Player Matchup

Kuzenbo
Kuzenbo
LangerLarry1
Kuzenbo
Level 66
God Stats
3W - 1L
1,735 SR
Queue Stats
38W - 36L
1,465 Elo+
Party 2
Chiron
Chiron
Night_Crawler_Jr
Chiron
Level 155
God Stats
3W - 0L
1,712 SR
Queue Stats
316W - 131L
1,674 Elo+
Party 2
Nu Wa
Nu Wa
SintoFighter_
Nu Wa
Level 149
God Stats
1W - 0L
1,499 SR
Queue Stats
223W - 107L
1,729 Elo+
Party 2
Team Averages
Level 123
1,649 SR
1,623 Elo+

VS

Team Averages
Level 92
1,456 SR
1,481 Elo+
Bacchus
Bacchus
 
Bacchus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
ALPHA_FORCE-RED
Poseidon
Level 128
God Stats
2W - 7L
1,473 SR
Queue Stats
115W - 112L
1,551 Elo+
Party 1
Hachiman
Hachiman
Pepega_Toaster
Hachiman
Level 67
God Stats
1W - 1L
1,395 SR
Queue Stats
51W - 72L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LangerLarry1
Kuzenbo
10
1 / 0 / 13
7,115
712
2,844
7,868
7,947
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
7 / 3 / 9
8,009
801
9,692
8,430
3,011
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
11 / 0 / 7
8,981
898
15,096
6,259
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 6 / 1
6,440
644
4,021
11,508
10,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
10
0 / 6 / 1
6,332
633
3,902
9,067
3,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
10
2 / 7 / 0
6,820
682
4,648
11,334
3,238
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
19
Kills
3
3
Deaths
19
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
6
1
0.25
L
Poseidon
0
6
1
0.08
W
Kuzenbo
LangerLarry1
Kuzenbo
1
0
13
7.5
W
7
3
9
3.83
L
Hachiman
2
7
0
0.29
W
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,632
Damage
12,571
22,557
Taken
31,909
12,962
Mitigated
17,301
3,563
Healing
7,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,021
443
389
1,250
11,508
10,256
0
6,550
4,958
13,184
0
L
Poseidon
3,902
533
108
2,170
9,067
3,807
0
5,571
3,496
28,396
0
W
Kuzenbo
LangerLarry1
Kuzenbo
2,844
834
0
102
7,868
7,947
23
2,226
5,642
15,940
0
W
9,692
3,531
842
1,335
8,430
3,011
1,152
3,059
5,333
0
29,371
L
Hachiman
4,648
2,610
728
2,853
11,334
3,238
0
5,819
5,515
0
16,785
W
15,096
3,700
99
1,185
6,259
2,004
74
2,638
3,621
31,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,105
Gold Earned
19,592
109
Minions Killed
92
0
Camps Cleared
0
514,958
Distance Traveled
488,505
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,440
644
14
1
0
164,071
0
L
Poseidon
6,332
633
55
6
0
164,688
0
W
Kuzenbo
7,115
712
24
2
0
176,439
1
W
Chiron
8,009
801
44
4
0
158,424
0
L
Hachiman
6,820
682
23
2
0
159,746
1
W
Nu Wa
8,981
898
41
4
0
180,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role