Player Matchup

Pele
Pele
D-AceBlack91
Pele
Level 28
God Stats
106W - 134L
1,384 SR
Queue Stats
321W - 379L
1,373 Elo+
Party 1
Susano
Susano
Damovicho
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,206 Elo+
Party 2
Amaterasu
Amaterasu
MonsieurNueve
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,188 Elo+
Party 2
Hera
Hera
calmdown2K
Hera
Level 11
God Stats
16W - 25L
1,458 SR
Queue Stats
115W - 152L
1,400 Elo+
Party 1
Thor
Thor
ggg54346yu
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,188 Elo+
Party 2
Team Averages
Level 10
1,468 SR
1,271 Elo+

VS

Team Averages
Level 26
1,490 SR
1,470 Elo+
Thanatos
Thanatos
Fujitora_A
Thanatos
Level 24
God Stats
6W - 7L
1,493 SR
Queue Stats
308W - 306L
1,450 Elo+
Solo
Odin
Odin
ShadowFrost5386
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 97L
1,806 Elo+
Party 3
Bellona
Bellona
ShadowKay75
Bellona
Level 43
God Stats
20W - 17L
1,553 SR
Queue Stats
276W - 285L
1,481 Elo+
Party 3
Neith
Neith
ToxicThief94
Neith
Level 17
God Stats
4W - 1L
1,592 SR
Queue Stats
118W - 129L
1,307 Elo+
Party 3
Anubis
Anubis
oscarew1
Anubis
Level 17
God Stats
4W - 4L
1,311 SR
Queue Stats
41W - 39L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 3
10,739
467
10,282
13,704
3,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Susano
Damovicho
Susano
18
7 / 10 / 2
11,201
487
8,132
17,426
5,422
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
MonsieurNueve
Amaterasu
14
1 / 17 / 4
9,278
403
3,125
29,814
10,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
3 / 12 / 4
10,890
473
9,576
13,452
2,809
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 16 / 5
8,137
354
4,836
20,650
6,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fujitora_A
Thanatos
20
12 / 3 / 0
14,206
618
8,016
17,823
7,721
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
6 / 2 / 13
11,519
501
7,057
11,172
12,202
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
ShadowKay75
Bellona
20
22 / 0 / 9
14,756
642
25,456
17,805
16,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
2 / 8 / 11
10,738
467
10,078
12,892
3,951
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
oscarew1
Anubis
19
16 / 6 / 4
14,555
633
20,529
18,807
10,924
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
95
17
Kills
58
59
Deaths
19
18
Assists
37
Player
Kills
Deaths
Assists
KDA
L
6
4
3
1.88
L
Susano
Damovicho
Susano
7
10
2
0.8
W
Thanatos
Fujitora_A
Thanatos
12
3
0
4
L
Amaterasu
MonsieurNueve
Amaterasu
1
17
4
0.18
W
6
2
13
6.25
W
Bellona
ShadowKay75
Bellona
22
0
9
26.5
W
2
8
11
0.94
L
3
12
4
0.42
L
0
16
5
0.16
W
Anubis
oscarew1
Anubis
16
6
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,951
Damage
71,136
95,046
Taken
78,499
28,394
Mitigated
51,272
5,880
Healing
33,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,282
2,754
0
1,462
13,704
3,584
0
4,008
9,696
0
47,964
L
Susano
Damovicho
Susano
8,132
1,683
0
1,045
17,426
5,422
0
3,707
13,719
0
57,514
W
Thanatos
Fujitora_A
Thanatos
8,016
3,090
0
17,360
17,823
7,721
44
1,564
16,259
0
130,530
L
Amaterasu
MonsieurNueve
Amaterasu
3,125
1,765
0
2,685
29,814
10,515
0
2,680
27,134
0
24,141
W
7,057
1,953
129
152
11,172
12,202
1,660
2,044
9,128
0
32,869
W
Bellona
ShadowKay75
Bellona
25,456
14,579
0
6,513
17,805
16,474
4,015
1,931
15,874
0
93,161
W
10,078
6,409
37
1,516
12,892
3,951
3,251
1,421
11,471
0
48,798
L
9,576
3,133
0
194
13,452
2,809
680
4,777
8,675
50,883
0
L
4,836
1,655
0
494
20,650
6,064
0
5,357
15,293
0
35,292
W
Anubis
oscarew1
Anubis
20,529
1,466
0
8,074
18,807
10,924
4,718
2,851
15,956
87,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,245
Gold Earned
65,774
328
Minions Killed
577
0
Camps Cleared
0
1,821,921
Distance Traveled
2,075,447
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,739
467
75
3
0
326,521
0
L
Susano
11,201
487
88
4
0
391,538
0
W
Thanatos
14,206
618
175
8
0
475,947
1
L
Amaterasu
9,278
403
30
1
0
373,557
1
W
Odin
11,519
501
40
2
0
445,121
0
W
Bellona
14,756
642
144
6
0
486,695
2
W
Neith
10,738
467
60
3
0
362,025
3
L
Hera
10,890
473
84
4
0
335,938
0
L
Thor
8,137
354
51
2
0
394,367
0
W
Anubis
14,555
633
158
7
0
305,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role