Player Matchup

Morgan Le Fay
Morgan Le Fay
Angelica2777
Morgan Le Fay
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 56L
1,451 Elo+
Solo
Izanami
Izanami
Gamerboy9873
Izanami
Level 22
God Stats
3W - 1L
1,404 SR
Queue Stats
23W - 28L
1,398 Elo+
Party 2
Da Ji
Da Ji
UwU Squid6386
Da Ji
Level 21
God Stats
13W - 31L
1,494 SR
Queue Stats
134W - 196L
1,399 Elo+
Party 2
Bakasura
Bakasura
ZoraAzuma
Bakasura
Level 49
God Stats
7W - 6L
1,452 SR
Queue Stats
216W - 228L
1,412 Elo+
Party 2
Yemoja
Yemoja
phezzyar15
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Team Averages
Level 24
1,470 SR
1,432 Elo+

VS

Team Averages
Level 14
1,270 SR
1,316 Elo+
Fenrir
Fenrir
CzarneFutro
Fenrir
Level 7
God Stats
0W - 1L
1,350 SR
Queue Stats
8W - 14L
1,111 Elo+
Party 3
Nemesis
Nemesis
Darth Tr1ton
Nemesis
Level 14
God Stats
22W - 31L
1,351 SR
Queue Stats
158W - 209L
1,307 Elo+
Party 1
Tiamat
Tiamat
KillAura9772
Tiamat
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 3
Artio
Artio
Kymurii
Artio
Level 26
God Stats
0W - 11L
1,017 SR
Queue Stats
297W - 326L
1,365 Elo+
Party 1
Baron Samedi
Baron Samedi
Y1K3S_S8N
Baron Samedi
Level 22
God Stats
1W - 9L
1,132 SR
Queue Stats
87W - 131L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Angelica2777
Morgan Le Fay
20
8 / 3 / 28
14,170
1,181
20,053
13,355
6,481
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
Gamerboy9873
Izanami
20
11 / 10 / 26
14,658
1,222
48,066
22,247
8,611
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 12 / 25
11,743
979
16,716
18,647
9,422
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
ZoraAzuma
Bakasura
20
20 / 9 / 17
16,769
1,397
33,934
29,414
15,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
phezzyar15
Yemoja
20
3 / 8 / 18
11,617
968
4,341
15,541
10,142
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

51

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
15 / 12 / 17
14,940
1,245
20,053
29,456
15,187
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Darth Tr1ton
Nemesis
20
17 / 7 / 16
16,535
1,378
37,904
26,750
13,335
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
20
1 / 16 / 21
11,649
971
2,709
25,828
13,929
Artio
Kymurii
Artio
20
4 / 1 / 24
12,645
1,054
8,453
26,161
28,336
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Y1K3S_S8N
Baron Samedi
20
4 / 8 / 27
13,759
1,147
19,636
26,045
11,386
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
146
44
Kills
41
42
Deaths
44
114
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Angelica2777
Morgan Le Fay
8
3
28
7.33
L
Fenrir
15
12
17
1.96
L
Nemesis
Darth Tr1ton
Nemesis
17
7
16
3.57
W
Izanami
Gamerboy9873
Izanami
11
10
26
2.4
L
Tiamat
1
16
21
0.72
L
Artio
Kymurii
Artio
4
1
24
16
W
2
12
25
1.21
L
Baron Samedi
Y1K3S_S8N
Baron Samedi
4
8
27
2.19
W
Bakasura
ZoraAzuma
Bakasura
20
9
17
3.17
W
Yemoja
phezzyar15
Yemoja
3
8
18
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,110
Damage
88,755
99,204
Taken
134,240
50,028
Mitigated
82,173
13,598
Healing
20,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Angelica2777
Morgan Le Fay
20,053
2,797
0
706
13,355
6,481
0
2,793
10,562
43,704
0
L
Fenrir
20,053
7,886
0
1,712
29,456
15,187
0
5,611
23,494
0
36,893
L
Nemesis
Darth Tr1ton
Nemesis
37,904
24,753
0
2,071
26,750
13,335
0
5,859
20,069
0
72,295
W
Izanami
Gamerboy9873
Izanami
48,066
29,525
0
2,468
22,247
8,611
0
9,374
12,873
0
83,421
L
Tiamat
2,709
1,403
0
973
25,828
13,929
0
4,706
20,473
5,480
0
L
Artio
Kymurii
Artio
8,453
1,181
2,103
3,033
26,161
28,336
0
4,306
21,570
26,053
0
W
16,716
6,313
0
806
18,647
9,422
0
6,817
11,830
0
27,512
L
Baron Samedi
Y1K3S_S8N
Baron Samedi
19,636
1,809
3,853
6,267
26,045
11,386
0
3,912
21,334
37,729
0
W
Bakasura
ZoraAzuma
Bakasura
33,934
26,611
0
7,864
29,414
15,372
0
8,052
21,362
0
53,164
W
Yemoja
phezzyar15
Yemoja
4,341
2,710
1,615
139
15,541
10,142
0
3,762
11,779
9,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,957
Gold Earned
69,528
224
Minions Killed
193
2
Camps Cleared
1
961,903
Distance Traveled
1,170,602
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,170
1,181
63
5
0
200,430
1
L
Fenrir
14,940
1,245
39
3
0
237,540
1
L
Nemesis
16,535
1,378
65
5
1
244,499
0
W
Izanami
14,658
1,222
81
7
0
192,203
2
L
Tiamat
11,649
971
10
1
0
187,162
0
L
Artio
12,645
1,054
28
2
0
276,019
0
W
Da Ji
11,743
979
19
2
1
191,773
0
L
Baron Samedi
13,759
1,147
51
4
0
225,382
0
W
Bakasura
16,769
1,397
55
5
1
219,280
0
W
Yemoja
11,617
968
6
1
0
158,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role