Player Matchup

Fenrir
Fenrir
GiraffeB0i
Fenrir
Level 6
God Stats
3W - 6L
1,368 SR
Queue Stats
4W - 10L
1,264 Elo+
Party 2
Artio
Artio
Recklxss
Artio
Level 22
God Stats
13W - 9L
1,556 SR
Queue Stats
234W - 215L
1,441 Elo+
Solo
Ares
Ares
Rohlea
Ares
Level 5
God Stats
5W - 3L
1,516 SR
Queue Stats
5W - 3L
1,453 Elo+
Solo
Apollo
Apollo
Xxstraiker270xX
Apollo
Level 28
God Stats
1W - 3L
1,707 SR
Queue Stats
59W - 70L
1,367 Elo+
Solo
Ra
Ra
snekmpog
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,386 Elo+
Party 2
Team Averages
Level 13
1,530 SR
1,382 Elo+

VS

Team Averages
Level 23
1,540 SR
1,444 Elo+
Hachiman
Hachiman
OldOldTiger
Hachiman
Level 43
God Stats
6W - 17L
1,435 SR
Queue Stats
174W - 153L
1,521 Elo+
Party 1
Loki
Loki
Soujabouwasfirst
Loki
Level 18
God Stats
4W - 4L
1,912 SR
Queue Stats
120W - 140L
1,400 Elo+
Solo
Cthulhu
Cthulhu
TraceGhost
Cthulhu
Level 27
God Stats
39W - 33L
1,434 SR
Queue Stats
389W - 431L
1,398 Elo+
Solo
Amaterasu
Amaterasu
aaroon5
Amaterasu
Level 26
God Stats
6W - 11L
1,419 SR
Queue Stats
491W - 554L
1,401 Elo+
Solo
Scylla
Scylla
blinkmain
Scylla
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GiraffeB0i
Fenrir
3
0 / 1 / 1
5,406
300
968
1,962
642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Recklxss
Artio
14
6 / 2 / 1
9,006
500
13,156
17,733
15,957
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ares
Rohlea
Ares
14
6 / 2 / 5
9,471
526
8,853
14,165
13,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
6 / 5 / 4
8,963
498
9,964
14,194
5,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 4 / 0
5,228
290
613
2,882
816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
OldOldTiger
Hachiman
14
1 / 6 / 4
8,493
472
3,559
12,813
3,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 4 / 2
8,948
497
2,983
12,697
4,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
TraceGhost
Cthulhu
13
0 / 3 / 5
8,059
448
7,041
13,373
9,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
aaroon5
Amaterasu
15
0 / 4 / 4
9,229
513
3,495
12,644
5,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
blinkmain
Scylla
20
12 / 1 / 1
12,644
702
18,117
9,576
3,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
18
Kills
14
14
Deaths
18
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
GiraffeB0i
Fenrir
0
1
1
0.5
W
Hachiman
OldOldTiger
Hachiman
1
6
4
0.5
L
Artio
Recklxss
Artio
6
2
1
3.25
L
Ares
Rohlea
Ares
6
2
5
4.25
W
1
4
2
0.5
W
Cthulhu
TraceGhost
Cthulhu
0
3
5
0.83
L
6
5
4
1.6
W
Amaterasu
aaroon5
Amaterasu
0
4
4
0.5
W
Scylla
blinkmain
Scylla
12
1
1
12.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,554
Damage
35,195
50,936
Taken
61,103
36,207
Mitigated
26,784
15,747
Healing
23,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
GiraffeB0i
Fenrir
968
320
0
633
1,962
642
0
614
1,320
0
4,280
W
Hachiman
OldOldTiger
Hachiman
3,559
2,009
0
4,794
12,813
3,659
322
3,514
9,237
0
51,588
L
Artio
Recklxss
Artio
13,156
1,385
71
8,364
17,733
15,957
700
6,902
10,611
43,336
0
L
Ares
Rohlea
Ares
8,853
989
0
750
14,165
13,627
103
6,719
7,336
24,670
0
W
2,983
637
0
5,064
12,697
4,797
0
4,877
7,761
0
45,453
W
Cthulhu
TraceGhost
Cthulhu
7,041
504
846
5,873
13,373
9,650
545
3,412
9,922
40,206
0
L
9,964
6,227
651
5,141
14,194
5,165
810
8,266
5,818
0
61,313
W
Amaterasu
aaroon5
Amaterasu
3,495
1,580
0
4,431
12,644
5,213
82
8,269
4,375
0
41,138
W
Scylla
blinkmain
Scylla
18,117
3,242
183
2,798
9,576
3,465
2,110
3,130
6,366
100,839
0
L
613
228
0
137
2,882
816
0
1,991
693
4,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,074
Gold Earned
47,373
214
Minions Killed
490
0
Camps Cleared
0
1,072,338
Distance Traveled
1,705,968
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,406
300
9
1
0
73,258
0
W
Hachiman
8,493
472
79
4
0
319,350
4
L
Artio
9,006
500
60
3
0
317,006
2
L
Ares
9,471
526
29
2
0
318,032
6
W
Loki
8,948
497
80
4
0
330,884
0
W
Cthulhu
8,059
448
61
3
0
347,678
3
L
Apollo
8,963
498
112
6
0
277,200
3
W
Amaterasu
9,229
513
94
5
0
346,905
6
W
Scylla
12,644
702
176
10
0
361,151
8
L
Ra
5,228
290
4
0
0
86,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role