Player Matchup

Izanami
Izanami
BrianMay78
Izanami
Level 22
God Stats
23W - 20L
1,424 SR
Queue Stats
685W - 785L
1,323 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CozierTomato
Morgan Le Fay
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
GuudVybez
Gilgamesh
Level 16
God Stats
48W - 46L
1,561 SR
Queue Stats
110W - 105L
1,296 Elo+
Solo
Merlin
Merlin
SayHii2God
Merlin
Level 29
God Stats
34W - 31L
1,511 SR
Queue Stats
229W - 252L
1,395 Elo+
Solo
Sobek
Sobek
Topshelf-Pane
Sobek
Level 27
God Stats
190W - 234L
1,439 SR
Queue Stats
207W - 250L
1,373 Elo+
Solo
Team Averages
Level 24
1,487 SR
1,380 Elo+

VS

Team Averages
Level 17
1,432 SR
1,273 Elo+
Arachne
Arachne
Dora SM2437
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,046 Elo+
Solo
Ao Kuang
Ao Kuang
ThkZone
Ao Kuang
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 114L
1,344 Elo+
Solo
Artemis
Artemis
cxrriettx
Artemis
Level 16
God Stats
34W - 46L
1,370 SR
Queue Stats
57W - 90L
1,313 Elo+
Party 1
Scylla
Scylla
gman_2445
Scylla
Level 16
God Stats
2W - 4L
1,510 SR
Queue Stats
22W - 24L
1,383 Elo+
Solo
Izanami
Izanami
hamletwastaken
Izanami
Level 29
God Stats
3W - 12L
1,281 SR
Queue Stats
77W - 119L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BrianMay78
Izanami
19
0 / 0 / 1
12,118
713
487
912
259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morgan Le Fay
CozierTomato
Morgan Le Fay
20
5 / 7 / 11
15,389
905
17,532
21,955
11,056
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
GuudVybez
Gilgamesh
20
6 / 4 / 7
14,968
880
24,589
27,366
17,552
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
SayHii2God
Merlin
20
13 / 0 / 9
19,492
1,147
47,549
14,190
6,295
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
0 / 0 / 14
15,673
922
7,605
12,032
10,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

105

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dora SM2437
Arachne
20
0 / 11 / 3
12,497
735
500
21,258
9,008
Ao Kuang
ThkZone
Ao Kuang
20
5 / 3 / 4
14,363
845
18,432
22,417
8,906
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
cxrriettx
Artemis
20
1 / 7 / 6
14,341
844
13,984
23,439
8,293
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Scylla
gman_2445
Scylla
20
2 / 2 / 3
14,055
827
19,079
18,310
6,160
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
3 / 4 / 4
15,325
901
18,472
26,316
9,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
31
24
Kills
11
11
Deaths
27
42
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
BrianMay78
Izanami
0
0
1
0.5
W
Morgan Le Fay
CozierTomato
Morgan Le Fay
5
7
11
1.5
L
Arachne
Dora SM2437
Arachne
0
11
3
0.14
W
Gilgamesh
GuudVybez
Gilgamesh
6
4
7
2.38
W
Merlin
SayHii2God
Merlin
13
0
9
17.5
L
Ao Kuang
ThkZone
Ao Kuang
5
3
4
2.33
W
0
0
14
7
L
Artemis
cxrriettx
Artemis
1
7
6
0.57
L
Scylla
gman_2445
Scylla
2
2
3
1.75
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,762
Damage
70,467
76,455
Taken
111,740
45,601
Mitigated
41,632
14,736
Healing
8,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BrianMay78
Izanami
487
475
0
60
912
259
0
783
129
0
1,710
W
Morgan Le Fay
CozierTomato
Morgan Le Fay
17,532
2,007
0
505
21,955
11,056
0
9,391
12,564
44,413
0
L
Arachne
Dora SM2437
Arachne
500
500
0
324
21,258
9,008
0
12,239
7,888
0
3,484
W
Gilgamesh
GuudVybez
Gilgamesh
24,589
6,641
0
1,420
27,366
17,552
0
13,893
13,473
331
39,763
W
Merlin
SayHii2God
Merlin
47,549
1,420
617
5,170
14,190
6,295
0
6,781
7,409
130,227
0
L
Ao Kuang
ThkZone
Ao Kuang
18,432
3,859
0
3,166
22,417
8,906
0
12,124
10,143
24,452
0
W
7,605
293
0
6,964
12,032
10,439
0
6,663
5,369
26,100
0
L
Artemis
cxrriettx
Artemis
13,984
5,942
0
846
23,439
8,293
0
16,029
7,062
0
42,986
L
Scylla
gman_2445
Scylla
19,079
1,415
0
837
18,310
6,160
0
12,007
6,118
40,803
0
L
18,472
12,910
0
3,313
26,316
9,265
0
19,441
6,551
0
94,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,640
Gold Earned
70,581
353
Minions Killed
317
11
Camps Cleared
4
1,430,621
Distance Traveled
1,532,318
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,118
713
1
0
0
28,890
0
W
Morgan Le Fay
15,389
905
55
3
1
329,785
0
L
Arachne
12,497
735
2
0
0
258,248
1
W
Gilgamesh
14,968
880
38
2
4
345,599
2
W
Merlin
19,492
1,147
229
13
1
325,992
0
L
Ao Kuang
14,363
845
8
0
0
371,213
0
W
Sobek
15,673
922
30
2
5
400,355
0
L
Artemis
14,341
844
75
4
4
288,729
0
L
Scylla
14,055
827
44
3
0
334,748
0
L
Izanami
15,325
901
188
11
0
279,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role