Player Matchup

Hades
Hades
HERCULES_XXVl
Hades
Level 141
God Stats
0W - 1L
1,730 SR
Queue Stats
2W - 3L
1,310 Elo+
Party 3
Susano
Susano
Härmony
Susano
Level 88
God Stats
1W - 2L
1,490 SR
Queue Stats
82W - 78L
1,549 Elo+
Solo
Xbalanque
Xbalanque
Nurse Ogre
Xbalanque
Level 104
God Stats
0W - 3L
1,251 SR
Queue Stats
116W - 107L
1,515 Elo+
Solo
Zeus
Zeus
RealElliott
Zeus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,445 Elo+
Party 3
King Arthur
King Arthur
meikyou_sisui
King Arthur
Level 97
God Stats
9W - 10L
1,729 SR
Queue Stats
32W - 27L
1,621 Elo+
Solo
Team Averages
Level 95
1,540 SR
1,488 Elo+

VS

Team Averages
Level 70
1,523 SR
1,559 Elo+
Neith
Neith
 
Neith
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Docsper
Geb
Level 17
God Stats
1W - 0L
1,288 SR
Queue Stats
3W - 1L
1,768 Elo+
Party 1
Horus
Horus
TipTopMagoo
Horus
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,576 Elo+
Party 2
Cerberus
Cerberus
chrismosh
Cerberus
Level 61
God Stats
7W - 3L
1,681 SR
Queue Stats
13W - 19L
1,450 Elo+
Party 1
Zeus
Zeus
whygeese
Zeus
Level 31
God Stats
1W - 0L
1,644 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 6
10,312
1,031
8,705
11,629
7,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
Härmony
Susano
16
3 / 2 / 6
9,697
970
11,771
11,262
3,944
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Xbalanque
Nurse Ogre
Xbalanque
16
3 / 3 / 6
10,100
1,010
14,876
10,990
3,280
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 3 / 7
8,661
866
7,820
5,076
1,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
meikyou_sisui
King Arthur
15
2 / 1 / 6
9,393
939
12,097
16,587
18,553
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

216

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
2 / 2 / 5
9,369
937
9,315
10,171
3,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
16
3 / 4 / 7
10,180
1,018
8,302
10,713
9,873
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 3 / 8
9,256
926
9,287
17,632
17,230
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
chrismosh
Cerberus
16
6 / 3 / 5
10,744
1,074
12,129
14,457
6,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zeus
15
0 / 0 / 5
8,864
886
13,444
7,427
2,861
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
42
12
Kills
12
12
Deaths
12
31
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
5
2.25
W
Geb
3
4
7
1.63
L
4
3
6
2.33
L
Susano
Härmony
Susano
3
2
6
3
L
Xbalanque
Nurse Ogre
Xbalanque
3
3
6
2
L
0
3
7
1.17
W
1
3
8
1.67
W
Cerberus
chrismosh
Cerberus
6
3
5
2.83
L
King Arthur
meikyou_sisui
King Arthur
2
1
6
5
W
Zeus
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,269
Damage
52,477
55,544
Taken
60,400
34,726
Mitigated
40,533
10,194
Healing
14,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,315
4,132
1,014
2,552
10,171
3,944
0
2,742
7,222
0
38,800
W
Geb
8,302
1,482
0
267
10,713
9,873
0
2,440
8,153
18,617
0
L
8,705
450
662
2,855
11,629
7,409
0
6,551
5,078
25,517
0
L
Susano
Härmony
Susano
11,771
2,124
0
296
11,262
3,944
0
5,704
5,558
0
24,152
L
Xbalanque
Nurse Ogre
Xbalanque
14,876
2,691
331
1,136
10,990
3,280
0
7,804
3,186
0
32,200
L
7,820
546
0
986
5,076
1,540
0
3,500
1,576
15,602
0
W
9,287
3,467
1,402
2,824
17,632
17,230
0
5,185
12,081
0
16,820
W
Cerberus
chrismosh
Cerberus
12,129
392
568
3,995
14,457
6,625
0
2,999
11,314
31,022
0
L
King Arthur
meikyou_sisui
King Arthur
12,097
1,093
0
3,928
16,587
18,553
0
10,316
6,271
255
25,669
W
Zeus
13,444
1,865
977
685
7,427
2,861
0
2,542
4,871
31,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,163
Gold Earned
48,413
172
Minions Killed
210
6
Camps Cleared
8
844,778
Distance Traveled
934,116
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,369
937
61
6
0
167,979
0
W
Geb
10,180
1,018
22
2
2
212,073
0
L
Hades
10,312
1,031
63
6
1
168,430
1
L
Susano
9,697
970
31
3
1
185,733
0
L
Xbalanque
10,100
1,010
39
4
3
179,747
1
L
Zeus
8,661
866
17
2
1
106,619
0
W
Horus
9,256
926
25
3
2
187,863
0
W
Cerberus
10,744
1,074
53
5
4
194,886
1
L
King Arthur
9,393
939
22
2
0
204,249
0
W
Zeus
8,864
886
49
5
0
171,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role