Player Matchup

Sol
Sol
Alastorx1900
Sol
Level 44
God Stats
11W - 12L
1,451 SR
Queue Stats
18W - 24L
1,440 Elo+
Party 2
Izanami
Izanami
MattyMalicious
Izanami
Level 37
God Stats
4W - 2L
1,750 SR
Queue Stats
5W - 3L
1,723 Elo+
Party 2
Horus
Horus
ScrewHiiRez
Horus
Level 106
God Stats
3W - 3L
1,668 SR
Queue Stats
158W - 173L
1,600 Elo+
Party 2
Team Averages
Level 62
1,623 SR
1,588 Elo+

VS

Team Averages
Level 84
1,651 SR
1,546 Elo+
Morgan Le Fay
Morgan Le Fay
Austoos
Morgan Le Fay
Level 108
God Stats
4W - 1L
1,587 SR
Queue Stats
224W - 194L
1,605 Elo+
Party 1
Da Ji
Da Ji
Jajoos
Da Ji
Level 119
God Stats
5W - 4L
1,866 SR
Queue Stats
229W - 184L
1,580 Elo+
Party 1
Cthulhu
Cthulhu
Mewtwo259
Cthulhu
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 64L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,056
632
5,054
6,695
1,947
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

6
0 / 2 / 1
5,074
634
777
2,271
668
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8
1 / 2 / 0
5,183
648
1,693
8,582
7,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Austoos
Morgan Le Fay
11
5 / 0 / 4
7,089
886
5,780
4,935
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Jajoos
Da Ji
10
4 / 1 / 4
6,524
816
5,477
5,362
2,029
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
Mewtwo259
Cthulhu
9
0 / 0 / 8
6,448
806
4,084
7,110
4,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
9
9
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Morgan Le Fay
Austoos
Morgan Le Fay
5
0
4
7
W
Da Ji
Jajoos
Da Ji
4
1
4
6
L
0
2
1
0.25
W
Cthulhu
Mewtwo259
Cthulhu
0
0
8
4
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,524
Damage
15,341
17,548
Taken
17,407
10,244
Mitigated
7,743
2,976
Healing
3,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,054
1,391
0
806
6,695
1,947
0
4,212
2,264
14,256
0
W
Morgan Le Fay
Austoos
Morgan Le Fay
5,780
819
145
1,796
4,935
1,699
823
1,097
3,838
22,183
0
W
Da Ji
Jajoos
Da Ji
5,477
2,053
0
0
5,362
2,029
939
1,211
4,151
0
11,352
L
777
553
0
0
2,271
668
0
1,481
674
0
8,214
W
Cthulhu
Mewtwo259
Cthulhu
4,084
349
466
1,475
7,110
4,015
178
2,746
4,364
17,638
0
L
1,693
499
776
1,394
8,582
7,629
0
3,661
4,746
0
5,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,313
Gold Earned
20,061
47
Minions Killed
84
0
Camps Cleared
0
324,813
Distance Traveled
442,264
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,056
632
17
2
0
117,878
0
W
Morgan Le Fay
7,089
886
58
7
0
128,976
3
W
Da Ji
6,524
816
11
1
0
156,874
2
L
Izanami
5,074
634
24
3
0
64,154
1
W
Cthulhu
6,448
806
15
2
0
156,414
1
L
Horus
5,183
648
6
1
0
142,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role