Player Matchup

Arachne
Arachne
MekBlue
Arachne
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
Naher97
Ares
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,226 Elo+
Party 1
Fenrir
Fenrir
Nepperino
Fenrir
Level 16
God Stats
46W - 35L
1,445 SR
Queue Stats
105W - 99L
1,371 Elo+
Solo
Yemoja
Yemoja
Saleshh
Yemoja
Level 7
God Stats
1W - 0L
1,282 SR
Queue Stats
5W - 3L
1,257 Elo+
Solo
Izanami
Izanami
etozheleha
Izanami
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,188 Elo+
Party 1
Team Averages
Level 8
1,445 SR
1,308 Elo+

VS

Team Averages
Level 15
1,443 SR
1,388 Elo+
Thor
Thor
Azurkohn
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,300 Elo+
Solo
Merlin
Merlin
Kanoha77
Merlin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,684 Elo+
Solo
Ra
Ra
MrPayrex
Ra
Level 12
God Stats
0W - 2L
1,367 SR
Queue Stats
1W - 6L
1,184 Elo+
Solo
Nemesis
Nemesis
Premious
Nemesis
Level 16
God Stats
2W - 5L
1,302 SR
Queue Stats
32W - 29L
1,388 Elo+
Solo
Ao Kuang
Ao Kuang
bubbakush666
Ao Kuang
Level 17
God Stats
7W - 6L
1,545 SR
Queue Stats
30W - 39L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MekBlue
Arachne
20
21 / 8 / 14
18,412
1,315
28,403
29,560
12,267
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
Naher97
Ares
20
2 / 7 / 29
13,842
989
6,558
23,817
30,309
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Nepperino
Fenrir
20
15 / 9 / 19
16,597
1,186
27,933
27,055
13,149
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Saleshh
Yemoja
20
0 / 6 / 32
13,577
970
7,980
19,010
25,020
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
etozheleha
Izanami
20
5 / 3 / 22
14,363
1,026
21,449
17,022
6,281
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

33

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
7 / 14 / 16
14,746
1,053
17,753
23,628
10,008
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
Kanoha77
Merlin
20
2 / 2 / 23
14,184
1,013
33,077
9,886
4,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 8 / 22
13,997
1,000
15,447
17,961
7,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Premious
Nemesis
20
12 / 11 / 16
15,964
1,140
22,267
25,188
11,586
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ao Kuang
bubbakush666
Ao Kuang
20
9 / 8 / 13
14,869
1,062
21,885
21,275
11,007
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
123
43
Kills
33
33
Deaths
43
116
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Thor
7
14
16
1.07
L
Merlin
Kanoha77
Merlin
2
2
23
6.75
W
Arachne
MekBlue
Arachne
21
8
14
3.5
L
3
8
22
1.75
W
Ares
Naher97
Ares
2
7
29
2.36
W
Fenrir
Nepperino
Fenrir
15
9
19
2.72
L
Nemesis
Premious
Nemesis
12
11
16
1.82
W
Yemoja
Saleshh
Yemoja
0
6
32
2.67
L
Ao Kuang
bubbakush666
Ao Kuang
9
8
13
1.94
W
Izanami
etozheleha
Izanami
5
3
22
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,323
Damage
110,429
116,464
Taken
97,938
87,026
Mitigated
44,564
15,144
Healing
11,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
17,753
3,544
0
0
23,628
10,008
0
4,908
18,720
0
36,892
L
Merlin
Kanoha77
Merlin
33,077
1,318
688
1,976
9,886
4,238
0
788
9,098
86,313
0
W
Arachne
MekBlue
Arachne
28,403
18,646
0
6,099
29,560
12,267
0
19,962
9,598
0
47,532
L
15,447
2,061
1,323
978
17,961
7,725
0
1,759
16,202
49,475
0
W
Ares
Naher97
Ares
6,558
977
0
0
23,817
30,309
0
13,223
10,594
32,764
0
W
Fenrir
Nepperino
Fenrir
27,933
7,026
0
1,444
27,055
13,149
0
13,404
13,651
0
41,508
L
Nemesis
Premious
Nemesis
22,267
8,979
0
1,754
25,188
11,586
0
3,730
21,458
0
39,342
W
Yemoja
Saleshh
Yemoja
7,980
1,281
4,975
1,105
19,010
25,020
0
12,482
6,528
20,142
0
L
Ao Kuang
bubbakush666
Ao Kuang
21,885
6,205
0
5,061
21,275
11,007
0
3,353
17,922
37,341
0
W
Izanami
etozheleha
Izanami
21,449
11,480
0
1,521
17,022
6,281
0
11,338
5,684
0
70,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,791
Gold Earned
73,760
251
Minions Killed
282
7
Camps Cleared
11
1,372,540
Distance Traveled
1,269,964
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
14,746
1,053
38
3
2
228,060
0
L
Merlin
14,184
1,013
112
8
1
272,243
0
W
Arachne
18,412
1,315
38
3
0
326,453
0
L
Ra
13,997
1,000
80
6
1
246,573
1
W
Ares
13,842
989
41
3
1
236,323
1
W
Fenrir
16,597
1,186
24
2
4
279,797
0
L
Nemesis
15,964
1,140
32
2
2
277,187
2
W
Yemoja
13,577
970
11
1
1
249,185
1
L
Ao Kuang
14,869
1,062
20
1
5
245,901
0
W
Izanami
14,363
1,026
137
10
1
280,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role