Player Matchup

Heimdallr
Heimdallr
Acidokio
Heimdallr
Level 29
God Stats
3W - 5L
1,682 SR
Queue Stats
16W - 14L
1,675 Elo+
Party 2
Scylla
Scylla
Frankie11
Scylla
Level 23
God Stats
5W - 1L
1,655 SR
Queue Stats
29W - 24L
1,613 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zubattsu
Tsukuyomi
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 50L
1,490 Elo+
Party 2
Set
Set
bl0ndemar1e
Set
Level 28
God Stats
3W - 6L
1,392 SR
Queue Stats
50W - 49L
1,515 Elo+
Party 1
Kukulkan
Kukulkan
ГомоГомоЗек
Kukulkan
Level 17
God Stats
4W - 4L
1,471 SR
Queue Stats
12W - 16L
1,411 Elo+
Party 2
Team Averages
Level 27
1,540 SR
1,541 Elo+

VS

Team Averages
Level 21
1,511 SR
1,538 Elo+
Jormungandr
Jormungandr
Lweedj
Jormungandr
Level 25
God Stats
47W - 23L
1,666 SR
Queue Stats
79W - 60L
1,527 Elo+
Party 3
Nu Wa
Nu Wa
SH3INA
Nu Wa
Level 28
God Stats
17W - 11L
1,526 SR
Queue Stats
84W - 66L
1,526 Elo+
Party 3
Sol
Sol
SanyaSusanya
Sol
Level 27
God Stats
2W - 1L
1,284 SR
Queue Stats
32W - 29L
1,487 Elo+
Solo
Izanami
Izanami
TropNulPavard
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,633 Elo+
Solo
Gilgamesh
Gilgamesh
Yaenyx
Gilgamesh
Level 16
God Stats
4W - 1L
1,579 SR
Queue Stats
25W - 19L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Acidokio
Heimdallr
17
4 / 8 / 4
11,739
1,067
14,681
27,972
10,687
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
Frankie11
Scylla
17
1 / 6 / 6
10,626
966
9,904
19,263
6,995
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
Zubattsu
Tsukuyomi
16
3 / 11 / 4
11,149
1,014
14,173
24,020
7,860
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 4 / 2
8,753
796
2,611
6,134
3,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 4 / 2
8,862
806
1,054
6,592
2,180
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lweedj
Jormungandr
19
4 / 2 / 17
12,134
1,103
10,708
11,903
10,429
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nu Wa
SH3INA
Nu Wa
17
2 / 0 / 11
10,507
955
11,481
4,879
1,834
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 1 / 12
13,502
1,227
21,777
10,331
3,604
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
19
17 / 3 / 11
14,285
1,299
31,178
11,508
4,790
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Yaenyx
Gilgamesh
18
0 / 2 / 15
11,257
1,023
4,104
10,292
10,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
99
8
Kills
33
33
Deaths
8
18
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Acidokio
Heimdallr
4
8
4
0.75
L
Scylla
Frankie11
Scylla
1
6
6
0.67
W
Jormungandr
Lweedj
Jormungandr
4
2
17
6.25
W
Nu Wa
SH3INA
Nu Wa
2
0
11
7.5
W
10
1
12
16
W
Izanami
17
3
11
7.5
W
Gilgamesh
Yaenyx
Gilgamesh
0
2
15
3.75
L
Tsukuyomi
Zubattsu
Tsukuyomi
3
11
4
0.45
L
0
4
2
0.25
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,423
Damage
79,248
83,981
Taken
48,913
30,794
Mitigated
31,044
5,131
Healing
5,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Acidokio
Heimdallr
14,681
10,980
0
1,644
27,972
10,687
0
15,346
12,626
0
39,707
L
Scylla
Frankie11
Scylla
9,904
834
0
1,187
19,263
6,995
0
8,742
10,521
33,290
0
W
Jormungandr
Lweedj
Jormungandr
10,708
1,305
0
132
11,903
10,429
0
3,502
8,401
36,832
0
W
Nu Wa
SH3INA
Nu Wa
11,481
1,929
0
1,017
4,879
1,834
0
690
4,189
22,340
0
W
21,777
9,822
0
3,747
10,331
3,604
0
1,980
8,351
56,290
0
W
Izanami
31,178
17,789
0
223
11,508
4,790
0
2,254
9,254
0
48,448
W
Gilgamesh
Yaenyx
Gilgamesh
4,104
642
0
16
10,292
10,387
0
2,532
7,760
359
14,034
L
Tsukuyomi
Zubattsu
Tsukuyomi
14,173
3,945
0
1,646
24,020
7,860
0
12,350
11,563
0
30,634
L
2,611
954
8
646
6,134
3,072
0
3,015
3,119
0
5,745
L
1,054
0
0
0
6,592
2,180
0
4,622
1,970
4,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,129
Gold Earned
61,685
144
Minions Killed
237
3
Camps Cleared
14
807,626
Distance Traveled
1,116,980
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,739
1,067
37
3
1
188,011
0
L
Scylla
10,626
966
60
5
0
214,835
0
W
Jormungandr
12,134
1,103
62
6
2
240,415
0
W
Nu Wa
10,507
955
28
3
0
195,279
0
W
Sol
13,502
1,227
90
8
7
222,251
1
W
Izanami
14,285
1,299
38
3
5
195,323
1
W
Gilgamesh
11,257
1,023
19
2
0
263,712
1
L
Tsukuyomi
11,149
1,014
30
3
0
222,570
0
L
Set
8,753
796
10
1
2
62,058
0
L
Kukulkan
8,862
806
7
1
0
120,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role