Player Matchup

Zeus
Zeus
Atophoenix
Zeus
Level 25
God Stats
3W - 2L
1,734 SR
Queue Stats
14W - 7L
1,547 Elo+
Party 2
The Morrigan
The Morrigan
Bênjîg2305
The Morrigan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,568 Elo+
Party 2
Izanami
Izanami
Chakiegud
Izanami
Level 15
God Stats
3W - 4L
1,500 SR
Queue Stats
7W - 9L
1,875 Elo+
Solo
Achilles
Achilles
Rem61
Achilles
Level 32
God Stats
4W - 0L
1,214 SR
Queue Stats
12W - 5L
1,586 Elo+
Party 2
Yemoja
Yemoja
Shurikkan
Yemoja
Level 16
God Stats
5W - 3L
1,313 SR
Queue Stats
11W - 8L
1,452 Elo+
Party 2
Team Averages
Level 22
1,452 SR
1,606 Elo+

VS

Team Averages
Level 15
1,533 SR
1,468 Elo+
Morgan Le Fay
Morgan Le Fay
HeCmeana
Morgan Le Fay
Level 21
God Stats
41W - 30L
1,579 SR
Queue Stats
193W - 168L
1,467 Elo+
Solo
Ah Puch
Ah Puch
KAGEKATSU
Ah Puch
Level 6
God Stats
1W - 3L
1,289 SR
Queue Stats
37W - 30L
1,424 Elo+
Solo
Kukulkan
Kukulkan
KETASH
Kukulkan
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 68L
1,463 Elo+
Party 1
Camazotz
Camazotz
Mikeyounger
Camazotz
Level 28
God Stats
4W - 2L
1,742 SR
Queue Stats
240W - 256L
1,521 Elo+
Solo
Cernunnos
Cernunnos
Tizarm
Cernunnos
Level 7
God Stats
4W - 2L
1,557 SR
Queue Stats
82W - 74L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 3 / 10
15,665
1,205
40,636
12,569
4,052
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
Bênjîg2305
The Morrigan
19
3 / 4 / 13
11,404
877
11,366
9,154
3,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Chakiegud
Izanami
20
9 / 2 / 20
13,338
1,026
21,695
13,741
4,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Rem61
Achilles
19
3 / 1 / 19
11,978
921
13,061
20,044
35,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
Shurikkan
Yemoja
20
2 / 1 / 25
11,983
922
8,301
15,912
16,848
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

208

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HeCmeana
Morgan Le Fay
18
3 / 4 / 5
12,146
934
16,750
18,763
5,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
KAGEKATSU
Ah Puch
17
0 / 13 / 5
10,667
821
6,712
21,930
9,879
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
KETASH
Kukulkan
17
4 / 7 / 3
11,661
897
19,342
16,264
6,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Camazotz
Mikeyounger
Camazotz
17
0 / 7 / 5
10,834
833
10,698
21,901
9,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Tizarm
Cernunnos
17
4 / 5 / 3
11,638
895
12,443
19,486
6,549
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
32
36
Kills
11
11
Deaths
36
87
Assists
21
Player
Kills
Deaths
Assists
KDA
W
19
3
10
8
W
The Morrigan
Bênjîg2305
The Morrigan
3
4
13
2.38
W
Izanami
Chakiegud
Izanami
9
2
20
9.5
L
Morgan Le Fay
HeCmeana
Morgan Le Fay
3
4
5
1.38
L
Ah Puch
KAGEKATSU
Ah Puch
0
13
5
0.19
L
Kukulkan
KETASH
Kukulkan
4
7
3
0.79
L
Camazotz
Mikeyounger
Camazotz
0
7
5
0.36
W
Achilles
Rem61
Achilles
3
1
19
12.5
W
Yemoja
Shurikkan
Yemoja
2
1
25
14.5
L
Cernunnos
Tizarm
Cernunnos
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,059
Damage
65,945
71,420
Taken
98,344
64,542
Mitigated
38,668
17,495
Healing
9,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
40,636
1,441
0
709
12,569
4,052
0
7,796
4,773
68,275
0
W
The Morrigan
Bênjîg2305
The Morrigan
11,366
1,606
0
676
9,154
3,481
0
6,165
2,989
29,232
0
W
Izanami
Chakiegud
Izanami
21,695
13,208
0
1,766
13,741
4,704
0
9,897
3,844
0
65,169
L
Morgan Le Fay
HeCmeana
Morgan Le Fay
16,750
727
0
1,801
18,763
5,900
0
13,306
5,091
42,923
0
L
Ah Puch
KAGEKATSU
Ah Puch
6,712
351
0
359
21,930
9,879
0
14,222
7,566
38,213
0
L
Kukulkan
KETASH
Kukulkan
19,342
1,158
0
856
16,264
6,385
0
8,601
7,315
32,997
0
L
Camazotz
Mikeyounger
Camazotz
10,698
3,192
0
4,310
21,901
9,955
0
10,640
11,033
0
33,564
W
Achilles
Rem61
Achilles
13,061
2,169
423
3,066
20,044
35,457
0
9,765
10,279
0
18,033
W
Yemoja
Shurikkan
Yemoja
8,301
1,939
6,627
4,228
15,912
16,848
0
9,181
6,731
16,437
0
L
Cernunnos
Tizarm
Cernunnos
12,443
6,522
0
2,225
19,486
6,549
0
13,534
5,829
0
34,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,368
Gold Earned
56,946
257
Minions Killed
234
6
Camps Cleared
7
1,168,292
Distance Traveled
1,202,517
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,665
1,205
83
6
2
211,694
0
W
The Morrigan
11,404
877
47
4
0
221,512
0
W
Izanami
13,338
1,026
90
7
0
249,648
2
L
Morgan Le Fay
12,146
934
46
4
1
271,417
1
L
Ah Puch
10,667
821
71
5
0
204,169
1
L
Kukulkan
11,661
897
36
3
0
219,709
0
L
Camazotz
10,834
833
51
4
5
276,473
0
W
Achilles
11,978
921
15
1
4
250,379
2
W
Yemoja
11,983
922
22
2
0
235,059
0
L
Cernunnos
11,638
895
30
2
1
230,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role