Player Matchup

King Arthur
King Arthur
Bronze III
 
King Arthur
Bronze III
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Danzaburou
Danzaburou
Bronze III
DonkinYonuts420
Danzaburou
Bronze III
Level 155
God Stats
2W - 5L
1,654 SR
Queue Stats
13W - 11L
1,541 MMR
Party 2
Loki
Loki
Bronze III
PrankishDisc66
Loki
Bronze III
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,500 MMR
Party 2
Chang'e
Chang'e
Gold III
ReallyChad
Chang'e
Gold III
Level 127
God Stats
5W - 2L
1,696 SR
Queue Stats
45W - 37L
1,502 MMR
Solo
Cerberus
Cerberus
Bronze III
Sdeano0312
Cerberus
Bronze III
Level 30
God Stats
0W - 1L
1,488 SR
Queue Stats
0W - 3L
1,500 MMR
Party 3
Team Averages
Bronze I
Bronze I
Average Tier
Level 78
1,568 SR
1,509 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,591 SR
1,508 MMR
Ra
Ra
Gold IV
Athal2552
Ra
Gold IV
Level 155
God Stats
5W - 12L
1,426 SR
Queue Stats
409W - 431L
1,529 MMR
Solo
Neith
Neith
Gold V
BTHD FrEsH X
Neith
Gold V
Level 109
God Stats
9W - 7L
1,563 SR
Queue Stats
80W - 78L
1,371 MMR
Party 1
Achilles
Achilles
Platinum V
BTHD GALLo
Achilles
Platinum V
Level 128
God Stats
7W - 5L
1,655 SR
Queue Stats
115W - 103L
1,624 MMR
Party 1
Arachne
Arachne
Gold III
knightstalker43
Arachne
Gold III
Level 144
God Stats
36W - 26L
1,601 SR
Queue Stats
331W - 326L
1,515 MMR
Solo
Cthulhu
Cthulhu
Bronze III
peanutthewoozle
Cthulhu
Bronze III
Level 69
God Stats
3W - 2L
1,709 SR
Queue Stats
4W - 8L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 7 / 2
6,838
402
6,362
14,215
9,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
DonkinYonuts420
Danzaburou
12
1 / 5 / 0
7,505
441
5,194
11,032
3,344
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

16
7 / 2 / 3
10,293
605
10,418
11,447
3,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
ReallyChad
Chang'e
16
5 / 4 / 4
9,417
554
10,048
10,999
3,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Sdeano0312
Cerberus
11
0 / 7 / 0
7,024
413
3,938
19,362
12,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
Morgan Le FayTiamatGilgameshApolloAthena

VS

Bans
SobekGuan YuKhepriSetYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 7
9,781
575
8,908
10,899
4,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
9 / 2 / 4
10,188
599
9,938
10,483
4,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Achilles
BTHD GALLo
Achilles
17
8 / 1 / 0
10,564
621
10,873
12,950
11,652
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
5 / 5 / 6
9,804
577
9,488
14,198
6,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 1 / 12
8,412
495
8,811
12,196
9,418
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
13
Kills
25
25
Deaths
13
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
7
2
0.14
W
1
4
7
1.13
W
9
2
4
5.5
W
Achilles
BTHD GALLo
Achilles
8
1
0
8
L
Danzaburou
DonkinYonuts420
Danzaburou
1
5
0
0.2
L
7
2
3
4.25
L
Chang'e
ReallyChad
Chang'e
5
4
4
1.75
L
Cerberus
Sdeano0312
Cerberus
0
7
0
0
W
5
5
6
1.6
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,960
Damage
48,018
67,055
Taken
60,726
32,737
Mitigated
35,967
14,760
Healing
20,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,362
1,640
0
2,046
14,215
9,502
0
2,638
11,557
0
22,228
W
8,908
1,168
906
3,004
10,899
4,091
542
3,935
6,604
64,813
0
W
9,938
4,525
0
4,210
10,483
4,001
2,407
1,411
9,072
0
70,964
W
Achilles
BTHD GALLo
Achilles
10,873
3,812
0
3,843
12,950
11,652
273
563
11,466
0
61,814
L
Danzaburou
DonkinYonuts420
Danzaburou
5,194
1,919
0
2,041
11,032
3,344
0
4,435
6,537
0
42,797
L
10,418
2,331
0
3,474
11,447
3,884
0
2,632
8,764
0
60,410
L
Chang'e
ReallyChad
Chang'e
10,048
563
310
3,229
10,999
3,587
327
2,878
7,915
59,444
0
L
Cerberus
Sdeano0312
Cerberus
3,938
609
352
3,308
19,362
12,420
0
4,757
14,563
33,117
0
W
9,488
6,183
0
5,999
14,198
6,805
0
4,079
9,887
0
69,546
W
8,811
481
825
1,606
12,196
9,418
324
3,767
8,230
24,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,077
Gold Earned
48,749
435
Minions Killed
478
0
Camps Cleared
0
1,495,016
Distance Traveled
1,607,301
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,838
402
37
2
0
292,511
1
W
Ra
9,781
575
131
8
0
318,572
5
W
Neith
10,188
599
113
7
0
309,148
3
W
Achilles
10,564
621
113
7
0
299,671
1
L
Danzaburou
7,505
441
77
5
0
270,750
4
L
Loki
10,293
605
117
7
0
358,407
1
L
Chang'e
9,417
554
128
8
0
320,002
4
L
Cerberus
7,024
413
76
4
0
253,346
1
W
Arachne
9,804
577
94
6
0
328,946
1
W
Cthulhu
8,412
495
27
2
0
350,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role