
1,018
26,184
32,093
12,532
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
20
11 / 6 / 17
16,602
1,107
47,383
36,886
10,721
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
20
7 / 6 / 17
16,332
1,089
15,254
32,094
46,431
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
122
43
Kills
33
33
Deaths
43
113
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BLACK TEA REX
Hachiman
1
14
19
0.75
W
Set
6
6
18
2.5
W
Cthulhu
6
8
32
2.75
L
Gilgamesh
Publicwolf
Gilgamesh
9
5
16
3.4
W
Tsukuyomi
PussPowerPanda
Tsukuyomi
4
8
23
1.94
W
Cerberus
SoloGioalex
Cerberus
5
5
24
3.4
L
Morgan Le Fay
Sparrow-7676
Morgan Le Fay
5
12
20
1.25
W
Zhong Kui
captbigcakes
Zhong Kui
22
6
16
5
L
Neith
11
6
17
3.25
L
Guan Yu
7
6
17
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

151,597
Damage
130,963
143,948
Taken
158,834
158,854
Mitigated
115,043
37,295
Healing
33,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BLACK TEA REX
Hachiman
19,864
12,444
0
1,662
33,827
16,136
0
20,911
12,850
0
37,129
W
Set
20,974
10,350
0
2,915
19,965
12,639
0
1,561
18,148
0
40,453
W
Cthulhu
28,118
2,022
3,847
1,210
22,977
42,397
0
5,548
17,142
57,616
0
L
Gilgamesh
Publicwolf
Gilgamesh
22,278
6,408
0
319
23,934
29,223
0
14,857
8,996
0
41,593
W
Tsukuyomi
PussPowerPanda
Tsukuyomi
24,683
7,562
0
451
21,183
11,603
0
3,030
18,153
0
59,976
W
Cerberus
SoloGioalex
Cerberus
22,703
1,410
1,443
11,281
42,940
66,655
0
8,569
34,146
47,444
0
L
Morgan Le Fay
Sparrow-7676
Morgan Le Fay
26,184
4,493
0
1,066
32,093
12,532
0
24,713
7,342
41,651
0
W
Zhong Kui
captbigcakes
Zhong Kui
55,119
5,564
1,019
15,129
36,883
25,560
0
7,476
29,186
72,092
0
L
Neith
47,383
33,744
0
11,621
36,886
10,721
0
24,293
12,488
0
75,561
L
Guan Yu
15,254
2,573
9,728
9,158
32,094
46,431
0
20,741
11,218
0
49,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,689
Gold Earned
78,012
281
Minions Killed
278
13
Camps Cleared
4
1,423,652
Distance Traveled
1,444,853
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,915
928
40
3
1
245,519
0
W
Set
14,383
959
38
3
3
290,639
0
W
Cthulhu
15,631
1,042
68
5
1
290,980
0
L
Gilgamesh
15,897
1,060
48
3
1
307,432
0
W
Tsukuyomi
15,380
1,025
60
4
7
286,588
0
W
Cerberus
16,182
1,079
83
6
1
309,273
2
L
Morgan Le Fay
15,266
1,018
37
2
0
288,718
1
W
Zhong Kui
18,113
1,208
32
2
1
246,172
0
L
Neith
16,602
1,107
65
4
1
261,870
1
L
Guan Yu
16,332
1,089
88
6
1
341,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role