Player Matchup

Gilgamesh
Gilgamesh
LoudPastaBoy
Gilgamesh
Level 104
God Stats
85W - 44L
1,654 SR
Queue Stats
236W - 204L
1,546 Elo+
Party 2
Mulan
Mulan
Magnate159
Mulan
Level 33
God Stats
6W - 4L
1,539 SR
Queue Stats
166W - 167L
1,515 Elo+
Solo
Cthulhu
Cthulhu
SuctionLeech0
Cthulhu
Level 49
God Stats
17W - 8L
1,725 SR
Queue Stats
599W - 568L
1,523 Elo+
Party 2
Arachne
Arachne
lordtah64
Arachne
Level 109
God Stats
7W - 10L
1,423 SR
Queue Stats
567W - 452L
1,558 Elo+
Party 2
Merlin
Merlin
slim jxmmie
Merlin
Level 105
God Stats
10W - 6L
1,570 SR
Queue Stats
588W - 529L
1,510 Elo+
Party 2
Team Averages
Level 80
1,582 SR
1,530 Elo+

VS

Team Averages
Level 41
1,637 SR
1,477 Elo+
Gilgamesh
Gilgamesh
LAROSAMA
Gilgamesh
Level 30
God Stats
2W - 1L
1,484 SR
Queue Stats
33W - 33L
1,521 Elo+
Party 1
Kukulkan
Kukulkan
MkKjr
Kukulkan
Level 39
God Stats
4W - 3L
1,905 SR
Queue Stats
143W - 168L
1,454 Elo+
Solo
Jormungandr
Jormungandr
QCLEDUCDEMTL
Jormungandr
Level 63
God Stats
12W - 16L
1,553 SR
Queue Stats
108W - 140L
1,409 Elo+
Party 1
Tiamat
Tiamat
YmirTorgh
Tiamat
Level 34
God Stats
6W - 6L
1,621 SR
Queue Stats
48W - 46L
1,519 Elo+
Solo
Loki
Loki
machine420
Loki
Level 37
God Stats
4W - 2L
1,623 SR
Queue Stats
91W - 92L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LoudPastaBoy
Gilgamesh
17
5 / 1 / 10
10,979
998
13,722
14,611
11,736
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mulan
17
2 / 4 / 9
10,176
925
8,341
13,989
13,418
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
17
2 / 0 / 13
10,427
948
16,499
10,198
6,295
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
lordtah64
Arachne
18
9 / 4 / 12
13,003
1,182
17,768
14,062
4,949
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
18
5 / 4 / 14
11,440
1,040
15,748
9,553
3,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

239

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LAROSAMA
Gilgamesh
16
3 / 9 / 4
10,047
913
17,059
26,189
18,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
MkKjr
Kukulkan
16
2 / 1 / 4
9,616
874
4,954
3,375
1,365
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
QCLEDUCDEMTL
Jormungandr
17
0 / 3 / 9
10,104
919
8,836
19,000
24,457
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
YmirTorgh
Tiamat
16
2 / 5 / 8
10,224
929
13,368
16,173
10,407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
6 / 5 / 2
11,161
1,015
10,605
12,823
7,684
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
40
23
Kills
13
13
Deaths
23
58
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
LAROSAMA
Gilgamesh
3
9
4
0.56
W
Gilgamesh
LoudPastaBoy
Gilgamesh
5
1
10
10
W
Mulan
2
4
9
1.63
L
Kukulkan
MkKjr
Kukulkan
2
1
4
4
L
Jormungandr
QCLEDUCDEMTL
Jormungandr
0
3
9
1.5
W
Cthulhu
2
0
13
8.5
L
Tiamat
YmirTorgh
Tiamat
2
5
8
1.2
W
Arachne
lordtah64
Arachne
9
4
12
3.75
L
6
5
2
1.4
W
Merlin
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,078
Damage
54,822
62,413
Taken
77,560
39,693
Mitigated
62,725
7,699
Healing
7,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
LAROSAMA
Gilgamesh
17,059
3,982
575
2,466
26,189
18,812
0
12,514
13,675
0
36,706
W
Gilgamesh
LoudPastaBoy
Gilgamesh
13,722
2,888
0
891
14,611
11,736
0
6,677
7,386
0
32,171
W
Mulan
8,341
1,450
0
804
13,989
13,418
0
6,088
7,292
215
21,129
L
Kukulkan
MkKjr
Kukulkan
4,954
259
0
8
3,375
1,365
0
1,039
2,336
16,264
0
L
Jormungandr
QCLEDUCDEMTL
Jormungandr
8,836
3,224
181
2,108
19,000
24,457
0
8,653
10,347
29,667
0
W
Cthulhu
16,499
1,043
673
748
10,198
6,295
0
5,069
4,702
29,263
0
L
Tiamat
YmirTorgh
Tiamat
13,368
783
0
2,520
16,173
10,407
0
5,175
10,998
25,313
0
W
Arachne
lordtah64
Arachne
17,768
14,329
0
4,538
14,062
4,949
0
3,600
10,049
0
27,398
L
10,605
2,217
0
82
12,823
7,684
0
4,941
7,882
0
33,287
W
Merlin
15,748
897
0
45
9,553
3,295
0
4,680
4,491
42,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,025
Gold Earned
51,152
166
Minions Killed
184
7
Camps Cleared
6
1,223,149
Distance Traveled
956,362
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,047
913
39
4
1
211,408
2
W
Gilgamesh
10,979
998
23
2
0
258,684
0
W
Mulan
10,176
925
37
3
1
205,301
0
L
Kukulkan
9,616
874
35
3
1
109,842
0
L
Jormungandr
10,104
919
45
4
0
198,344
0
W
Cthulhu
10,427
948
28
3
2
257,715
0
L
Tiamat
10,224
929
30
3
1
207,454
1
W
Arachne
13,003
1,182
19
2
4
269,389
0
L
Loki
11,161
1,015
35
3
3
229,314
0
W
Merlin
11,440
1,040
59
5
0
232,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role