Player Matchup

Xbalanque
Xbalanque
Nuncio
Xbalanque
Level 102
God Stats
2W - 5L
1,466 SR
Queue Stats
321W - 328L
1,508 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Slaytanix
Tsukuyomi
Level 76
God Stats
16W - 14L
1,452 SR
Queue Stats
337W - 312L
1,533 Elo+
Party 3
Xing Tian
Xing Tian
Tractoro
Xing Tian
Level 29
God Stats
3W - 3L
1,865 SR
Queue Stats
117W - 131L
1,434 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Usseryy
Morgan Le Fay
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 25L
1,384 Elo+
Party 1
Ymir
Ymir
decimatekidd
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Team Averages
Level 44
1,556 SR
1,472 Elo+

VS

Team Averages
Level 53
1,636 SR
1,554 Elo+
Ymir
Ymir
BSPAA
Ymir
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
50W - 28L
1,500 Elo+
Party 2
Pele
Pele
BoREYY
Pele
Level 14
God Stats
3W - 2L
1,563 SR
Queue Stats
32W - 27L
1,462 Elo+
Party 2
Olorun
Olorun
FriedDirt
Olorun
Level 26
God Stats
1W - 1L
1,751 SR
Queue Stats
105W - 101L
1,546 Elo+
Solo
Sol
Sol
InfamousBurr
Sol
Level 116
God Stats
8W - 2L
1,697 SR
Queue Stats
183W - 139L
1,633 Elo+
Party 2
Mulan
Mulan
JakeGoodOkYes
Mulan
Level 108
God Stats
17W - 8L
1,667 SR
Queue Stats
180W - 143L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Nuncio
Xbalanque
10
0 / 1 / 0
5,792
483
6,351
6,717
1,822
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Slaytanix
Tsukuyomi
10
3 / 4 / 0
6,250
521
5,425
11,050
3,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xing Tian
Tractoro
Xing Tian
11
0 / 2 / 0
5,712
476
930
6,401
3,789
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Usseryy
Morgan Le Fay
9
0 / 6 / 0
5,409
451
6,734
7,594
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 5 / 1
5,296
441
1,167
6,839
3,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BSPAA
Ymir
10
3 / 0 / 4
7,081
590
2,647
8,091
5,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
BoREYY
Pele
12
5 / 2 / 2
7,634
636
5,523
8,148
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
FriedDirt
Olorun
12
3 / 1 / 3
7,358
613
5,235
9,968
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
5 / 0 / 5
8,617
718
8,167
7,810
3,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
2 / 0 / 0
8,536
711
3,301
4,901
2,729
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
18
18
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
BSPAA
Ymir
3
0
4
5
W
Pele
BoREYY
Pele
5
2
2
3
W
Olorun
FriedDirt
Olorun
3
1
3
4.5
W
5
0
5
7.5
W
2
0
0
2
L
Xbalanque
Nuncio
Xbalanque
0
1
0
0
L
Tsukuyomi
Slaytanix
Tsukuyomi
3
4
0
0.75
L
Xing Tian
Tractoro
Xing Tian
0
2
0
0
L
Morgan Le Fay
Usseryy
Morgan Le Fay
0
6
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,607
Damage
24,873
38,601
Taken
38,918
14,388
Mitigated
17,069
8,794
Healing
19,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
BSPAA
Ymir
2,647
964
0
2,214
8,091
5,259
324
813
7,228
9,862
0
W
Pele
BoREYY
Pele
5,523
1,443
0
3,384
8,148
2,301
0
885
7,229
0
40,215
W
Olorun
FriedDirt
Olorun
5,235
2,264
171
6,390
9,968
3,588
1,404
4,939
4,609
38,455
0
W
8,167
2,423
0
5,370
7,810
3,192
3,458
833
6,929
57,934
8,677
W
3,301
380
0
2,226
4,901
2,729
45
886
3,971
0
58,926
L
Xbalanque
Nuncio
Xbalanque
6,351
2,234
0
2,187
6,717
1,822
0
2,511
4,206
0
37,730
L
Tsukuyomi
Slaytanix
Tsukuyomi
5,425
1,803
0
3,834
11,050
3,206
0
4,028
7,022
0
31,526
L
Xing Tian
Tractoro
Xing Tian
930
180
0
1,897
6,401
3,789
0
0
6,401
28,528
0
L
Morgan Le Fay
Usseryy
Morgan Le Fay
6,734
820
0
676
7,594
2,275
0
4,552
3,042
26,587
0
L
1,167
292
0
200
6,839
3,296
0
4,408
2,431
6,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,459
Gold Earned
39,226
258
Minions Killed
418
0
Camps Cleared
0
1,048,939
Distance Traveled
1,117,858
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,081
590
16
1
0
219,585
0
W
Pele
7,634
636
72
6
0
229,627
1
W
Olorun
7,358
613
70
6
0
208,553
0
W
Sol
8,617
718
122
10
0
212,268
1
W
Mulan
8,536
711
138
12
0
247,825
4
L
Xbalanque
5,792
483
84
7
0
231,433
7
L
Tsukuyomi
6,250
521
59
5
0
224,924
1
L
Xing Tian
5,712
476
65
5
0
206,976
4
L
Morgan Le Fay
5,409
451
42
4
0
183,206
0
L
Ymir
5,296
441
8
1
0
202,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role