Player Matchup

Ymir
Ymir
OhNoNoNooo
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 11L
1,694 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RainmasterXD
Morgan Le Fay
Level 29
God Stats
21W - 15L
1,621 SR
Queue Stats
132W - 144L
1,527 Elo+
Solo
Thor
Thor
WhereBootsGoMan
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 31L
1,866 Elo+
Solo
Skadi
Skadi
YakuOfTheWater
Skadi
Level 10
God Stats
2W - 2L
1,523 SR
Queue Stats
13W - 6L
1,718 Elo+
Solo
Freya
Freya
frostboundDif
Freya
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 45L
1,664 Elo+
Solo
Team Averages
Level 15
1,529 SR
1,694 Elo+

VS

Team Averages
Level 48
1,617 SR
1,666 Elo+
Thor
Thor
PloTwist
Thor
Level 9
God Stats
2W - 0L
1,833 SR
Queue Stats
19W - 8L
1,558 Elo+
Party 2
Chaac
Chaac
Seratchi
Chaac
Level 28
God Stats
11W - 6L
1,387 SR
Queue Stats
52W - 70L
1,423 Elo+
Solo
Izanami
Izanami
Vyscól
Izanami
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
184W - 76L
1,896 Elo+
Party 1
Cerberus
Cerberus
reportsupport
Cerberus
Level 27
God Stats
4W - 0L
1,861 SR
Queue Stats
131W - 54L
1,855 Elo+
Party 1
Janus
Janus
xHarleking
Janus
Level 160
God Stats
14W - 13L
1,502 SR
Queue Stats
120W - 98L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 1 / 0
4,075
509
1,115
5,331
1,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
RainmasterXD
Morgan Le Fay
8
0 / 2 / 0
4,301
538
849
2,891
879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 0
4,677
585
2,116
4,348
1,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 1 / 0
4,175
522
764
3,826
804
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 1 / 1
4,445
556
2,051
4,151
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
2 / 0 / 2
5,076
635
1,750
3,929
1,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Seratchi
Chaac
9
1 / 0 / 0
5,119
640
2,990
3,278
2,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Vyscól
Izanami
8
0 / 2 / 1
4,627
578
4,001
4,240
1,140
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
reportsupport
Cerberus
7
0 / 0 / 2
4,567
571
2,200
3,544
1,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Janus
10
2 / 0 / 2
5,776
722
1,593
2,708
658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
5
5
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Thor
2
0
2
3
L
Morgan Le Fay
RainmasterXD
Morgan Le Fay
0
2
0
0
W
Chaac
Seratchi
Chaac
1
0
0
1
W
Izanami
Vyscól
Izanami
0
2
1
0.25
L
0
0
0
0
L
0
1
0
0
L
1
1
1
1.5
W
Cerberus
reportsupport
Cerberus
0
0
2
1
W
Janus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,895
Damage
12,534
20,547
Taken
17,699
5,034
Mitigated
7,247
5,624
Healing
7,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,115
591
0
1,186
5,331
1,186
0
1,108
4,223
4,559
0
W
Thor
1,750
752
0
2,288
3,929
1,088
0
210
3,719
0
19,444
L
Morgan Le Fay
RainmasterXD
Morgan Le Fay
849
94
0
250
2,891
879
0
1,159
1,732
20,017
0
W
Chaac
Seratchi
Chaac
2,990
38
0
1,921
3,278
2,584
192
0
3,278
3,772
21,071
W
Izanami
Vyscól
Izanami
4,001
3,382
0
1,166
4,240
1,140
0
2,227
2,013
0
33,061
L
2,116
319
0
2,390
4,348
1,167
0
613
3,735
0
22,684
L
764
257
0
486
3,826
804
0
56
3,289
0
16,050
L
2,051
935
0
1,312
4,151
998
0
913
3,238
20,517
0
W
Cerberus
reportsupport
Cerberus
2,200
307
0
1,209
3,544
1,777
362
1,095
2,449
8,602
0
W
Janus
1,593
82
0
500
2,708
658
0
544
2,164
36,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,673
Gold Earned
25,165
181
Minions Killed
254
0
Camps Cleared
0
735,860
Distance Traveled
850,143
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,075
509
8
1
0
93,969
0
W
Thor
5,076
635
44
6
0
196,307
3
L
Morgan Le Fay
4,301
538
49
6
0
156,924
3
W
Chaac
5,119
640
52
7
0
171,578
2
W
Izanami
4,627
578
66
8
0
146,382
1
L
Thor
4,677
585
64
8
0
183,453
2
L
Skadi
4,175
522
29
4
0
145,754
2
L
Freya
4,445
556
31
4
0
155,760
1
W
Cerberus
4,567
571
12
2
0
158,442
3
W
Janus
5,776
722
80
10
0
177,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role