Player Matchup

Neith
Neith
Masters
BennyQ
Neith
Masters
Level 160
God Stats
6W - 0L
1,794 SR
Queue Stats
552W - 427L
2,592 MMR
Party 3
Geb
Geb
Masters
Dävo
Geb
Masters
Level 142
God Stats
8W - 6L
1,775 SR
Queue Stats
297W - 273L
2,619 MMR
Solo
Kali
Kali
Masters
MoscowMuIe
Kali
Masters
Level 89
God Stats
2W - 3L
1,485 SR
Queue Stats
239W - 210L
2,524 MMR
Party 3
Raijin
Raijin
Grandmaster
Pegon
Raijin
Grandmaster
Level 151
God Stats
20W - 11L
1,859 SR
Queue Stats
399W - 273L
2,850 MMR
Party 1
Agni
Agni
Masters
RelentlessOne
Agni
Masters
Level 160
God Stats
4W - 2L
1,572 SR
Queue Stats
562W - 481L
2,703 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 140
1,697 SR
2,658 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 124
1,679 SR
2,643 MMR
Mercury
Mercury
Grandmaster
BushBoyy
Mercury
Grandmaster
Level 80
God Stats
2W - 4L
1,577 SR
Queue Stats
152W - 103L
2,758 MMR
Party 4
Zhong Kui
Zhong Kui
Grandmaster
Nika
Zhong Kui
Grandmaster
Level 160
God Stats
10W - 9L
1,660 SR
Queue Stats
992W - 881L
2,839 MMR
Party 4
Janus
Janus
Diamond I
PortalsOnly
Janus
Diamond I
Level 89
God Stats
26W - 18L
1,737 SR
Queue Stats
366W - 345L
2,466 MMR
Solo
Fenrir
Fenrir
Masters
Privative
Fenrir
Masters
Level 129
God Stats
8W - 4L
1,747 SR
Queue Stats
610W - 535L
2,642 MMR
Party 2
Anhur
Anhur
Masters
Tubahh
Anhur
Masters
Level 160
God Stats
47W - 50L
1,675 SR
Queue Stats
859W - 695L
2,509 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BennyQ
Neith
20
6 / 6 / 4
12,517
596
9,628
13,208
4,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Geb
Dävo
Geb
16
0 / 3 / 14
11,211
534
5,081
17,673
14,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
13 / 3 / 7
13,894
662
24,222
21,849
10,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Raijin
Pegon
Raijin
19
5 / 1 / 9
12,579
599
15,809
15,412
8,278
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 3 / 10
12,080
575
11,505
15,238
12,281
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
LokiMorgan Le FaySolTiamatGilgamesh

VS

Bans
PersephoneSun WukongCamazotzAo KuangNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BushBoyy
Mercury
16
3 / 3 / 5
10,115
482
5,161
9,773
3,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
Nika
Zhong Kui
19
4 / 5 / 1
12,935
616
12,512
19,538
17,533
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
4 / 4 / 0
11,585
552
5,172
13,561
4,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Privative
Fenrir
14
0 / 8 / 10
10,152
483
7,992
26,325
11,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Tubahh
Anhur
18
5 / 6 / 5
11,626
554
11,700
16,211
5,585
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
37
26
Kills
16
16
Deaths
26
44
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
BennyQ
Neith
6
6
4
1.33
L
Mercury
BushBoyy
Mercury
3
3
5
1.83
W
Geb
Dävo
Geb
0
3
14
2.33
W
13
3
7
5.5
L
Zhong Kui
Nika
Zhong Kui
4
5
1
0.9
W
Raijin
Pegon
Raijin
5
1
9
9.5
L
4
4
0
1
L
Fenrir
Privative
Fenrir
0
8
10
0.63
W
2
3
10
2.33
L
Anhur
Tubahh
Anhur
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,245
Damage
42,537
83,380
Taken
85,408
50,897
Mitigated
42,879
33,591
Healing
15,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BennyQ
Neith
9,628
4,552
0
4,363
13,208
4,526
5,950
1,426
11,614
0
91,977
L
Mercury
BushBoyy
Mercury
5,161
2,920
0
332
9,773
3,413
0
2,149
7,624
0
63,663
W
Geb
Dävo
Geb
5,081
410
0
2,640
17,673
14,842
72
2,180
15,232
20,305
0
W
24,222
11,410
0
11,905
21,849
10,970
76
6,822
12,673
0
98,338
L
Zhong Kui
Nika
Zhong Kui
12,512
1,205
0
6,042
19,538
17,533
157
7,914
10,121
78,800
0
W
Raijin
Pegon
Raijin
15,809
1,961
0
7,579
15,412
8,278
0
2,982
12,430
114,821
0
L
5,172
497
55
3,209
13,561
4,527
0
6,510
7,051
94,350
0
L
Fenrir
Privative
Fenrir
7,992
1,852
0
1,619
26,325
11,821
0
8,021
16,933
0
20,246
W
11,505
892
0
7,104
15,238
12,281
544
5,253
9,985
89,927
0
L
Anhur
Tubahh
Anhur
11,700
6,516
0
4,008
16,211
5,585
426
4,879
11,149
0
108,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,281
Gold Earned
56,413
661
Minions Killed
648
0
Camps Cleared
0
2,101,660
Distance Traveled
1,932,437
26
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,517
596
152
7
0
367,905
3
L
Mercury
10,115
482
116
6
0
430,141
3
W
Geb
11,211
534
29
1
0
463,415
8
W
Kali
13,894
662
117
6
0
463,330
1
L
Zhong Kui
12,935
616
168
8
0
355,258
2
W
Raijin
12,579
599
195
9
0
413,081
7
L
Janus
11,585
552
172
8
0
423,150
6
L
Fenrir
10,152
483
28
1
0
392,601
16
W
Agni
12,080
575
168
8
0
393,929
7
L
Anhur
11,626
554
164
8
0
331,287
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role