Player Matchup

Ra
Ra
Jolkaa
Ra
Level 6
God Stats
27W - 21L
1,166 SR
Queue Stats
31W - 31L
1,074 Elo+
Party 2
Yemoja
Yemoja
Nenuk
Yemoja
Level 11
God Stats
1W - 1L
1,270 SR
Queue Stats
25W - 20L
1,161 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Orgazman
Tsukuyomi
Level 7
God Stats
17W - 15L
1,205 SR
Queue Stats
26W - 31L
1,169 Elo+
Party 2
Thanatos
Thanatos
SosokKleopatri
Thanatos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,218 Elo+
Party 2
Baba Yaga
Baba Yaga
karpoozi
Baba Yaga
Level 8
God Stats
1W - 2L
1,220 SR
Queue Stats
37W - 31L
1,124 Elo+
Party 2
Team Averages
Level 7
1,272 SR
1,149 Elo+

VS

Team Averages
Level 15
1,361 SR
1,286 Elo+
Merlin
Merlin
Sage1911
Merlin
Level 28
God Stats
16W - 11L
1,502 SR
Queue Stats
280W - 257L
1,561 Elo+
Solo
Ne Zha
Ne Zha
baggedfruta
Ne Zha
Level 10
God Stats
5W - 14L
1,214 SR
Queue Stats
100W - 94L
1,210 Elo+
Party 1
Chaac
Chaac
eAdrian1213
Chaac
Level 19
God Stats
5W - 5L
1,500 SR
Queue Stats
109W - 91L
1,425 Elo+
Solo
Bakasura
Bakasura
sh4downinja
Bakasura
Level 10
God Stats
1W - 5L
1,087 SR
Queue Stats
2W - 12L
1,096 Elo+
Solo
Discordia
Discordia
wyrs1306
Discordia
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 160L
1,138 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
5 / 7 / 17
15,444
1,030
10,826
20,982
9,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Nenuk
Yemoja
20
1 / 3 / 22
13,960
931
9,866
19,539
25,800
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Orgazman
Tsukuyomi
20
15 / 10 / 13
15,946
1,063
31,882
23,549
11,067
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
20
10 / 11 / 11
15,644
1,043
22,265
29,422
17,993
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baba Yaga
karpoozi
Baba Yaga
20
8 / 4 / 15
15,830
1,055
23,633
17,145
7,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Sage1911
Merlin
20
13 / 3 / 15
18,350
1,223
36,460
12,572
6,609
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
20
9 / 6 / 16
16,404
1,094
20,431
20,998
8,319
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 6 / 18
17,756
1,184
27,826
28,344
18,919
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
sh4downinja
Bakasura
20
3 / 13 / 11
14,112
941
10,682
27,052
9,240
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
wyrs1306
Discordia
20
0 / 11 / 11
13,084
872
10,385
16,634
4,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
106
39
Kills
35
35
Deaths
39
78
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Ra
5
7
17
1.93
W
Yemoja
Nenuk
Yemoja
1
3
22
4
W
Tsukuyomi
Orgazman
Tsukuyomi
15
10
13
2.15
L
Merlin
Sage1911
Merlin
13
3
15
6.83
W
Thanatos
10
11
11
1.41
L
Ne Zha
9
6
16
2.83
L
10
6
18
3.17
W
Baba Yaga
karpoozi
Baba Yaga
8
4
15
3.88
L
Bakasura
sh4downinja
Bakasura
3
13
11
0.65
L
Discordia
wyrs1306
Discordia
0
11
11
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,472
Damage
105,784
110,637
Taken
105,600
72,503
Mitigated
47,632
25,107
Healing
14,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
10,826
1,529
4,524
4,888
20,982
9,793
0
9,850
10,814
65,480
0
W
Yemoja
Nenuk
Yemoja
9,866
804
1,882
453
19,539
25,800
0
10,416
8,520
16,996
0
W
Tsukuyomi
Orgazman
Tsukuyomi
31,882
8,894
0
191
23,549
11,067
0
9,931
13,233
0
44,757
L
Merlin
Sage1911
Merlin
36,460
980
1,064
2,859
12,572
6,609
0
6,922
5,650
90,793
0
W
Thanatos
22,265
7,586
0
9,880
29,422
17,993
0
9,460
18,962
0
39,610
L
Ne Zha
20,431
7,114
0
1,431
20,998
8,319
0
9,625
11,373
0
30,024
L
27,826
4,661
0
8,524
28,344
18,919
0
13,027
15,317
0
58,545
W
Baba Yaga
karpoozi
Baba Yaga
23,633
2,588
0
3,289
17,145
7,850
0
5,941
10,708
55,561
0
L
Bakasura
sh4downinja
Bakasura
10,682
5,514
0
412
27,052
9,240
0
8,498
18,554
0
20,241
L
Discordia
wyrs1306
Discordia
10,385
215
0
53
16,634
4,545
0
6,253
10,381
21,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,824
Gold Earned
79,706
259
Minions Killed
287
7
Camps Cleared
10
1,522,587
Distance Traveled
1,510,866
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,444
1,030
133
9
0
310,176
0
W
Yemoja
13,960
931
8
1
1
305,005
1
W
Tsukuyomi
15,946
1,063
24
2
4
308,764
0
L
Merlin
18,350
1,223
150
10
5
302,038
0
W
Thanatos
15,644
1,043
28
2
1
293,151
1
L
Ne Zha
16,404
1,094
9
1
1
337,367
0
L
Chaac
17,756
1,184
82
5
2
322,136
0
W
Baba Yaga
15,830
1,055
66
4
1
305,491
0
L
Bakasura
14,112
941
29
2
1
245,977
1
L
Discordia
13,084
872
17
1
1
303,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role