Player Matchup

Horus
Horus
Platinum V
 
Horus
Platinum V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold IV
SaintKali
Awilix
Gold IV
Level 47
God Stats
4W - 3L
1,490 SR
Queue Stats
32W - 24L
1,425 MMR
Party 1
Janus
Janus
Gold III
chrisspher1
Janus
Gold III
Level 78
God Stats
15W - 18L
1,616 SR
Queue Stats
153W - 155L
1,458 MMR
Solo
Cerberus
Cerberus
Gold IV
miguel3335
Cerberus
Gold IV
Level 147
God Stats
3W - 6L
1,279 SR
Queue Stats
185W - 184L
1,444 MMR
Solo
Rama
Rama
Platinum V
nohold
Rama
Platinum V
Level 128
God Stats
54W - 57L
1,626 SR
Queue Stats
385W - 368L
1,571 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 109
1,502 SR
1,480 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,503 SR
1,482 MMR
Erlang Shen
Erlang Shen
Gold II
 
Erlang Shen
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold III
 
Bacchus
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold V
Gobbstoper
Hades
Gold V
Level 102
God Stats
1W - 3L
1,764 SR
Queue Stats
116W - 133L
1,442 MMR
Solo
Artemis
Artemis
Gold III
dV1nci
Artemis
Gold III
Level 160
God Stats
12W - 9L
1,508 SR
Queue Stats
869W - 871L
1,488 MMR
Solo
Scylla
Scylla
Gold II
xModifys
Scylla
Gold II
Level 106
God Stats
1W - 3L
1,243 SR
Queue Stats
83W - 82L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 2 / 4
6,395
492
3,652
11,267
6,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Awilix
SaintKali
Awilix
13
4 / 2 / 2
7,534
580
5,401
8,589
2,897
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
5 / 1 / 2
8,173
629
4,608
5,050
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
miguel3335
Cerberus
14
2 / 1 / 0
7,875
606
4,552
6,528
3,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
nohold
Rama
11
2 / 0 / 2
6,774
521
5,386
8,374
2,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
GilgameshAthenaMorgan Le FaySol

VS

Bans
SetTsukuyomiFenrirCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
2 / 2 / 3
7,271
559
6,348
9,091
4,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
 
Bacchus
10
2 / 2 / 1
6,287
484
5,933
9,508
8,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hades
11
1 / 2 / 0
6,319
486
2,900
6,822
3,253
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
dV1nci
Artemis
11
1 / 4 / 2
6,471
498
7,811
8,291
2,700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
xModifys
Scylla
12
0 / 3 / 2
7,087
545
900
4,452
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
13
Kills
6
6
Deaths
13
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
2
4
1
L
Erlang Shen
 
Erlang Shen
2
2
3
1.75
L
Bacchus
 
Bacchus
2
2
1
1.25
L
Hades
1
2
0
0.5
W
Awilix
SaintKali
Awilix
4
2
2
2.5
W
5
1
2
6
L
Artemis
dV1nci
Artemis
1
4
2
0.5
W
Cerberus
miguel3335
Cerberus
2
1
0
2
W
Rama
nohold
Rama
2
0
2
3
L
Scylla
xModifys
Scylla
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,599
Damage
23,892
39,808
Taken
38,164
16,916
Mitigated
20,205
15,140
Healing
13,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,652
1,775
678
5,355
11,267
6,597
114
2,617
8,421
0
14,688
L
Erlang Shen
 
Erlang Shen
6,348
3,832
0
4,207
9,091
4,693
0
289
8,802
0
42,403
L
Bacchus
 
Bacchus
5,933
555
0
2,816
9,508
8,425
0
1,991
7,409
15,097
0
L
Hades
2,900
707
0
3,679
6,822
3,253
0
4,486
2,336
34,459
0
W
Awilix
SaintKali
Awilix
5,401
2,236
0
2,468
8,589
2,897
0
538
8,051
0
48,854
W
4,608
504
0
778
5,050
1,612
0
1,368
3,682
47,520
0
L
Artemis
dV1nci
Artemis
7,811
3,742
0
1,956
8,291
2,700
0
1,513
6,701
0
48,003
W
Cerberus
miguel3335
Cerberus
4,552
399
0
3,306
6,528
3,347
0
2,900
3,628
52,957
0
W
Rama
nohold
Rama
5,386
3,709
0
2,555
8,374
2,463
258
2,078
6,293
0
49,593
L
Scylla
xModifys
Scylla
900
41
0
809
4,452
1,134
0
817
3,606
41,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,751
Gold Earned
33,435
455
Minions Killed
358
0
Camps Cleared
0
1,303,192
Distance Traveled
1,209,769
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,395
492
24
2
0
243,783
2
L
Erlang Shen
7,271
559
66
5
0
295,439
5
L
Bacchus
6,287
484
14
1
0
227,049
3
L
Hades
6,319
486
80
6
0
227,446
2
W
Awilix
7,534
580
100
8
0
284,672
4
W
Janus
8,173
629
114
9
0
271,405
6
L
Artemis
6,471
498
102
8
0
226,219
3
W
Cerberus
7,875
606
123
9
0
260,095
2
W
Rama
6,774
521
94
7
0
243,237
2
L
Scylla
7,087
545
96
7
0
233,616
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role