Player Matchup

Kukulkan
Kukulkan
Br4ndo-Cr4zy1
Kukulkan
Level 26
God Stats
5W - 9L
1,345 SR
Queue Stats
61W - 62L
1,392 Elo+
Party 2
Chaac
Chaac
Njachimski
Chaac
Level 132
God Stats
20W - 9L
1,624 SR
Queue Stats
466W - 288L
1,650 Elo+
Party 2
Cthulhu
Cthulhu
RedCanine
Cthulhu
Level 118
God Stats
6W - 0L
2,006 SR
Queue Stats
546W - 424L
1,620 Elo+
Party 2
Team Averages
Level 92
1,658 SR
1,554 Elo+

VS

Team Averages
Level 46
1,477 SR
1,431 Elo+
Izanami
Izanami
El_Quiroga2
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,540 Elo+
Party 1
Arachne
Arachne
Power_Wolf_JR1
Arachne
Level 48
God Stats
0W - 1L
1,617 SR
Queue Stats
1W - 3L
1,420 Elo+
Party 1
Poseidon
Poseidon
sant1ago_ss73
Poseidon
Level 63
God Stats
0W - 1L
1,312 SR
Queue Stats
2W - 6L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Br4ndo-Cr4zy1
Kukulkan
11
2 / 1 / 11
8,022
729
3,048
3,173
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
13
8 / 1 / 7
9,290
845
9,906
10,185
9,261
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
RedCanine
Cthulhu
12
6 / 0 / 10
9,363
851
6,477
7,620
7,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
El_Quiroga2
Izanami
10
0 / 5 / 2
6,859
624
3,441
7,966
2,693
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 4 / 0
6,916
629
2,807
9,223
3,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
sant1ago_ss73
Poseidon
10
1 / 7 / 1
6,958
633
4,122
7,733
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
16
Kills
2
2
Deaths
16
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Br4ndo-Cr4zy1
Kukulkan
2
1
11
7.5
L
Izanami
El_Quiroga2
Izanami
0
5
2
0.2
W
Chaac
8
1
7
11.5
L
1
4
0
0.25
W
Cthulhu
RedCanine
Cthulhu
6
0
10
11
L
Poseidon
sant1ago_ss73
Poseidon
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,431
Damage
10,370
20,978
Taken
24,922
18,371
Mitigated
8,272
6,732
Healing
2,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Br4ndo-Cr4zy1
Kukulkan
3,048
263
0
453
3,173
1,247
1,124
807
2,366
14,665
0
L
Izanami
El_Quiroga2
Izanami
3,441
2,191
451
802
7,966
2,693
0
3,202
4,764
0
18,137
W
Chaac
9,906
1,207
228
4,009
10,185
9,261
730
1,500
8,685
0
27,741
L
2,807
2,617
151
1,284
9,223
3,071
0
2,853
6,370
0
17,127
W
Cthulhu
RedCanine
Cthulhu
6,477
436
89
1,953
7,620
7,863
214
1,815
5,805
27,312
0
L
Poseidon
sant1ago_ss73
Poseidon
4,122
85
0
140
7,733
2,508
0
3,470
4,263
30,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,675
Gold Earned
20,733
141
Minions Killed
110
0
Camps Cleared
0
588,133
Distance Traveled
547,517
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,022
729
43
4
0
182,280
2
L
Izanami
6,859
624
41
4
0
160,222
0
W
Chaac
9,290
845
48
4
0
223,115
2
L
Arachne
6,916
629
27
2
0
222,888
0
W
Cthulhu
9,363
851
50
5
0
182,738
1
L
Poseidon
6,958
633
42
4
0
164,407
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role