Player Matchup

Odin
Odin
 
Odin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
CCSONICON
Sol
Level 22
God Stats
6W - 3L
1,685 SR
Queue Stats
97W - 89L
1,638 Elo+
Party 1
Bakasura
Bakasura
Cheezy_slumped
Bakasura
Level 44
God Stats
14W - 10L
1,593 SR
Queue Stats
248W - 227L
1,531 Elo+
Party 3
Ra
Ra
TheHomieCat
Ra
Level 3
God Stats
1W - 1L
1,326 SR
Queue Stats
5W - 3L
1,528 Elo+
Party 3
Hercules
Hercules
worlife
Hercules
Level 123
God Stats
19W - 24L
1,572 SR
Queue Stats
319W - 310L
1,514 Elo+
Party 1
Team Averages
Level 63
1,535 SR
1,542 Elo+

VS

Team Averages
Level 70
1,365 SR
1,520 Elo+
Neith
Neith
ALTAIR_93MGS
Neith
Level 66
God Stats
62W - 59L
1,547 SR
Queue Stats
370W - 350L
1,555 Elo+
Party 2
Yemoja
Yemoja
KetzaL_
Yemoja
Level 76
God Stats
0W - 1L
1,339 SR
Queue Stats
129W - 153L
1,466 Elo+
Party 2
Agni
Agni
PabloNeitor30
Agni
Level 123
God Stats
0W - 5L
1,156 SR
Queue Stats
302W - 298L
1,532 Elo+
Party 2
Thor
Thor
SimplyRex_
Thor
Level 69
God Stats
0W - 2L
1,282 SR
Queue Stats
155W - 181L
1,495 Elo+
Party 2
Odin
Odin
pasguatowo
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
4 / 1 / 4
9,542
530
7,024
13,014
13,407
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 1 / 2
10,065
559
6,415
7,987
3,304
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
16
5 / 3 / 7
10,035
558
9,624
16,465
6,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
8 / 3 / 3
10,776
599
9,631
9,858
4,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
worlife
Hercules
14
1 / 0 / 8
9,414
523
5,607
10,046
8,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 0
8,988
499
3,392
7,796
2,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
KetzaL_
Yemoja
12
1 / 3 / 0
7,043
391
3,872
10,167
7,941
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 6 / 4
8,170
454
13,240
10,698
3,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 6 / 6
8,727
485
6,822
14,416
5,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 5 / 2
8,619
479
9,013
13,768
13,522
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
20
Kills
8
8
Deaths
20
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
1
4
6
L
2
0
0
2
W
2
1
2
3
W
Bakasura
5
3
7
2.83
L
Yemoja
KetzaL_
Yemoja
1
3
0
0.33
L
2
6
4
0.67
L
1
6
6
0.67
W
8
3
3
3.17
L
2
5
2
0.6
W
Hercules
worlife
Hercules
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,301
Damage
36,339
57,370
Taken
56,845
36,599
Mitigated
32,752
21,668
Healing
11,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
7,024
2,130
0
3,620
13,014
13,407
0
1,991
10,895
9
53,975
L
3,392
1,074
0
5,355
7,796
2,539
0
3,074
4,722
0
61,535
W
6,415
2,347
0
5,175
7,987
3,304
0
1,097
6,890
85,998
0
W
Bakasura
9,624
6,623
0
4,711
16,465
6,833
385
4,554
11,615
0
64,665
L
Yemoja
KetzaL_
Yemoja
3,872
793
1,698
1,689
10,167
7,941
13
4,310
5,274
25,275
0
L
13,240
1,752
0
1,732
10,698
3,457
0
4,781
5,667
52,379
0
L
6,822
1,917
0
302
14,416
5,293
0
2,402
11,740
0
61,747
W
9,631
627
803
3,975
9,858
4,396
373
5,851
3,627
68,972
0
L
9,013
2,725
0
898
13,768
13,522
744
1,661
11,255
0
50,248
W
Hercules
worlife
Hercules
5,607
1,721
0
3,384
10,046
8,659
0
3,326
6,542
0
24,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,832
Gold Earned
41,547
567
Minions Killed
482
0
Camps Cleared
0
1,731,660
Distance Traveled
1,535,968
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,542
530
113
6
0
328,807
2
L
Neith
8,988
499
126
7
0
314,317
8
W
Sol
10,065
559
162
9
0
302,063
2
W
Bakasura
10,035
558
116
6
0
407,439
1
L
Yemoja
7,043
391
44
2
0
298,709
14
L
Agni
8,170
454
100
6
0
306,934
3
L
Thor
8,727
485
98
5
0
319,514
0
W
Ra
10,776
599
141
8
0
347,091
4
L
Odin
8,619
479
114
6
0
296,494
0
W
Hercules
9,414
523
35
2
0
346,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role