Player Matchup

Merlin
Merlin
Djgunner65
Merlin
Level 11
God Stats
3W - 7L
1,376 SR
Queue Stats
8W - 23L
1,208 Elo+
Party 2
Amaterasu
Amaterasu
Frite_101
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,191 Elo+
Party 2
Olorun
Olorun
Hasbullareyli
Olorun
Level 15
God Stats
0W - 2L
1,278 SR
Queue Stats
0W - 4L
1,241 Elo+
Party 3
Hades
Hades
M44_Battalgazi
Hades
Level 17
God Stats
0W - 2L
1,304 SR
Queue Stats
0W - 4L
1,241 Elo+
Party 3
Anhur
Anhur
Wolfieceo
Anhur
Level 26
God Stats
38W - 46L
1,289 SR
Queue Stats
66W - 71L
1,420 Elo+
Solo
Team Averages
Level 17
1,350 SR
1,260 Elo+

VS

Team Averages
Level 13
1,407 SR
1,354 Elo+
Neith
Neith
Chewbaccazaber
Neith
Level 16
God Stats
1W - 5L
1,500 SR
Queue Stats
22W - 28L
1,292 Elo+
Party 1
Heimdallr
Heimdallr
Itz_Aric2
Heimdallr
Level 25
God Stats
30W - 19L
1,407 SR
Queue Stats
108W - 96L
1,444 Elo+
Solo
Achilles
Achilles
Ricardo3569
Achilles
Level 8
God Stats
14W - 10L
1,497 SR
Queue Stats
17W - 17L
1,357 Elo+
Party 1
Olorun
Olorun
TotoEnSmites
Olorun
Level 8
God Stats
1W - 2L
1,125 SR
Queue Stats
15W - 17L
1,375 Elo+
Party 1
Thor
Thor
ZetaGamer99
Thor
Level 10
God Stats
6W - 7L
1,504 SR
Queue Stats
11W - 19L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Djgunner65
Merlin
17
1 / 15 / 9
10,462
951
9,802
23,397
9,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Frite_101
Amaterasu
16
6 / 8 / 8
11,207
1,019
10,502
28,992
20,359
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
3 / 5 / 8
9,811
892
8,800
19,254
9,201
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 4 / 10
9,624
875
14,048
16,780
9,504
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Wolfieceo
Anhur
17
6 / 4 / 8
11,834
1,076
12,113
15,339
6,860
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

47

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 23
11,822
1,075
18,646
9,486
3,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
Itz_Aric2
Heimdallr
20
18 / 2 / 9
14,639
1,331
38,742
12,759
5,031
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Ricardo3569
Achilles
18
6 / 2 / 17
11,566
1,051
18,323
16,064
17,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
18
6 / 5 / 15
11,215
1,020
11,242
10,446
4,095
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 6 / 24
10,399
945
11,253
12,059
9,258
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
124
17
Kills
36
36
Deaths
17
43
Assists
88
Player
Kills
Deaths
Assists
KDA
W
6
2
23
8.75
L
Merlin
Djgunner65
Merlin
1
15
9
0.37
L
Amaterasu
Frite_101
Amaterasu
6
8
8
1.25
L
3
5
8
1.4
W
Heimdallr
Itz_Aric2
Heimdallr
18
2
9
11.25
L
1
4
10
1.5
W
Achilles
Ricardo3569
Achilles
6
2
17
7.25
W
Olorun
6
5
15
2.7
L
Anhur
Wolfieceo
Anhur
6
4
8
2.5
W
0
6
24
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,265
Damage
98,206
103,762
Taken
60,814
55,674
Mitigated
39,059
9,313
Healing
18,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,646
11,496
0
2,458
9,486
3,644
0
4,895
4,591
0
31,922
L
Merlin
Djgunner65
Merlin
9,802
1,086
0
557
23,397
9,750
0
2,121
21,002
30,002
0
L
Amaterasu
Frite_101
Amaterasu
10,502
4,927
0
3,246
28,992
20,359
0
4,069
24,426
0
14,842
L
8,800
2,989
1,095
1,381
19,254
9,201
0
1,750
17,128
16,874
0
W
Heimdallr
Itz_Aric2
Heimdallr
38,742
30,002
314
7,326
12,759
5,031
0
7,535
5,224
0
66,586
L
14,048
2,814
610
996
16,780
9,504
0
2,906
13,566
25,432
0
W
Achilles
Ricardo3569
Achilles
18,323
3,616
564
2,860
16,064
17,031
0
8,611
7,453
0
24,626
W
Olorun
11,242
6,750
1,166
2,841
10,446
4,095
0
5,183
5,263
26,096
0
L
Anhur
Wolfieceo
Anhur
12,113
10,159
32
1,396
15,339
6,860
0
482
14,569
0
26,639
W
11,253
3,020
0
677
12,059
9,258
0
6,426
5,633
86
14,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,938
Gold Earned
59,641
113
Minions Killed
167
7
Camps Cleared
4
921,881
Distance Traveled
892,450
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,822
1,075
30
3
0
172,718
0
L
Merlin
10,462
951
48
4
0
158,221
1
L
Amaterasu
11,207
1,019
5
0
0
214,044
0
L
Olorun
9,811
892
10
1
2
182,867
1
W
Heimdallr
14,639
1,331
76
7
0
183,877
0
L
Hades
9,624
875
24
2
2
174,297
0
W
Achilles
11,566
1,051
16
1
4
221,613
0
W
Olorun
11,215
1,020
38
3
0
145,059
0
L
Anhur
11,834
1,076
26
2
3
192,452
0
W
Thor
10,399
945
7
1
0
169,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role