Player Matchup

Tiamat
Tiamat
Croweship
Tiamat
Level 12
God Stats
3W - 0L
1,561 SR
Queue Stats
5W - 2L
1,377 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HavocHound
Tsukuyomi
Level 41
God Stats
1W - 0L
1,564 SR
Queue Stats
11W - 11L
1,416 Elo+
Party 1
Odin
Odin
Krezosz
Odin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,377 Elo+
Party 1
Izanami
Izanami
Shoobaka
Izanami
Level 26
God Stats
66W - 52L
1,577 SR
Queue Stats
197W - 199L
1,382 Elo+
Party 1
Fafnir
Fafnir
TrashWatermalone
Fafnir
Level 29
God Stats
17W - 11L
1,648 SR
Queue Stats
76W - 52L
1,573 Elo+
Party 1
Team Averages
Level 26
1,570 SR
1,425 Elo+

VS

Team Averages
Level 17
1,514 SR
1,358 Elo+
Susano
Susano
CurkaRybaka
Susano
Level 18
God Stats
9W - 11L
1,432 SR
Queue Stats
88W - 87L
1,399 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
I4812I
Morgan Le Fay
Level 18
God Stats
16W - 13L
1,492 SR
Queue Stats
77W - 71L
1,348 Elo+
Party 2
Gilgamesh
Gilgamesh
Sikici3310
Gilgamesh
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
35W - 58L
1,297 Elo+
Solo
Apollo
Apollo
Spinterra
Apollo
Level 21
God Stats
3W - 2L
1,842 SR
Queue Stats
57W - 40L
1,513 Elo+
Solo
Yemoja
Yemoja
uparty_Willi
Yemoja
Level 8
God Stats
4W - 7L
1,306 SR
Queue Stats
12W - 15L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Croweship
Tiamat
11
2 / 6 / 4
6,998
437
4,863
9,194
3,940
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
HavocHound
Tsukuyomi
14
9 / 2 / 6
9,003
563
11,113
10,014
3,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
Krezosz
Odin
14
6 / 1 / 6
8,247
515
6,421
7,324
6,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Shoobaka
Izanami
15
4 / 3 / 3
9,344
584
11,943
10,098
3,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 1 / 5
8,419
526
3,298
10,451
11,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
3 / 7 / 4
8,116
507
6,396
13,046
4,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
I4812I
Morgan Le Fay
13
4 / 6 / 1
8,358
522
5,999
9,036
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Sikici3310
Gilgamesh
13
1 / 4 / 1
8,132
508
4,269
10,014
6,977
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Spinterra
Apollo
12
5 / 4 / 1
7,573
473
9,733
11,016
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Yemoja
10
0 / 4 / 2
6,885
430
1,306
10,228
10,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
25
Kills
13
13
Deaths
25
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Croweship
Tiamat
2
6
4
0.67
L
Susano
3
7
4
0.71
W
Tsukuyomi
HavocHound
Tsukuyomi
9
2
6
6
L
Morgan Le Fay
I4812I
Morgan Le Fay
4
6
1
0.75
W
Odin
Krezosz
Odin
6
1
6
9
W
Izanami
Shoobaka
Izanami
4
3
3
1.83
L
Gilgamesh
Sikici3310
Gilgamesh
1
4
1
0.38
L
Apollo
Spinterra
Apollo
5
4
1
1.38
W
4
1
5
6.5
L
Yemoja
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,638
Damage
27,703
47,081
Taken
53,340
29,907
Mitigated
27,347
14,400
Healing
8,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Croweship
Tiamat
4,863
872
0
1,795
9,194
3,940
632
3,318
5,876
21,815
0
L
Susano
6,396
2,406
0
3,644
13,046
4,228
0
1,591
11,455
0
38,524
W
Tsukuyomi
HavocHound
Tsukuyomi
11,113
4,091
0
3,322
10,014
3,575
0
1,518
8,496
0
51,056
L
Morgan Le Fay
I4812I
Morgan Le Fay
5,999
375
0
700
9,036
3,145
212
1,718
7,318
44,824
0
W
Odin
Krezosz
Odin
6,421
1,596
0
2,841
7,324
6,935
125
691
6,633
0
23,198
W
Izanami
Shoobaka
Izanami
11,943
8,446
0
2,806
10,098
3,720
1,716
644
9,454
0
80,891
L
Gilgamesh
Sikici3310
Gilgamesh
4,269
710
0
1,322
10,014
6,977
676
1,209
8,805
0
42,469
L
Apollo
Spinterra
Apollo
9,733
6,332
0
2,688
11,016
2,970
0
2,071
8,945
0
39,779
W
3,298
896
0
3,636
10,451
11,737
0
1,180
9,271
18,390
0
L
Yemoja
1,306
633
315
0
10,228
10,027
0
1,572
8,656
13,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,011
Gold Earned
39,064
368
Minions Killed
351
0
Camps Cleared
0
1,471,152
Distance Traveled
1,292,992
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,998
437
46
3
0
275,999
0
L
Susano
8,116
507
66
4
0
289,937
1
W
Tsukuyomi
9,003
563
99
6
0
326,366
3
L
Morgan Le Fay
8,358
522
94
6
0
271,086
0
W
Odin
8,247
515
40
3
0
347,470
3
W
Izanami
9,344
584
163
10
0
255,243
0
L
Gilgamesh
8,132
508
103
6
0
248,365
3
L
Apollo
7,573
473
59
4
0
262,156
0
W
Fafnir
8,419
526
20
1
0
266,074
1
L
Yemoja
6,885
430
29
2
0
221,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role