Player Matchup

Cu Chulainn
Cu Chulainn
SadTHELEGEND
Cu Chulainn
Level 27
God Stats
24W - 30L
1,527 SR
Queue Stats
196W - 183L
1,584 Elo+
Solo
Tiamat
Tiamat
Yukees
Tiamat
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,540 Elo+
Solo
Sun Wukong
Sun Wukong
ianking4729
Sun Wukong
Level 6
God Stats
2W - 1L
1,424 SR
Queue Stats
2W - 2L
1,394 Elo+
Solo
Olorun
Olorun
lilting_circus9
Olorun
Level 4
God Stats
1W - 1L
1,250 SR
Queue Stats
7W - 8L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
phatniko
Tsukuyomi
Level 27
God Stats
21W - 19L
1,493 SR
Queue Stats
85W - 116L
1,540 Elo+
Solo
Team Averages
Level 14
1,439 SR
1,514 Elo+

VS

Team Averages
Level 10
1,468 SR
1,525 Elo+
Chernobog
Chernobog
CreamofRice
Chernobog
Level 8
God Stats
2W - 4L
1,458 SR
Queue Stats
5W - 10L
1,505 Elo+
Party 1
Fenrir
Fenrir
FEARDIEGO334
Fenrir
Level 8
God Stats
4W - 9L
1,381 SR
Queue Stats
13W - 14L
1,424 Elo+
Solo
Loki
Loki
Felipe1v99
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,651 Elo+
Solo
Khepri
Khepri
ZonateGibbon602
Khepri
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 10L
1,541 Elo+
Solo
Ymir
Ymir
spicydoritos209
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
SadTHELEGEND
Cu Chulainn
20
26 / 0 / 5
16,651
694
36,620
18,791
19,084
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Yukees
Tiamat
13
5 / 3 / 3
10,213
426
6,065
7,304
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
ianking4729
Sun Wukong
7
0 / 8 / 3
7,853
327
1,308
6,782
2,224
18
5 / 5 / 15
11,920
497
23,261
20,468
9,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
phatniko
Tsukuyomi
17
9 / 5 / 11
11,695
487
14,630
14,228
5,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CreamofRice
Chernobog
14
5 / 8 / 8
9,713
405
10,076
20,777
7,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
14
9 / 9 / 6
10,431
435
12,133
21,178
12,236
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 15 / 2
10,371
432
4,803
15,317
4,676
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 5 / 9
9,310
388
7,620
22,134
27,318
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
1 / 8 / 7
10,550
440
6,524
20,239
22,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
52
45
Kills
20
21
Deaths
45
37
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chernobog
CreamofRice
Chernobog
5
8
8
1.13
L
Fenrir
9
9
6
1.33
L
3
15
2
0.27
W
Cu Chulainn
SadTHELEGEND
Cu Chulainn
26
0
5
28.5
W
Tiamat
Yukees
Tiamat
5
3
3
2.17
L
2
5
9
1.3
W
Sun Wukong
ianking4729
Sun Wukong
0
8
3
0.19
W
5
5
15
2.5
W
Tsukuyomi
phatniko
Tsukuyomi
9
5
11
2.9
L
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,884
Damage
41,156
67,573
Taken
99,645
40,326
Mitigated
74,258
25,886
Healing
10,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
CreamofRice
Chernobog
10,076
6,172
0
2,095
20,777
7,591
0
6,908
13,869
0
32,470
L
Fenrir
12,133
3,319
0
2,462
21,178
12,236
360
7,709
13,469
0
30,924
L
4,803
1,246
0
66
15,317
4,676
330
3,127
12,190
0
39,211
W
Cu Chulainn
SadTHELEGEND
Cu Chulainn
36,620
7,086
0
10,918
18,791
19,084
1,481
2,835
15,956
18,503
150,752
W
Tiamat
Yukees
Tiamat
6,065
666
0
1,744
7,304
3,383
90
784
6,520
45,001
0
L
7,620
879
1,110
4,749
22,134
27,318
117
6,715
15,419
24,350
0
W
Sun Wukong
ianking4729
Sun Wukong
1,308
194
0
0
6,782
2,224
0
127
6,655
0
8,039
W
23,261
11,784
770
8,674
20,468
9,957
5,096
6,937
13,531
63,727
5,433
W
Tsukuyomi
phatniko
Tsukuyomi
14,630
4,480
608
3,172
14,228
5,678
795
3,461
10,767
0
53,518
L
6,524
2,209
0
0
20,239
22,437
411
6,536
13,703
25,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,332
Gold Earned
50,375
541
Minions Killed
235
0
Camps Cleared
0
1,779,697
Distance Traveled
2,048,584
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,713
405
45
2
0
442,792
2
L
Fenrir
10,431
435
37
2
0
410,653
0
L
Loki
10,371
432
90
4
0
377,161
1
W
Cu Chulainn
16,651
694
272
11
0
484,458
4
W
Tiamat
10,213
426
76
3
0
224,709
1
L
Khepri
9,310
388
30
1
0
424,789
6
W
Sun Wukong
7,853
327
9
0
0
216,685
0
W
Olorun
11,920
497
98
4
0
371,568
5
W
Tsukuyomi
11,695
487
86
4
0
482,277
1
L
Ymir
10,550
440
33
1
0
393,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role