Player Matchup

Olorun
Olorun
Foganholo
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,578 Elo+
Solo
Artemis
Artemis
MaickSuedHahn
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,643 Elo+
Solo
Chaac
Chaac
Rblazerdaagua
Chaac
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,753 Elo+
Solo
Merlin
Merlin
XDestzX
Merlin
Level 25
God Stats
3W - 4L
1,087 SR
Queue Stats
53W - 53L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
Z3zinh0DaN3t
Sun Wukong
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 25L
1,535 Elo+
Solo
Team Averages
Level 16
1,417 SR
1,598 Elo+

VS

Team Averages
Level 20
1,480 SR
1,522 Elo+
Sylvanus
Sylvanus
Callium
Sylvanus
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 21L
1,686 Elo+
Solo
Ra
Ra
VeniQueTeCojo
Ra
Level 30
God Stats
4W - 3L
1,606 SR
Queue Stats
76W - 72L
1,534 Elo+
Solo
Apollo
Apollo
iRenanzin
Apollo
Level 29
God Stats
3W - 8L
1,500 SR
Queue Stats
83W - 102L
1,423 Elo+
Party 1
Nemesis
Nemesis
obruniin-
Nemesis
Level 29
God Stats
7W - 12L
1,519 SR
Queue Stats
118W - 142L
1,409 Elo+
Party 1
Thor
Thor
vilao-varado
Thor
Level 5
God Stats
1W - 1L
1,277 SR
Queue Stats
2W - 1L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Foganholo
Olorun
15
4 / 10 / 5
10,630
443
8,609
18,368
7,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
15
1 / 13 / 7
9,954
415
8,488
16,902
5,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 2 / 3
11,092
462
15,297
22,642
18,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
XDestzX
Merlin
16
7 / 3 / 6
11,120
463
17,989
11,913
4,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Z3zinh0DaN3t
Sun Wukong
19
6 / 3 / 4
12,695
529
14,889
19,850
13,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Callium
Sylvanus
20
3 / 1 / 7
13,627
568
23,991
25,001
26,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
11 / 6 / 7
15,085
629
20,900
24,958
13,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
iRenanzin
Apollo
20
9 / 1 / 4
12,975
541
10,382
17,084
8,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
obruniin-
Nemesis
18
7 / 1 / 10
11,868
495
9,674
12,773
6,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 9 / 2
8,787
366
3,810
15,991
13,237
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
60
18
Kills
30
31
Deaths
18
25
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Callium
Sylvanus
3
1
7
6.5
L
Olorun
Foganholo
Olorun
4
10
5
0.65
L
Artemis
1
13
7
0.35
L
0
2
3
0.75
W
11
6
7
2.42
L
Merlin
XDestzX
Merlin
7
3
6
3.33
L
Sun Wukong
Z3zinh0DaN3t
Sun Wukong
6
3
4
2.67
W
Apollo
iRenanzin
Apollo
9
1
4
11
W
Nemesis
obruniin-
Nemesis
7
1
10
12
W
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,272
Damage
68,757
89,675
Taken
95,807
49,954
Mitigated
67,554
20,464
Healing
42,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Callium
Sylvanus
23,991
7,408
6,201
11,203
25,001
26,651
1,302
3,410
21,591
99,269
23,107
L
Olorun
Foganholo
Olorun
8,609
3,320
496
3,450
18,368
7,872
0
9,436
8,932
46,164
3,861
L
Artemis
8,488
3,857
0
866
16,902
5,292
270
5,672
11,230
0
39,583
L
15,297
2,621
0
9,817
22,642
18,756
0
15,907
6,735
373
81,403
W
20,900
1,388
3,826
13,119
24,958
13,185
4,368
8,218
16,740
131,177
0
L
Merlin
XDestzX
Merlin
17,989
1,107
0
3,277
11,913
4,949
0
3,563
8,350
65,291
0
L
Sun Wukong
Z3zinh0DaN3t
Sun Wukong
14,889
2,299
0
2,558
19,850
13,085
0
8,135
11,715
0
98,977
W
Apollo
iRenanzin
Apollo
10,382
6,209
0
6,320
17,084
8,060
1,485
4,302
12,782
0
106,241
W
Nemesis
obruniin-
Nemesis
9,674
3,799
0
1,402
12,773
6,421
211
4,092
8,681
0
54,297
W
3,810
1,101
0
0
15,991
13,237
219
6,589
9,402
0
21,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,491
Gold Earned
62,342
538
Minions Killed
709
0
Camps Cleared
0
2,088,217
Distance Traveled
2,252,853
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,627
568
214
9
0
397,219
3
L
Olorun
10,630
443
73
3
0
338,557
2
L
Artemis
9,954
415
58
2
0
352,677
2
L
Chaac
11,092
462
176
7
0
476,599
3
W
Ra
15,085
629
225
9
0
454,891
5
L
Merlin
11,120
463
87
4
0
420,745
6
L
Sun Wukong
12,695
529
144
6
0
499,639
5
W
Apollo
12,975
541
158
7
0
447,766
0
W
Nemesis
11,868
495
76
3
0
536,374
0
W
Thor
8,787
366
36
2
0
416,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role