Player Matchup

Cu Chulainn
Cu Chulainn
JCkeeper01
Cu Chulainn
Level 36
God Stats
3W - 3L
1,232 SR
Queue Stats
130W - 203L
1,351 Elo+
Solo
Agni
Agni
Keizersbloed
Agni
Level 155
God Stats
1W - 1L
1,688 SR
Queue Stats
77W - 78L
1,550 Elo+
Solo
Fafnir
Fafnir
worldsbuttcrack
Fafnir
Level 66
God Stats
17W - 28L
1,458 SR
Queue Stats
87W - 138L
1,399 Elo+
Solo
Team Averages
Level 86
1,460 SR
1,433 Elo+

VS

Team Averages
Level 98
1,595 SR
1,487 Elo+
Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KopfjagerVoid
Morgan Le Fay
Level 97
God Stats
6W - 3L
1,738 SR
Queue Stats
84W - 108L
1,535 Elo+
Solo
Kumbhakarna
Kumbhakarna
Xerdai
Kumbhakarna
Level 88
God Stats
13W - 21L
1,547 SR
Queue Stats
73W - 85L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JCkeeper01
Cu Chulainn
9
0 / 3 / 0
5,862
586
2,883
9,514
8,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
0 / 2 / 0
6,155
616
6,518
8,209
2,582
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 0 / 0
6,203
620
0
90
51
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 0 / 3
7,223
722
6,376
6,963
2,843
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morgan Le Fay
KopfjagerVoid
Morgan Le Fay
12
2 / 0 / 1
7,738
774
4,719
5,993
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Xerdai
Kumbhakarna
11
2 / 0 / 3
8,033
803
1,788
7,040
6,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
5
5
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
3
2.5
L
Cu Chulainn
JCkeeper01
Cu Chulainn
0
3
0
0
L
0
2
0
0
W
Morgan Le Fay
KopfjagerVoid
Morgan Le Fay
2
0
1
2.5
W
Kumbhakarna
Xerdai
Kumbhakarna
2
0
3
3.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,401
Damage
12,883
17,813
Taken
19,996
11,064
Mitigated
11,595
1,779
Healing
6,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,376
2,376
0
1,894
6,963
2,843
1,278
2,244
4,594
0
26,130
L
Cu Chulainn
JCkeeper01
Cu Chulainn
2,883
138
60
628
9,514
8,431
0
3,232
6,012
0
12,924
L
6,518
0
0
1,055
8,209
2,582
0
2,763
5,294
31,284
0
W
Morgan Le Fay
KopfjagerVoid
Morgan Le Fay
4,719
773
0
2,045
5,993
2,621
394
2,092
3,780
36,920
0
W
Kumbhakarna
Xerdai
Kumbhakarna
1,788
67
913
1,984
7,040
6,131
401
2,182
4,644
16,862
0
L
0
0
0
36
90
51
0
78
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,220
Gold Earned
22,994
56
Minions Killed
144
0
Camps Cleared
0
479,496
Distance Traveled
496,083
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,223
722
40
4
0
155,524
0
L
Cu Chulainn
5,862
586
11
1
0
166,931
0
L
Agni
6,155
616
45
5
0
182,469
0
W
Morgan Le Fay
7,738
774
77
8
0
154,551
2
W
Kumbhakarna
8,033
803
27
3
0
186,008
1
L
Fafnir
6,203
620
0
0
0
130,096
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role