Player Matchup

Sol
Sol
Angelica2777
Sol
Level 24
God Stats
3W - 0L
1,869 SR
Queue Stats
61W - 56L
1,433 Elo+
Solo
Chiron
Chiron
Blaxial KARA
Chiron
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 4L
1,501 Elo+
Party 2
Tiamat
Tiamat
Niogel
Tiamat
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
123W - 96L
1,616 Elo+
Party 1
Nox
Nox
Shigeru-otorri
Nox
Level 27
God Stats
8W - 0L
1,817 SR
Queue Stats
100W - 55L
1,713 Elo+
Party 1
Apollo
Apollo
The-Dad2310
Apollo
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,351 Elo+
Party 2
Team Averages
Level 24
1,637 SR
1,523 Elo+

VS

Team Averages
Level 13
1,478 SR
1,382 Elo+
Yemoja
Yemoja
HeeyItsMeJenny
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,289 Elo+
Party 3
Fenrir
Fenrir
IIcocoII
Fenrir
Level 15
God Stats
11W - 13L
1,509 SR
Queue Stats
115W - 154L
1,407 Elo+
Solo
Izanami
Izanami
LankyFella_
Izanami
Level 10
God Stats
1W - 1L
1,599 SR
Queue Stats
1W - 2L
1,475 Elo+
Solo
Jormungandr
Jormungandr
TheMasterYang
Jormungandr
Level 5
God Stats
2W - 6L
1,303 SR
Queue Stats
3W - 6L
1,264 Elo+
Party 3
Agni
Agni
papel-liado
Agni
Level 26
God Stats
47W - 48L
1,479 SR
Queue Stats
122W - 137L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 16
9,755
976
10,712
7,304
2,733
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
18
18 / 0 / 10
12,293
1,229
17,195
7,299
2,938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Niogel
Tiamat
17
2 / 1 / 19
10,053
1,005
12,909
7,884
5,082
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 0 / 20
10,379
1,038
12,232
5,998
2,538
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
17
6 / 1 / 14
10,607
1,061
7,407
8,880
3,906
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

291

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
8,282
828
3,549
7,969
6,450
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
IIcocoII
Fenrir
14
0 / 6 / 1
8,430
843
4,617
11,485
4,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
LankyFella_
Izanami
15
2 / 6 / 0
9,296
930
9,284
11,934
3,729
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
TheMasterYang
Jormungandr
15
0 / 8 / 1
8,692
869
8,532
18,416
17,722
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 6 / 1
9,639
964
8,115
13,411
3,743
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
6
30
Kills
2
2
Deaths
30
79
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
16
9
W
Chiron
18
0
10
23
L
0
4
1
0.13
L
Fenrir
IIcocoII
Fenrir
0
6
1
0.08
L
Izanami
LankyFella_
Izanami
2
6
0
0.33
W
Tiamat
Niogel
Tiamat
2
1
19
11.5
W
3
0
20
13
W
Apollo
6
1
14
13
L
Jormungandr
TheMasterYang
Jormungandr
0
8
1
0.06
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,455
Damage
34,097
37,365
Taken
63,215
17,197
Mitigated
35,714
9,728
Healing
2,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,712
2,435
0
3,348
7,304
2,733
0
4,584
2,720
33,418
0
W
Chiron
17,195
6,284
1,630
2,932
7,299
2,938
0
3,694
3,605
0
26,955
L
3,549
501
1,017
68
7,969
6,450
0
6,541
1,428
3,816
0
L
Fenrir
IIcocoII
Fenrir
4,617
251
0
813
11,485
4,070
0
7,860
3,625
0
6,532
L
Izanami
LankyFella_
Izanami
9,284
4,481
0
0
11,934
3,729
0
6,286
5,648
0
29,516
W
Tiamat
Niogel
Tiamat
12,909
620
0
1,818
7,884
5,082
0
3,941
3,943
25,697
0
W
12,232
895
0
0
5,998
2,538
0
2,623
3,375
29,588
0
W
Apollo
7,407
4,173
0
0
8,880
3,906
0
5,354
3,526
0
19,757
L
Jormungandr
TheMasterYang
Jormungandr
8,532
2,786
0
0
18,416
17,722
0
10,350
8,066
25,706
0
L
8,115
1,271
0
688
13,411
3,743
0
4,816
8,595
44,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,087
Gold Earned
44,339
197
Minions Killed
175
4
Camps Cleared
3
960,125
Distance Traveled
748,760
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,755
976
62
6
2
188,897
0
W
Chiron
12,293
1,229
30
3
0
197,964
1
L
Yemoja
8,282
828
2
0
0
94,845
0
L
Fenrir
8,430
843
3
0
1
176,556
0
L
Izanami
9,296
930
46
5
0
153,652
0
W
Tiamat
10,053
1,005
22
2
0
198,837
0
W
Nox
10,379
1,038
52
5
1
191,799
0
W
Apollo
10,607
1,061
31
3
1
182,628
1
L
Jormungandr
8,692
869
22
2
0
159,471
1
L
Agni
9,639
964
102
10
2
164,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role