Player Matchup

Xbalanque
Xbalanque
Chungalingus
Xbalanque
Level 45
God Stats
0W - 1L
1,157 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Bellona
Bellona
Once_Reborn
Bellona
Level 33
God Stats
5W - 6L
1,524 SR
Queue Stats
113W - 194L
1,309 Elo+
Solo
Bacchus
Bacchus
TheRealTeddy CX
Bacchus
Level 44
God Stats
18W - 5L
1,500 SR
Queue Stats
190W - 155L
1,495 Elo+
Party 2
Baron Samedi
Baron Samedi
ZOMBEIS519
Baron Samedi
Level 28
God Stats
6W - 4L
1,365 SR
Queue Stats
251W - 203L
1,474 Elo+
Party 2
Thoth
Thoth
zToxine
Thoth
Level 48
God Stats
2W - 3L
1,487 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 40
1,407 SR
1,456 Elo+

VS

Team Averages
Level 78
1,553 SR
1,506 Elo+
Erlang Shen
Erlang Shen
Angelthebeast89
Erlang Shen
Level 113
God Stats
8W - 6L
1,640 SR
Queue Stats
189W - 157L
1,513 Elo+
Party 1
Ares
Ares
ThaRealK1ng
Ares
Level 43
God Stats
4W - 3L
1,817 SR
Queue Stats
65W - 51L
1,482 Elo+
Party 1
Osiris
Osiris
itsEwreck
Osiris
Level 118
God Stats
2W - 1L
1,514 SR
Queue Stats
78W - 58L
1,563 Elo+
Party 1
Neith
Neith
llama duck god9
Neith
Level 69
God Stats
1W - 3L
1,294 SR
Queue Stats
53W - 54L
1,497 Elo+
Party 1
Izanami
Izanami
sugarmonkey23347
Izanami
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Chungalingus
Xbalanque
13
0 / 7 / 1
8,272
376
6,008
13,240
4,064
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Once_Reborn
Bellona
16
3 / 8 / 0
10,227
465
10,027
15,478
10,547
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
0 / 2 / 5
9,641
438
10,208
17,443
20,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
ZOMBEIS519
Baron Samedi
16
8 / 7 / 2
10,249
466
15,034
15,571
6,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
zToxine
Thoth
15
2 / 7 / 6
9,348
425
7,435
9,789
2,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Angelthebeast89
Erlang Shen
20
12 / 1 / 6
14,190
645
16,129
21,246
10,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 12
11,612
528
8,423
16,434
14,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
itsEwreck
Osiris
20
8 / 2 / 3
13,782
626
7,807
20,650
16,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
6 / 3 / 8
11,716
533
11,438
11,781
5,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
2 / 5 / 6
12,653
575
5,487
14,369
5,044
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
65
13
Kills
30
31
Deaths
14
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Angelthebeast89
Erlang Shen
12
1
6
15
L
Xbalanque
Chungalingus
Xbalanque
0
7
1
0.07
L
Bellona
Once_Reborn
Bellona
3
8
0
0.38
W
2
3
12
2.67
L
0
2
5
1.25
L
Baron Samedi
ZOMBEIS519
Baron Samedi
8
7
2
1.29
W
Osiris
itsEwreck
Osiris
8
2
3
4.75
W
6
3
8
3.33
W
2
5
6
1
L
Thoth
zToxine
Thoth
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,712
Damage
49,284
71,521
Taken
84,480
43,406
Mitigated
51,608
13,394
Healing
25,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Angelthebeast89
Erlang Shen
16,129
9,204
0
4,576
21,246
10,372
0
6,173
14,804
0
147,211
L
Xbalanque
Chungalingus
Xbalanque
6,008
3,029
0
4,482
13,240
4,064
0
3,704
9,536
0
46,850
L
Bellona
Once_Reborn
Bellona
10,027
6,749
0
1,149
15,478
10,547
537
592
14,886
0
52,512
W
8,423
636
0
2,721
16,434
14,238
0
8,961
7,247
19,267
0
L
10,208
1,202
0
2,443
17,443
20,413
353
2,580
14,464
42,027
0
L
Baron Samedi
ZOMBEIS519
Baron Samedi
15,034
2,354
359
3,718
15,571
6,148
1,104
542
14,888
55,519
0
W
Osiris
itsEwreck
Osiris
7,807
4,220
0
8,213
20,650
16,922
1,838
3,979
16,522
0
109,780
W
11,438
6,314
0
4,799
11,781
5,032
113
7,698
3,629
0
59,808
W
5,487
2,933
0
5,395
14,369
5,044
3,348
6,079
7,924
0
89,419
L
Thoth
zToxine
Thoth
7,435
305
0
1,243
9,789
2,234
1,022
738
9,051
47,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,737
Gold Earned
63,953
387
Minions Killed
628
0
Camps Cleared
0
1,859,443
Distance Traveled
1,917,609
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
14,190
645
165
8
0
443,080
6
L
Xbalanque
8,272
376
88
4
0
360,071
0
L
Bellona
10,227
465
96
4
0
382,167
0
W
Ares
11,612
528
21
1
0
372,124
2
L
Bacchus
9,641
438
43
2
0
405,440
1
L
Baron Samedi
10,249
466
82
4
0
349,829
0
W
Osiris
13,782
626
180
8
0
376,734
4
W
Neith
11,716
533
97
4
0
346,536
0
W
Izanami
12,653
575
165
8
0
379,135
2
L
Thoth
9,348
425
78
4
0
361,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role