Player Matchup

Mercury
Mercury
AAxelRRR
Mercury
Level 15
God Stats
1W - 1L
1,709 SR
Queue Stats
2W - 5L
1,396 Elo+
Solo
Kukulkan
Kukulkan
SoldadoPlayer7
Kukulkan
Level 22
God Stats
5W - 6L
1,512 SR
Queue Stats
57W - 66L
1,389 Elo+
Solo
Neith
Neith
ilhacomauzaimer
Neith
Level 27
God Stats
3W - 4L
1,657 SR
Queue Stats
311W - 348L
1,402 Elo+
Solo
Nike
Nike
t14go019
Nike
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
969 Elo+
Solo
Zeus
Zeus
zDeathKinGz
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,493 Elo+
Solo
Team Averages
Level 14
1,575 SR
1,330 Elo+

VS

Team Averages
Level 13
1,410 SR
1,351 Elo+
Scylla
Scylla
CilaDeCrocs
Scylla
Level 9
God Stats
17W - 13L
1,375 SR
Queue Stats
28W - 25L
1,404 Elo+
Party 1
Izanami
Izanami
Kitsune46
Izanami
Level 14
God Stats
2W - 0L
1,378 SR
Queue Stats
9W - 9L
1,287 Elo+
Party 1
Amaterasu
Amaterasu
Kusanagi_Blood
Amaterasu
Level 27
God Stats
4W - 3L
1,364 SR
Queue Stats
79W - 65L
1,499 Elo+
Solo
Thanatos
Thanatos
MatadorDeCalango
Thanatos
Level 7
God Stats
3W - 0L
1,431 SR
Queue Stats
6W - 5L
1,288 Elo+
Party 1
Yemoja
Yemoja
Quiries20
Yemoja
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AAxelRRR
Mercury
6
1 / 1 / 0
4,060
580
897
2,704
954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
5
0 / 0 / 2
3,473
496
634
1,259
195
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
3 / 1 / 0
3,862
552
2,240
2,501
527
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
3
0 / 2 / 0
3,019
431
1,020
1,741
358
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

3
0 / 2 / 0
3,031
433
312
1,340
365
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
8
2 / 1 / 0
5,020
717
1,235
2,662
594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
Kitsune46
Izanami
7
0 / 1 / 1
3,987
570
1,123
3,072
570
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Amaterasu
Kusanagi_Blood
Amaterasu
7
2 / 0 / 0
4,460
637
1,470
3,291
1,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
1 / 1 / 0
4,187
598
592
3,837
896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Quiries20
Yemoja
6
1 / 1 / 0
4,122
589
340
2,194
761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
4
Kills
6
6
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mercury
AAxelRRR
Mercury
1
1
0
1
W
Scylla
2
1
0
2
W
Izanami
Kitsune46
Izanami
0
1
1
0.5
W
Amaterasu
Kusanagi_Blood
Amaterasu
2
0
0
2
W
1
1
0
1
W
Yemoja
Quiries20
Yemoja
1
1
0
1
L
Kukulkan
0
0
2
1
L
3
1
0
3
L
Nike
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,103
Damage
4,760
9,545
Taken
15,056
2,399
Mitigated
4,044
2,585
Healing
7,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AAxelRRR
Mercury
897
304
0
1,170
2,704
954
0
0
2,704
0
14,939
W
Scylla
1,235
636
0
250
2,662
594
0
312
2,350
22,604
0
W
Izanami
Kitsune46
Izanami
1,123
744
0
600
3,072
570
390
76
2,996
0
20,217
W
Amaterasu
Kusanagi_Blood
Amaterasu
1,470
539
0
1,766
3,291
1,223
414
252
3,039
0
15,235
W
592
158
0
3,896
3,837
896
0
0
3,837
0
15,092
W
Yemoja
Quiries20
Yemoja
340
158
631
114
2,194
761
280
306
1,888
3,283
0
L
Kukulkan
634
296
0
843
1,259
195
0
106
1,153
8,107
0
L
2,240
886
0
202
2,501
527
0
127
2,374
0
9,732
L
Nike
1,020
181
0
120
1,741
358
0
166
1,575
0
3,663
L
312
116
0
250
1,340
365
100
1,072
164
2,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,445
Gold Earned
21,776
78
Minions Killed
194
0
Camps Cleared
0
507,879
Distance Traveled
566,193
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,060
580
34
5
0
133,832
3
W
Scylla
5,020
717
58
8
0
121,468
1
W
Izanami
3,987
570
49
7
0
117,966
0
W
Amaterasu
4,460
637
34
5
0
94,171
1
W
Thanatos
4,187
598
43
6
0
131,995
0
W
Yemoja
4,122
589
10
1
0
100,593
0
L
Kukulkan
3,473
496
14
2
0
135,391
3
L
Neith
3,862
552
20
3
0
133,963
0
L
Nike
3,019
431
6
1
0
64,351
0
L
Zeus
3,031
433
4
1
0
40,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role