Player Matchup

Danzaburou
Danzaburou
BackupBook9
Danzaburou
Level 20
God Stats
5W - 7L
1,626 SR
Queue Stats
6W - 11L
1,464 Elo+
Party 2
Cthulhu
Cthulhu
Goldenghost5439
Cthulhu
Level 66
God Stats
3W - 6L
1,526 SR
Queue Stats
24W - 42L
1,399 Elo+
Party 2
Zeus
Zeus
ISinfulReaperI
Zeus
Level 67
God Stats
1W - 0L
1,907 SR
Queue Stats
52W - 73L
1,368 Elo+
Party 2
Awilix
Awilix
LionBlaze43
Awilix
Level 116
God Stats
7W - 9L
1,301 SR
Queue Stats
99W - 119L
1,487 Elo+
Party 2
Achilles
Achilles
tK Squid
Achilles
Level 109
God Stats
54W - 52L
1,555 SR
Queue Stats
483W - 469L
1,476 Elo+
Party 2
Team Averages
Level 76
1,583 SR
1,439 Elo+

VS

Team Averages
Level 88
1,500 SR
1,401 Elo+
Jing Wei
Jing Wei
OgNameless
Jing Wei
Level 12
God Stats
0W - 3L
1,459 SR
Queue Stats
3W - 5L
1,431 Elo+
Party 1
Cabrakan
Cabrakan
RAMACEQ
Cabrakan
Level 109
God Stats
5W - 6L
1,793 SR
Queue Stats
91W - 102L
1,486 Elo+
Party 1
Gilgamesh
Gilgamesh
Vardeen0027
Gilgamesh
Level 128
God Stats
4W - 2L
1,248 SR
Queue Stats
67W - 100L
1,386 Elo+
Party 1
Janus
Janus
WeissSchneeRWBY1
Janus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 108L
1,447 Elo+
Party 1
Thor
Thor
xWomanSxScorNx
Thor
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 41L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BackupBook9
Danzaburou
11
4 / 2 / 1
6,874
529
7,843
5,859
2,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 2
6,364
490
5,323
8,274
5,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 1 / 2
7,563
582
3,582
6,171
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
14
4 / 0 / 2
7,932
610
6,310
7,476
2,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Achilles
tK Squid
Achilles
14
3 / 0 / 1
7,910
608
5,158
10,062
6,934
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
OgNameless
Jing Wei
9
1 / 4 / 2
5,965
459
4,212
8,673
1,955
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
RAMACEQ
Cabrakan
13
0 / 3 / 0
7,264
559
5,729
9,332
8,994
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Vardeen0027
Gilgamesh
10
1 / 2 / 2
6,914
532
5,354
14,602
6,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 2 / 0
7,278
560
4,529
5,765
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 2 / 0
5,223
402
722
6,594
1,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
13
Kills
3
4
Deaths
13
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BackupBook9
Danzaburou
4
2
1
2.25
W
2
1
2
3
W
0
1
2
1
W
Awilix
4
0
2
5
L
Jing Wei
OgNameless
Jing Wei
1
4
2
0.5
L
Cabrakan
RAMACEQ
Cabrakan
0
3
0
0
L
Gilgamesh
Vardeen0027
Gilgamesh
1
2
2
1
L
1
2
0
0.5
W
Achilles
tK Squid
Achilles
3
0
1
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,216
Damage
20,546
37,842
Taken
44,966
18,874
Mitigated
21,416
8,402
Healing
12,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BackupBook9
Danzaburou
7,843
2,910
0
1,058
5,859
2,050
467
0
5,859
0
33,728
W
5,323
735
493
1,336
8,274
5,148
112
41
8,233
20,973
0
W
3,582
0
0
1,446
6,171
2,214
470
3,952
2,219
53,619
0
W
Awilix
6,310
2,811
0
950
7,476
2,528
0
1,122
6,354
0
68,224
L
Jing Wei
OgNameless
Jing Wei
4,212
3,228
0
2,447
8,673
1,955
0
2,288
6,385
0
23,135
L
Cabrakan
RAMACEQ
Cabrakan
5,729
873
0
3,458
9,332
8,994
0
0
9,332
48,229
0
L
Gilgamesh
Vardeen0027
Gilgamesh
5,354
1,141
0
4,251
14,602
6,924
0
3,442
11,160
0
27,905
L
4,529
209
0
922
5,765
1,887
0
3,233
2,532
45,715
0
W
Achilles
tK Squid
Achilles
5,158
1,362
0
3,119
10,062
6,934
0
5,184
4,878
0
48,764
L
722
231
0
1,522
6,594
1,656
0
349
6,245
0
18,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,643
Gold Earned
32,644
446
Minions Killed
327
0
Camps Cleared
0
1,331,580
Distance Traveled
1,066,761
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,874
529
53
4
0
227,415
0
W
Cthulhu
6,364
490
33
3
0
270,598
0
W
Zeus
7,563
582
125
10
0
251,880
1
W
Awilix
7,932
610
114
9
0
317,004
2
L
Jing Wei
5,965
459
50
4
0
232,299
0
L
Cabrakan
7,264
559
104
8
0
220,034
2
L
Gilgamesh
6,914
532
48
4
0
243,031
1
L
Janus
7,278
560
92
7
0
219,184
3
W
Achilles
7,910
608
121
9
0
264,683
0
L
Thor
5,223
402
33
3
0
152,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role