Player Matchup

Danzaburou
Danzaburou
NinjaGamist
Danzaburou
Level 72
God Stats
28W - 19L
1,586 SR
Queue Stats
419W - 349L
1,489 Elo+
Party 2
Scylla
Scylla
sly-cooper-maste
Scylla
Level 88
God Stats
19W - 30L
1,428 SR
Queue Stats
547W - 518L
1,491 Elo+
Party 2
Cthulhu
Cthulhu
tyassassin1234
Cthulhu
Level 67
God Stats
44W - 12L
1,500 SR
Queue Stats
349W - 279L
1,482 Elo+
Party 2
Team Averages
Level 76
1,504 SR
1,487 Elo+

VS

Team Averages
Level 66
1,208 SR
1,252 Elo+
Cthulhu
Cthulhu
Abi69aka2hot4U
Cthulhu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 45L
1,287 Elo+
Party 1
Chaac
Chaac
Diamondpowder
Chaac
Level 57
God Stats
9W - 21L
997 SR
Queue Stats
19W - 44L
1,252 Elo+
Party 1
Kukulkan
Kukulkan
Shuone1
Kukulkan
Level 13
God Stats
0W - 6L
1,126 SR
Queue Stats
3W - 13L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NinjaGamist
Danzaburou
12
6 / 1 / 6
8,612
861
7,184
5,505
2,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
7 / 0 / 8
8,523
852
10,288
5,420
2,200
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
3 / 0 / 13
7,948
795
6,550
13,674
9,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
6,127
613
3,378
11,245
8,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 5 / 0
6,593
659
3,655
10,077
4,739
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Shuone1
Kukulkan
9
0 / 4 / 1
6,256
626
1,803
5,783
2,102
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
16
Kills
1
1
Deaths
16
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
1
5
0
0.2
W
Danzaburou
NinjaGamist
Danzaburou
6
1
6
9
L
Kukulkan
Shuone1
Kukulkan
0
4
1
0.13
W
7
0
8
11
W
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,022
Damage
8,836
24,599
Taken
27,105
13,951
Mitigated
15,154
7,786
Healing
3,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,378
162
0
875
11,245
8,313
0
8,117
2,735
11,941
0
L
3,655
49
61
2,668
10,077
4,739
0
4,333
5,395
0
21,018
W
Danzaburou
NinjaGamist
Danzaburou
7,184
1,916
0
1,435
5,505
2,396
1,203
564
4,941
0
35,819
L
Kukulkan
Shuone1
Kukulkan
1,803
131
0
218
5,783
2,102
0
3,515
2,137
11,140
0
W
10,288
1,803
0
1,967
5,420
2,200
520
1,602
3,818
29,242
0
W
6,550
610
139
4,245
13,674
9,355
208
3,015
10,659
17,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,083
Gold Earned
18,976
115
Minions Killed
68
0
Camps Cleared
0
604,191
Distance Traveled
465,083
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,127
613
15
2
0
150,281
2
L
Chaac
6,593
659
27
3
0
165,699
0
W
Danzaburou
8,612
861
51
5
0
187,910
1
L
Kukulkan
6,256
626
26
3
0
149,103
0
W
Scylla
8,523
852
41
4
0
199,326
4
W
Cthulhu
7,948
795
23
2
0
216,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role