Player Matchup

Neith
Neith
D11NGLB3RRY
Neith
Level 64
God Stats
188W - 151L
1,514 SR
Queue Stats
264W - 218L
1,521 Elo+
Party 1
Geb
Geb
OTKPbTKA1997
Geb
Level 109
God Stats
3W - 4L
1,624 SR
Queue Stats
409W - 414L
1,441 Elo+
Solo
Bakasura
Bakasura
Txrky24
Bakasura
Level 84
God Stats
6W - 4L
1,577 SR
Queue Stats
116W - 98L
1,484 Elo+
Solo
King Arthur
King Arthur
XI Alam
King Arthur
Level 128
God Stats
5W - 13L
1,285 SR
Queue Stats
330W - 283L
1,504 Elo+
Party 1
He Bo
He Bo
YourDadLeft8429
He Bo
Level 111
God Stats
1W - 6L
1,208 SR
Queue Stats
383W - 318L
1,480 Elo+
Party 1
Team Averages
Level 99
1,442 SR
1,486 Elo+

VS

Team Averages
Level 88
1,568 SR
1,429 Elo+
Izanami
Izanami
FaTe_damo
Izanami
Level 107
God Stats
3W - 2L
1,455 SR
Queue Stats
182W - 183L
1,434 Elo+
Solo
Zhong Kui
Zhong Kui
Gigilamorozo_
Zhong Kui
Level 107
God Stats
44W - 29L
1,651 SR
Queue Stats
393W - 345L
1,480 Elo+
Party 2
Eset
Eset
PedroBulls_
Eset
Level 89
God Stats
51W - 33L
1,599 SR
Queue Stats
366W - 320L
1,331 Elo+
Party 2
Ravana
Ravana
pplt
Ravana
Level 68
God Stats
19W - 19L
1,557 SR
Queue Stats
252W - 202L
1,438 Elo+
Party 2
Terra
Terra
x L E W I S x C
Terra
Level 69
God Stats
19W - 16L
1,577 SR
Queue Stats
276W - 283L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
3,604
515
2,577
4,353
774
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 0
3,324
475
1,135
5,126
1,223
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Txrky24
Bakasura
3
0 / 1 / 0
3,086
441
316
1,593
344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
XI Alam
King Arthur
6
0 / 2 / 0
3,802
543
894
5,212
2,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

6
1 / 5 / 0
3,752
536
1,990
3,615
770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FaTe_damo
Izanami
8
2 / 0 / 3
4,608
658
3,955
2,698
508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
Gigilamorozo_
Zhong Kui
9
1 / 0 / 1
4,767
681
3,350
2,787
1,994
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 0 / 6
4,621
660
1,358
2,696
679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
pplt
Ravana
9
10 / 1 / 0
5,593
799
3,917
3,320
1,389
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
0 / 0 / 3
4,280
611
1,322
3,727
1,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
13
13
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Izanami
FaTe_damo
Izanami
2
0
3
3.5
W
Zhong Kui
Gigilamorozo_
Zhong Kui
1
0
1
1.5
L
0
1
0
0
W
0
0
6
3
L
Bakasura
Txrky24
Bakasura
0
1
0
0
L
King Arthur
XI Alam
King Arthur
0
2
0
0
L
1
5
0
0.2
W
Ravana
pplt
Ravana
10
1
0
10
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,912
Damage
13,902
19,899
Taken
15,228
5,753
Mitigated
5,960
4,383
Healing
7,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,577
1,421
306
685
4,353
774
0
117
4,236
0
18,875
W
Izanami
FaTe_damo
Izanami
3,955
3,071
0
1,121
2,698
508
664
371
2,327
0
34,410
W
Zhong Kui
Gigilamorozo_
Zhong Kui
3,350
683
0
2,259
2,787
1,994
456
0
2,787
24,338
0
L
1,135
36
0
1,015
5,126
1,223
0
1,205
3,921
9,028
0
W
1,358
193
121
551
2,696
679
35
1,084
1,486
21,033
0
L
Bakasura
Txrky24
Bakasura
316
171
0
272
1,593
344
0
343
1,208
0
3,461
L
King Arthur
XI Alam
King Arthur
894
212
0
1,945
5,212
2,642
0
3,350
1,862
0
9,456
L
1,990
132
0
160
3,615
770
0
851
2,642
10,882
0
W
Ravana
pplt
Ravana
3,917
1,708
0
1,097
3,320
1,389
10
707
2,540
0
20,420
W
1,322
126
201
1,707
3,727
1,390
104
764
2,963
5,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,568
Gold Earned
23,869
98
Minions Killed
210
0
Camps Cleared
0
525,691
Distance Traveled
641,238
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,604
515
34
5
0
112,423
2
W
Izanami
4,608
658
75
11
0
123,688
3
W
Zhong Kui
4,767
681
41
6
0
111,815
0
L
Geb
3,324
475
17
2
0
110,900
2
W
Eset
4,621
660
38
5
0
128,923
1
L
Bakasura
3,086
441
14
2
0
54,766
0
L
King Arthur
3,802
543
17
2
0
131,843
0
L
He Bo
3,752
536
16
2
0
115,759
1
W
Ravana
5,593
799
43
6
0
139,700
1
W
Terra
4,280
611
13
2
0
137,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role