Player Matchup

Nemesis
Nemesis
Baaaane
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,264 Elo+
Party 2
Merlin
Merlin
ThunderBrrr
Merlin
Level 6
God Stats
4W - 2L
1,694 SR
Queue Stats
8W - 14L
1,417 Elo+
Solo
Fenrir
Fenrir
XxpeanutlordxX
Fenrir
Level 28
God Stats
2W - 5L
1,315 SR
Queue Stats
88W - 100L
1,415 Elo+
Party 2
Arachne
Arachne
bclaw1414
Arachne
Level 18
God Stats
24W - 16L
1,561 SR
Queue Stats
95W - 91L
1,421 Elo+
Solo
Yemoja
Yemoja
hugoelpapiboss
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,155 Elo+
Solo
Team Averages
Level 13
1,514 SR
1,335 Elo+

VS

Team Averages
Level 32
1,400 SR
1,398 Elo+
Kuzenbo
Kuzenbo
CoachShaz
Kuzenbo
Level 99
God Stats
2W - 2L
1,592 SR
Queue Stats
41W - 47L
1,468 Elo+
Party 1
Danzaburou
Danzaburou
Quebecoisphobic
Danzaburou
Level 13
God Stats
1W - 2L
1,477 SR
Queue Stats
17W - 26L
1,210 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Xceptionals
Morgan Le Fay
Level 23
God Stats
10W - 5L
1,426 SR
Queue Stats
27W - 17L
1,440 Elo+
Party 1
Izanami
Izanami
loagys
Izanami
Level 12
God Stats
9W - 5L
1,323 SR
Queue Stats
10W - 7L
1,450 Elo+
Party 1
Chaac
Chaac
zettts
Chaac
Level 13
God Stats
1W - 1L
1,182 SR
Queue Stats
12W - 8L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Baaaane
Nemesis
11
0 / 2 / 0
6,147
878
1,796
4,138
1,364
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
11
1 / 2 / 2
6,671
953
7,340
7,848
2,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 1 / 0
6,082
869
1,692
5,077
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Arachne
bclaw1414
Arachne
12
3 / 3 / 1
7,263
1,038
5,318
8,334
2,926
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 4 / 2
6,332
905
2,422
6,691
4,706
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

246

VS

Team 2 Tickets

404

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CoachShaz
Kuzenbo
13
4 / 0 / 5
7,616
1,088
5,586
5,870
9,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Quebecoisphobic
Danzaburou
13
4 / 3 / 4
8,049
1,150
5,212
6,277
2,335
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
Xceptionals
Morgan Le Fay
13
2 / 1 / 4
7,125
1,018
6,253
2,747
969
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
loagys
Izanami
13
1 / 0 / 7
7,260
1,037
6,366
4,161
1,645
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
zettts
Chaac
13
1 / 0 / 7
6,986
998
5,770
3,290
2,062
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
12
12
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Baaaane
Nemesis
0
2
0
0
W
Kuzenbo
CoachShaz
Kuzenbo
4
0
5
6.5
W
Danzaburou
Quebecoisphobic
Danzaburou
4
3
4
2
L
Merlin
1
2
2
1
W
Morgan Le Fay
Xceptionals
Morgan Le Fay
2
1
4
4
L
0
1
0
0
L
Arachne
bclaw1414
Arachne
3
3
1
1.17
L
0
4
2
0.25
W
Izanami
loagys
Izanami
1
0
7
4.5
W
Chaac
zettts
Chaac
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,568
Damage
29,187
32,088
Taken
22,345
13,385
Mitigated
16,770
3,228
Healing
4,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Baaaane
Nemesis
1,796
65
0
100
4,138
1,364
0
2,043
2,095
0
7,273
W
Kuzenbo
CoachShaz
Kuzenbo
5,586
2,489
0
0
5,870
9,759
0
1,737
4,133
10,144
0
W
Danzaburou
Quebecoisphobic
Danzaburou
5,212
2,628
0
924
6,277
2,335
0
2,587
3,690
0
13,545
L
Merlin
7,340
564
0
186
7,848
2,558
0
3,017
4,831
20,566
0
W
Morgan Le Fay
Xceptionals
Morgan Le Fay
6,253
603
45
299
2,747
969
0
1,209
1,538
28,869
0
L
1,692
169
286
530
5,077
1,831
0
1,117
3,960
0
5,422
L
Arachne
bclaw1414
Arachne
5,318
4,288
416
1,098
8,334
2,926
0
2,884
5,450
0
9,866
L
2,422
183
522
90
6,691
4,706
0
2,778
3,913
6,297
0
W
Izanami
loagys
Izanami
6,366
4,965
0
1,508
4,161
1,645
0
2,232
1,929
0
24,086
W
Chaac
zettts
Chaac
5,770
936
0
1,822
3,290
2,062
0
1,997
1,293
0
11,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,495
Gold Earned
37,036
65
Minions Killed
148
3
Camps Cleared
5
496,176
Distance Traveled
647,394
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,147
878
14
2
1
82,253
0
W
Kuzenbo
7,616
1,088
13
2
3
144,019
2
W
Danzaburou
8,049
1,150
31
4
1
114,425
0
L
Merlin
6,671
953
22
3
1
107,592
0
W
Morgan Le Fay
7,125
1,018
48
7
0
129,271
0
L
Fenrir
6,082
869
12
2
1
102,233
0
L
Arachne
7,263
1,038
14
2
0
117,312
0
L
Yemoja
6,332
905
3
0
0
86,786
2
W
Izanami
7,260
1,037
43
6
1
125,876
1
W
Chaac
6,986
998
13
2
0
133,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role