Player Matchup

Ra
Ra
Bluebaccus76
Ra
Level 14
God Stats
8W - 4L
1,424 SR
Queue Stats
36W - 45L
1,299 Elo+
Solo
Hou Yi
Hou Yi
CoochieCrusader0
Hou Yi
Level 26
God Stats
1W - 0L
1,849 SR
Queue Stats
7W - 2L
1,670 Elo+
Solo
Hel
Hel
XxhachimotoxX
Hel
Level 27
God Stats
9W - 13L
1,455 SR
Queue Stats
306W - 322L
1,446 Elo+
Solo
Fenrir
Fenrir
iTz Quality06
Fenrir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,218 Elo+
Solo
Chaac
Chaac
pingadebebe
Chaac
Level 29
God Stats
1W - 1L
1,316 SR
Queue Stats
14W - 15L
1,466 Elo+
Solo
Team Averages
Level 25
1,509 SR
1,420 Elo+

VS

Team Averages
Level 14
1,415 SR
1,391 Elo+
Thor
Thor
BrandonDawg
Thor
Level 27
God Stats
33W - 30L
1,558 SR
Queue Stats
168W - 126L
1,586 Elo+
Solo
Kukulkan
Kukulkan
CobaltDragon151
Kukulkan
Level 12
God Stats
6W - 6L
1,534 SR
Queue Stats
17W - 30L
1,279 Elo+
Solo
Bakasura
Bakasura
KingPeachEater
Bakasura
Level 15
God Stats
0W - 3L
1,164 SR
Queue Stats
10W - 18L
1,301 Elo+
Solo
Merlin
Merlin
Venomous1007
Merlin
Level 13
God Stats
2W - 4L
1,317 SR
Queue Stats
34W - 42L
1,344 Elo+
Solo
Horus
Horus
pooopopop
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 9
11,040
920
5,399
11,772
4,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 1 / 9
11,894
991
9,381
3,859
1,421
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 2 / 12
11,592
966
6,774
7,778
2,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
14 / 2 / 6
13,705
1,142
24,491
10,466
4,381
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
1 / 2 / 8
10,525
877
5,361
5,717
3,066
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

329

VS

Team 2 Tickets

15

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 3
12,610
1,051
22,095
22,245
14,668
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
16
2 / 8 / 2
10,743
895
7,094
16,660
5,681
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
16
1 / 6 / 5
10,661
888
1,240
10,518
3,098
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Merlin
15
0 / 5 / 2
9,583
799
987
9,030
2,391
Horus
pooopopop
Horus
15
0 / 1 / 1
9,065
755
0
809
271

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
21
Kills
10
11
Deaths
22
44
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
4
9
1.38
L
7
2
3
4.25
L
Kukulkan
2
8
2
0.38
W
3
1
9
7.5
L
Bakasura
1
6
5
0.58
L
Merlin
0
5
2
0.2
W
2
2
12
4
W
14
2
6
8.5
W
1
2
8
2.5
L
Horus
pooopopop
Horus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,406
Damage
31,416
39,592
Taken
59,262
15,485
Mitigated
26,109
19,391
Healing
1,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,399
936
796
864
11,772
4,039
0
2,615
9,157
31,861
0
L
22,095
4,496
0
690
22,245
14,668
0
4,888
17,357
0
55,682
L
Kukulkan
7,094
631
0
852
16,660
5,681
0
2,536
14,124
20,824
0
W
9,381
4,445
0
316
3,859
1,421
0
439
3,420
0
43,612
L
Bakasura
1,240
1,185
0
158
10,518
3,098
0
2,306
8,212
0
5,704
L
Merlin
987
303
0
0
9,030
2,391
0
2,385
6,645
5,750
0
W
6,774
74
7,008
3,977
7,778
2,578
0
1,390
6,388
19,564
0
W
24,491
11,135
14
4,222
10,466
4,381
0
2,409
8,002
0
44,303
W
5,361
704
272
1,922
5,717
3,066
0
1,228
3,550
0
18,160
L
Horus
pooopopop
Horus
0
0
0
21
809
271
0
58
751
0
447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,756
Gold Earned
52,662
230
Minions Killed
111
12
Camps Cleared
3
1,001,134
Distance Traveled
611,010
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,040
920
48
4
0
183,062
0
L
Thor
12,610
1,051
71
6
0
247,735
1
L
Kukulkan
10,743
895
26
2
1
173,242
1
W
Hou Yi
11,894
991
82
7
6
203,604
0
L
Bakasura
10,661
888
9
1
1
93,386
0
L
Merlin
9,583
799
5
0
1
82,606
0
W
Hel
11,592
966
36
3
0
237,454
0
W
Fenrir
13,705
1,142
36
3
6
224,919
0
W
Chaac
10,525
877
28
2
0
152,095
1
L
Horus
9,065
755
0
0
0
14,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role