Player Matchup

Sol
Sol
DelusiveTTV
Sol
Level 90
God Stats
1W - 2L
1,316 SR
Queue Stats
223W - 199L
1,524 Elo+
Solo
Ymir
Ymir
Tsuntsunbats
Ymir
Level 123
God Stats
3W - 3L
1,250 SR
Queue Stats
223W - 239L
1,472 Elo+
Solo
Tyr
Tyr
Victor13dvd
Tyr
Level 89
God Stats
19W - 20L
1,595 SR
Queue Stats
862W - 844L
1,463 Elo+
Solo
Arachne
Arachne
deepdeath1341
Arachne
Level 120
God Stats
32W - 13L
1,760 SR
Queue Stats
327W - 269L
1,650 Elo+
Party 1
Persephone
Persephone
vidina16
Persephone
Level 83
God Stats
24W - 21L
1,614 SR
Queue Stats
163W - 141L
1,593 Elo+
Party 1
Team Averages
Level 101
1,507 SR
1,541 Elo+

VS

Team Averages
Level 124
1,538 SR
1,602 Elo+
Hachiman
Hachiman
 
Hachiman
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BlueShadow141
Merlin
Level 89
God Stats
5W - 5L
1,513 SR
Queue Stats
335W - 334L
1,502 Elo+
Solo
Fafnir
Fafnir
Diaxies
Fafnir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 43L
1,673 Elo+
Solo
Athena
Athena
TAT3R19
Athena
Level 154
God Stats
14W - 10L
1,596 SR
Queue Stats
635W - 659L
1,532 Elo+
Solo
Ratatoskr
Ratatoskr
xxdemolitionxx34
Ratatoskr
Level 109
God Stats
0W - 1L
1,583 SR
Queue Stats
3W - 2L
1,804 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
4 / 0 / 0
4,564
761
2,681
3,946
648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
0 / 0 / 4
4,251
709
918
3,056
1,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
1 / 0 / 0
4,924
821
2,407
2,956
1,325
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arachne
7
2 / 0 / 1
4,377
730
1,577
3,281
1,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
vidina16
Persephone
8
0 / 0 / 2
4,644
774
648
2,250
804
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
7
0 / 1 / 0
3,762
627
3,059
3,270
706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 1 / 0
3,988
665
754
2,757
679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Diaxies
Fafnir
2
0 / 1 / 0
3,199
533
265
1,652
542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
TAT3R19
Athena
7
0 / 1 / 0
3,696
616
644
4,479
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ratatoskr
5
0 / 3 / 0
3,427
571
1,407
3,521
1,107
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
7
Kills
0
0
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
1
0
0
L
0
1
0
0
W
4
0
0
4
L
Fafnir
Diaxies
Fafnir
0
1
0
0
L
Athena
TAT3R19
Athena
0
1
0
0
W
0
0
4
2
W
1
0
0
1
W
Arachne
2
0
1
2.5
W
Persephone
vidina16
Persephone
0
0
2
1
L
Ratatoskr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,231
Damage
6,129
15,489
Taken
15,679
5,280
Mitigated
4,528
6,992
Healing
3,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,059
691
0
1,250
3,270
706
0
1,609
1,661
0
15,990
L
754
0
0
750
2,757
679
0
584
2,173
21,811
0
W
2,681
1,471
0
1,384
3,946
648
1,132
224
3,683
19,093
0
L
Fafnir
Diaxies
Fafnir
265
0
0
350
1,652
542
0
999
653
1,582
0
L
Athena
TAT3R19
Athena
644
227
0
840
4,479
1,494
0
0
4,479
13,701
0
W
918
337
0
800
3,056
1,401
92
2
3,054
8,461
0
W
2,407
176
0
1,591
2,956
1,325
0
644
2,312
0
25,049
W
Arachne
1,577
1,072
0
1,688
3,281
1,102
0
142
3,139
0
19,367
W
Persephone
vidina16
Persephone
648
0
0
1,529
2,250
804
81
612
1,638
21,044
0
L
Ratatoskr
1,407
491
0
699
3,521
1,107
0
1,055
2,466
0
11,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,760
Gold Earned
18,072
209
Minions Killed
141
0
Camps Cleared
0
624,380
Distance Traveled
519,624
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,762
627
32
5
0
111,244
1
L
Merlin
3,988
665
40
7
0
112,070
2
W
Sol
4,564
761
39
7
0
104,666
3
L
Fafnir
3,199
533
3
1
0
40,091
1
L
Athena
3,696
616
34
6
0
121,651
0
W
Ymir
4,251
709
21
4
0
117,467
0
W
Tyr
4,924
821
63
11
0
136,617
1
W
Arachne
4,377
730
40
7
0
148,398
2
W
Persephone
4,644
774
46
8
0
117,232
0
L
Ratatoskr
3,427
571
32
5
0
134,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role