Player Matchup

Kukulkan
Kukulkan
Dani-G3-92
Kukulkan
Level 94
God Stats
10W - 18L
1,564 SR
Queue Stats
268W - 264L
1,526 Elo+
Party 1
Chaac
Chaac
raffo_raptor99
Chaac
Level 67
God Stats
5W - 1L
1,743 SR
Queue Stats
53W - 18L
1,728 Elo+
Party 1
Thanatos
Thanatos
volanocifrato773
Thanatos
Level 16
God Stats
1W - 1L
1,346 SR
Queue Stats
66W - 30L
1,713 Elo+
Party 1
Team Averages
Level 59
1,551 SR
1,656 Elo+

VS

Team Averages
Level 24
1,660 SR
1,489 Elo+
Zeus
Zeus
Davidssjx17
Zeus
Level 5
God Stats
0W - 1L
1,487 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
KadotaPrime
Scylla
Level 61
God Stats
7W - 1L
1,707 SR
Queue Stats
135W - 134L
1,476 Elo+
Party 2
Nike
Nike
TheRealAJ472
Nike
Level 7
God Stats
0W - 1L
1,786 SR
Queue Stats
6W - 6L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dani-G3-92
Kukulkan
14
5 / 4 / 13
10,821
773
7,098
8,546
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
13 / 1 / 13
12,653
904
14,101
17,519
12,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
13 / 7 / 8
11,962
854
11,568
10,324
3,999
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 15 / 1
8,978
641
3,231
12,915
2,751
Magic Focus

Magic Focus

+20
Magical Power

Scylla
16
10 / 5 / 0
11,291
807
17,389
13,773
3,901
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 12 / 4
8,693
621
2,220
16,073
8,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
31
Kills
12
12
Deaths
32
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Dani-G3-92
Kukulkan
5
4
13
2.88
L
2
15
1
0.17
L
Scylla
10
5
0
2
L
0
12
4
0.17
W
13
1
13
19.5
W
13
7
8
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,767
Damage
22,840
36,389
Taken
42,761
20,216
Mitigated
15,263
16,196
Healing
1,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Dani-G3-92
Kukulkan
7,098
1,699
0
116
8,546
3,283
1,210
6,849
1,652
33,801
0
L
3,231
1,085
0
0
12,915
2,751
77
1,113
11,179
14,823
0
L
Scylla
17,389
1,442
0
680
13,773
3,901
0
1,676
11,268
56,762
0
L
2,220
344
0
382
16,073
8,611
9
3,761
11,753
0
13,725
W
14,101
2,168
459
8,451
17,519
12,934
800
8,128
9,060
0
30,379
W
11,568
4,005
0
7,170
10,324
3,999
655
5,643
4,517
0
39,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,436
Gold Earned
28,962
160
Minions Killed
113
0
Camps Cleared
0
811,509
Distance Traveled
617,553
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,821
773
69
5
0
252,993
2
L
Zeus
8,978
641
8
1
0
195,881
0
L
Scylla
11,291
807
92
7
0
222,282
0
L
Nike
8,693
621
13
1
0
199,390
0
W
Chaac
12,653
904
46
3
0
298,213
2
W
Thanatos
11,962
854
45
3
0
260,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role