Player Matchup

Anubis
Anubis
Cytay
Anubis
Level 27
God Stats
0W - 3L
1,277 SR
Queue Stats
94W - 86L
1,493 Elo+
Party 3
Jormungandr
Jormungandr
PBoisrond
Jormungandr
Level 11
God Stats
0W - 3L
1,425 SR
Queue Stats
27W - 39L
1,352 Elo+
Party 1
Kali
Kali
Retro_ClipzYT
Kali
Level 9
God Stats
6W - 5L
1,589 SR
Queue Stats
9W - 12L
1,360 Elo+
Party 1
Olorun
Olorun
Vergil7442
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,493 Elo+
Solo
Nu Wa
Nu Wa
Vex Salem
Nu Wa
Level 16
God Stats
6W - 7L
1,380 SR
Queue Stats
20W - 26L
1,387 Elo+
Party 3
Team Averages
Level 15
1,434 SR
1,417 Elo+

VS

Team Averages
Level 25
1,513 SR
1,425 Elo+
The Morrigan
The Morrigan
Felps7219
The Morrigan
Level 11
God Stats
3W - 6L
1,500 SR
Queue Stats
30W - 37L
1,365 Elo+
Solo
Thanatos
Thanatos
PastorBoon
Thanatos
Level 27
God Stats
19W - 17L
1,503 SR
Queue Stats
172W - 162L
1,466 Elo+
Party 2
Set
Set
Simply_CallMeD
Set
Level 29
God Stats
23W - 31L
1,411 SR
Queue Stats
238W - 226L
1,457 Elo+
Party 2
Sun Wukong
Sun Wukong
mushroom_-_head-
Sun Wukong
Level 29
God Stats
19W - 19L
1,464 SR
Queue Stats
219W - 211L
1,413 Elo+
Party 2
Odin
Odin
the_phoenix03
Odin
Level 27
God Stats
8W - 3L
1,687 SR
Queue Stats
120W - 116L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cytay
Anubis
19
3 / 15 / 1
12,656
436
19,268
22,601
8,849
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
PBoisrond
Jormungandr
16
2 / 11 / 3
12,769
440
13,914
32,214
21,092
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
1 / 10 / 4
10,485
362
7,352
23,054
10,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Vergil7442
Olorun
18
1 / 7 / 3
11,614
400
9,709
21,750
7,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nu Wa
Vex Salem
Nu Wa
17
2 / 8 / 2
11,101
383
15,386
15,177
4,260
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Felps7219
The Morrigan
20
1 / 2 / 8
13,644
470
4,898
12,165
5,579
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
PastorBoon
Thanatos
20
20 / 0 / 8
15,422
532
32,139
24,790
11,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
11 / 5 / 14
14,033
484
21,768
26,135
14,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
mushroom_-_head-
Sun Wukong
20
10 / 1 / 13
15,005
517
19,418
27,447
18,300
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 1 / 11
14,398
496
12,712
19,151
19,876
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
104
9
Kills
50
51
Deaths
9
13
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Anubis
Cytay
Anubis
3
15
1
0.23
W
The Morrigan
Felps7219
The Morrigan
1
2
8
2.5
L
Jormungandr
PBoisrond
Jormungandr
2
11
3
0.32
W
Thanatos
PastorBoon
Thanatos
20
0
8
24
L
1
10
4
0.3
W
11
5
14
3.6
L
Olorun
Vergil7442
Olorun
1
7
3
0.36
L
Nu Wa
Vex Salem
Nu Wa
2
8
2
0.38
W
Sun Wukong
mushroom_-_head-
Sun Wukong
10
1
13
16.5
W
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,629
Damage
90,935
114,796
Taken
109,688
52,905
Mitigated
70,216
12,220
Healing
48,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Cytay
Anubis
19,268
1,154
14
2,766
22,601
8,849
259
417
22,184
86,037
0
W
The Morrigan
Felps7219
The Morrigan
4,898
1,335
0
0
12,165
5,579
3,325
8,347
3,818
80,841
0
L
Jormungandr
PBoisrond
Jormungandr
13,914
3,330
0
0
32,214
21,092
297
2,336
29,878
59,878
0
W
Thanatos
PastorBoon
Thanatos
32,139
9,658
0
21,474
24,790
11,793
2,709
10,530
14,260
0
120,605
L
7,352
4,564
0
1,746
23,054
10,782
1,255
1,263
21,791
0
43,437
W
21,768
10,237
0
8,337
26,135
14,668
1,013
14,638
11,497
0
78,618
L
Olorun
Vergil7442
Olorun
9,709
4,897
216
5,626
21,750
7,922
0
2,677
19,073
68,464
0
L
Nu Wa
Vex Salem
Nu Wa
15,386
4,121
553
1,299
15,177
4,260
467
428
14,749
67,117
0
W
Sun Wukong
mushroom_-_head-
Sun Wukong
19,418
3,858
0
12,630
27,447
18,300
5,458
14,723
12,724
0
99,735
W
12,712
2,123
0
5,938
19,151
19,876
2,074
10,303
8,012
10,282
82,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,625
Gold Earned
72,502
520
Minions Killed
686
0
Camps Cleared
0
2,212,691
Distance Traveled
2,747,892
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,656
436
129
4
0
402,635
1
W
The Morrigan
13,644
470
140
5
0
491,204
0
L
Jormungandr
12,769
440
81
3
0
437,389
0
W
Thanatos
15,422
532
157
5
0
561,497
0
L
Kali
10,485
362
74
3
0
499,196
1
W
Set
14,033
484
106
4
0
526,286
3
L
Olorun
11,614
400
129
4
0
455,140
4
L
Nu Wa
11,101
383
107
4
0
418,331
1
W
Sun Wukong
15,005
517
135
5
0
590,273
0
W
Odin
14,398
496
148
5
0
578,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role