Player Matchup

Baba Yaga
Baba Yaga
Dustyberg19
Baba Yaga
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 101L
1,466 Elo+
Party 2
Hachiman
Hachiman
GreatXtreme
Hachiman
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 44L
1,545 Elo+
Solo
Cthulhu
Cthulhu
Jackanator03
Cthulhu
Level 128
God Stats
2W - 2L
1,433 SR
Queue Stats
92W - 75L
1,531 Elo+
Party 3
Thanatos
Thanatos
OpCream
Thanatos
Level 68
God Stats
1W - 3L
1,458 SR
Queue Stats
99W - 91L
1,505 Elo+
Party 3
Janus
Janus
abussstop
Janus
Level 109
God Stats
2W - 0L
1,707 SR
Queue Stats
70W - 79L
1,476 Elo+
Party 2
Team Averages
Level 99
1,520 SR
1,505 Elo+

VS

Team Averages
Level 119
1,511 SR
1,611 Elo+
Sol
Sol
ChasnYaMotha69
Sol
Level 103
God Stats
0W - 1L
1,561 SR
Queue Stats
4W - 1L
1,892 Elo+
Party 1
Anubis
Anubis
DrMoisturePhD
Anubis
Level 157
God Stats
13W - 15L
1,613 SR
Queue Stats
1,261W - 1,166L
1,529 Elo+
Solo
Sobek
Sobek
Gimbeast
Sobek
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 187L
1,492 Elo+
Solo
Tiamat
Tiamat
Sulfatide3
Tiamat
Level 140
God Stats
0W - 1L
1,588 SR
Queue Stats
14W - 10L
1,642 Elo+
Party 1
Hercules
Hercules
crandaddy12
Hercules
Level 109
God Stats
8W - 10L
1,295 SR
Queue Stats
563W - 572L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Dustyberg19
Baba Yaga
19
9 / 3 / 13
11,643
728
19,288
13,780
7,447
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
GreatXtreme
Hachiman
19
7 / 0 / 18
11,763
735
17,004
13,788
6,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Jackanator03
Cthulhu
18
5 / 2 / 20
12,130
758
14,375
22,038
32,793
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
OpCream
Thanatos
17
5 / 3 / 15
10,734
671
16,249
18,054
8,174
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
abussstop
Janus
18
2 / 1 / 18
11,098
694
15,668
11,065
5,176
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 5
9,919
620
20,536
17,502
6,423
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 1 / 2
10,232
640
8,273
6,117
2,780
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Gimbeast
Sobek
16
1 / 10 / 6
9,417
589
10,694
27,287
18,394
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Sulfatide3
Tiamat
14
1 / 8 / 4
9,026
564
12,693
16,237
8,732
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
crandaddy12
Hercules
17
0 / 4 / 4
9,125
570
9,419
22,215
18,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
29
28
Kills
8
9
Deaths
28
84
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
L
5
1
2
6
W
Baba Yaga
Dustyberg19
Baba Yaga
9
3
13
5.17
L
Sobek
Gimbeast
Sobek
1
10
6
0.4
W
Hachiman
GreatXtreme
Hachiman
7
0
18
16
W
Cthulhu
Jackanator03
Cthulhu
5
2
20
7.5
W
Thanatos
OpCream
Thanatos
5
3
15
4.17
L
Tiamat
Sulfatide3
Tiamat
1
8
4
0.38
W
Janus
abussstop
Janus
2
1
18
11
L
Hercules
crandaddy12
Hercules
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,584
Damage
61,615
78,725
Taken
89,358
60,240
Mitigated
54,573
46,162
Healing
34,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,536
1,996
1,058
8,052
17,502
6,423
0
9,910
7,592
45,069
0
L
8,273
267
1,568
2,523
6,117
2,780
0
4,048
2,069
21,968
0
W
Baba Yaga
Dustyberg19
Baba Yaga
19,288
2,498
3,470
3,854
13,780
7,447
832
9,752
3,937
29,966
0
L
Sobek
Gimbeast
Sobek
10,694
1,423
1,381
4,624
27,287
18,394
0
13,396
13,891
19,645
0
W
Hachiman
GreatXtreme
Hachiman
17,004
9,186
3,713
4,819
13,788
6,650
1,869
9,808
3,850
0
36,523
W
Cthulhu
Jackanator03
Cthulhu
14,375
655
4,945
5,640
22,038
32,793
178
12,579
9,050
31,780
0
W
Thanatos
OpCream
Thanatos
16,249
3,667
3,973
11,398
18,054
8,174
1,217
12,956
4,539
0
20,568
L
Tiamat
Sulfatide3
Tiamat
12,693
1,187
990
2,885
16,237
8,732
0
9,394
6,843
21,018
0
W
Janus
abussstop
Janus
15,668
1,212
2,928
1,422
11,065
5,176
718
7,101
3,828
44,898
0
L
Hercules
crandaddy12
Hercules
9,419
849
2,420
9,173
22,215
18,244
0
12,583
9,632
0
13,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,368
Gold Earned
47,719
165
Minions Killed
145
0
Camps Cleared
0
1,536,347
Distance Traveled
1,186,583
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,919
620
67
4
0
262,024
0
L
Anubis
10,232
640
30
2
0
194,380
3
W
Baba Yaga
11,643
728
19
1
0
309,996
3
L
Sobek
9,417
589
16
1
0
221,792
1
W
Hachiman
11,763
735
34
2
0
292,116
4
W
Cthulhu
12,130
758
16
1
0
340,295
0
W
Thanatos
10,734
671
13
1
0
285,775
0
L
Tiamat
9,026
564
20
1
0
231,974
0
W
Janus
11,098
694
83
5
0
308,165
7
L
Hercules
9,125
570
12
1
0
276,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role