Player Matchup

Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Jose Honcho
Chiron
Level 78
God Stats
1W - 4L
1,502 SR
Queue Stats
208W - 209L
1,427 Elo+
Solo
Bakasura
Bakasura
KingBabs
Bakasura
Level 104
God Stats
4W - 5L
1,506 SR
Queue Stats
357W - 339L
1,553 Elo+
Party 1
Eset
Eset
SNOW-WOLF95
Eset
Level 99
God Stats
1W - 4L
1,381 SR
Queue Stats
243W - 215L
1,531 Elo+
Party 1
Hercules
Hercules
WowiHurtYourKD
Hercules
Level 63
God Stats
4W - 9L
1,398 SR
Queue Stats
274W - 291L
1,501 Elo+
Party 1
Team Averages
Level 95
1,457 SR
1,502 Elo+

VS

Team Averages
Level 78
1,521 SR
1,451 Elo+
Kuzenbo
Kuzenbo
JurnyRoman
Kuzenbo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
532W - 624L
1,409 Elo+
Party 2
Kukulkan
Kukulkan
Matt_S_PS
Kukulkan
Level 69
God Stats
35W - 21L
1,549 SR
Queue Stats
636W - 662L
1,448 Elo+
Solo
Zhong Kui
Zhong Kui
MrPink01081983
Zhong Kui
Level 60
God Stats
24W - 19L
1,592 SR
Queue Stats
316W - 278L
1,527 Elo+
Party 3
Vamana
Vamana
UnglaublichLaser
Vamana
Level 125
God Stats
6W - 3L
1,432 SR
Queue Stats
265W - 294L
1,453 Elo+
Party 3
Neith
Neith
konrad8711
Neith
Level 67
God Stats
181W - 168L
1,531 SR
Queue Stats
491W - 561L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 0 / 1
3,471
579
1,069
3,217
1,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
5
0 / 0 / 1
3,378
563
1,610
2,224
436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
KingBabs
Bakasura
7
1 / 0 / 0
4,093
682
1,417
3,673
1,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 1 / 0
3,792
632
1,581
2,232
659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
2
0 / 2 / 0
2,743
457
0
1,398
375
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JurnyRoman
Kuzenbo
5
0 / 1 / 0
3,474
579
1,058
3,198
1,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Matt_S_PS
Kukulkan
7
0 / 0 / 1
3,950
658
1,572
1,165
348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
MrPink01081983
Zhong Kui
7
3 / 0 / 0
4,436
739
2,144
2,751
1,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 0 / 1
3,573
596
739
3,426
1,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
6
0 / 0 / 0
3,618
603
1,888
2,359
483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
1
Kills
3
3
Deaths
1
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
1
0.5
L
Chiron
0
0
1
0.5
W
Kuzenbo
JurnyRoman
Kuzenbo
0
1
0
0
L
Bakasura
KingBabs
Bakasura
1
0
0
1
W
Kukulkan
Matt_S_PS
Kukulkan
0
0
1
0.5
W
Zhong Kui
MrPink01081983
Zhong Kui
3
0
0
3
L
0
1
0
0
W
0
0
1
0.5
L
Hercules
0
2
0
0
W
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,677
Damage
7,401
12,744
Taken
12,899
3,628
Mitigated
5,168
5,537
Healing
6,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,069
121
58
1,557
3,217
1,097
0
1,108
2,109
6,099
0
L
Chiron
1,610
308
326
1,603
2,224
436
0
697
1,527
0
13,872
W
Kuzenbo
JurnyRoman
Kuzenbo
1,058
648
106
803
3,198
1,461
10
513
2,643
3,718
0
L
Bakasura
KingBabs
Bakasura
1,417
1,055
0
1,266
3,673
1,061
0
1,253
2,420
0
18,852
W
Kukulkan
Matt_S_PS
Kukulkan
1,572
0
0
500
1,165
348
0
487
678
19,358
0
W
Zhong Kui
MrPink01081983
Zhong Kui
2,144
330
0
1,218
2,751
1,814
706
796
1,900
11,892
2,498
L
1,581
148
0
637
2,232
659
0
863
1,369
16,780
0
W
739
587
0
1,863
3,426
1,062
0
366
3,060
0
13,258
L
Hercules
0
0
0
90
1,398
375
0
731
667
0
1,153
W
Neith
1,888
692
75
1,731
2,359
483
0
488
1,871
0
17,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,477
Gold Earned
19,051
140
Minions Killed
143
0
Camps Cleared
0
492,482
Distance Traveled
542,399
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,471
579
7
1
0
108,570
1
L
Chiron
3,378
563
32
5
0
96,037
1
W
Kuzenbo
3,474
579
8
1
0
116,504
1
L
Bakasura
4,093
682
57
10
0
136,139
0
W
Kukulkan
3,950
658
42
7
0
111,483
3
W
Zhong Kui
4,436
739
25
4
0
108,548
1
L
Eset
3,792
632
40
7
0
111,619
0
W
Vamana
3,573
596
30
5
0
112,251
1
L
Hercules
2,743
457
4
1
0
40,117
0
W
Neith
3,618
603
38
6
0
93,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role