Player Matchup

Sol
Sol
Grizzly-Gamer00
Sol
Level 62
God Stats
13W - 4L
1,673 SR
Queue Stats
392W - 429L
1,454 Elo+
Party 3
Heimdallr
Heimdallr
Orbital-_-Ape
Heimdallr
Level 18
God Stats
8W - 7L
1,496 SR
Queue Stats
27W - 35L
1,248 Elo+
Party 3
Vamana
Vamana
The Fade Runner
Vamana
Level 117
God Stats
9W - 10L
1,498 SR
Queue Stats
123W - 138L
1,357 Elo+
Party 2
Cthulhu
Cthulhu
satchel99
Cthulhu
Level 27
God Stats
5W - 10L
1,557 SR
Queue Stats
12W - 18L
1,523 Elo+
Party 2
Fenrir
Fenrir
xFallenxAn9elx
Fenrir
Level 66
God Stats
20W - 19L
1,459 SR
Queue Stats
126W - 110L
1,389 Elo+
Party 2
Team Averages
Level 58
1,536 SR
1,394 Elo+

VS

Team Averages
Level 46
1,456 SR
1,391 Elo+
Bacchus
Bacchus
AyoSleepster
Bacchus
Level 29
God Stats
3W - 2L
1,397 SR
Queue Stats
16W - 11L
1,448 Elo+
Party 1
Anubis
Anubis
IsolatedNews
Anubis
Level 42
God Stats
49W - 51L
1,494 SR
Queue Stats
155W - 192L
1,417 Elo+
Party 4
Baron Samedi
Baron Samedi
MnC Goofy
Baron Samedi
Level 64
God Stats
36W - 29L
1,487 SR
Queue Stats
408W - 444L
1,380 Elo+
Party 4
Loki
Loki
QuiverKills
Loki
Level 66
God Stats
1W - 2L
1,413 SR
Queue Stats
33W - 31L
1,411 Elo+
Party 1
Sol
Sol
Taco 9T
Sol
Level 28
God Stats
9W - 6L
1,489 SR
Queue Stats
61W - 68L
1,300 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 5
11,022
648
16,982
15,521
4,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Orbital-_-Ape
Heimdallr
11
0 / 8 / 1
6,970
410
2,727
12,023
4,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 0 / 4
9,767
575
3,645
10,951
6,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
satchel99
Cthulhu
13
3 / 2 / 1
8,227
484
5,897
9,930
5,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
9 / 2 / 1
9,739
573
9,669
12,430
4,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AyoSleepster
Bacchus
13
6 / 2 / 3
8,875
522
10,950
11,453
12,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Anubis
10
1 / 8 / 0
6,680
393
6,030
12,389
5,786
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
MnC Goofy
Baron Samedi
13
0 / 6 / 0
7,529
443
6,661
11,944
7,618
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 4 / 0
8,227
484
8,178
13,237
4,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
10
2 / 4 / 5
7,216
424
6,765
8,517
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
24
Kills
11
12
Deaths
24
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AyoSleepster
Bacchus
6
2
3
3.75
W
9
0
5
11.5
L
Anubis
1
8
0
0.13
L
Baron Samedi
MnC Goofy
Baron Samedi
0
6
0
0
W
Heimdallr
Orbital-_-Ape
Heimdallr
0
8
1
0.06
L
2
4
0
0.5
L
Sol
2
4
5
1.13
W
3
0
4
5
W
Cthulhu
satchel99
Cthulhu
3
2
1
1.75
W
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,920
Damage
38,584
60,855
Taken
57,540
25,378
Mitigated
33,169
22,310
Healing
15,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AyoSleepster
Bacchus
10,950
1,222
478
1,850
11,453
12,980
355
2,949
8,504
41,210
0
W
16,982
2,434
0
10,979
15,521
4,605
1,192
8,015
7,506
92,189
0
L
Anubis
6,030
124
0
2,106
12,389
5,786
0
8,560
3,829
25,473
0
L
Baron Samedi
MnC Goofy
Baron Samedi
6,661
612
233
2,957
11,944
7,618
634
5,743
6,201
41,914
0
W
Heimdallr
Orbital-_-Ape
Heimdallr
2,727
1,464
0
1,039
12,023
4,347
215
7,677
4,346
0
23,136
L
8,178
2,762
0
4,830
13,237
4,154
0
1,813
11,424
0
48,673
L
Sol
6,765
2,241
0
2,718
8,517
2,631
271
3,814
4,703
33,151
0
W
3,645
1,372
57
4,877
10,951
6,604
792
3,483
7,468
0
60,522
W
Cthulhu
satchel99
Cthulhu
5,897
407
119
3,186
9,930
5,203
211
7,021
2,909
38,839
0
W
9,669
2,530
0
2,053
12,430
4,619
0
4,210
8,220
0
54,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,725
Gold Earned
38,527
449
Minions Killed
312
0
Camps Cleared
0
1,681,165
Distance Traveled
1,353,295
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,875
522
60
4
0
371,457
0
W
Sol
11,022
648
157
9
0
337,382
1
L
Anubis
6,680
393
30
2
0
220,388
2
L
Baron Samedi
7,529
443
71
4
0
255,689
1
W
Heimdallr
6,970
410
41
2
0
296,684
0
L
Loki
8,227
484
84
5
0
315,380
1
L
Sol
7,216
424
67
4
0
190,381
0
W
Vamana
9,767
575
110
6
0
363,118
0
W
Cthulhu
8,227
484
60
4
0
319,760
0
W
Fenrir
9,739
573
81
5
0
364,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role